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Add StackLayout and GridLayout classes for window UI element layouts
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using RemSox.UI.GUI.UIEelements;
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using RemSox.UI.GUI.Windows;
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using System.Drawing;
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namespace RemSox.UI.GUI.Layout;
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public enum StackOrientation
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{
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Vertical,
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Horizontal,
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}
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public sealed class StackLayout
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{
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private readonly Window window;
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private int nextX;
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private int nextY;
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private readonly int spacing;
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private readonly StackOrientation orientation;
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public int? UniformWidth { get; set; }
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public int? UniformHeight { get; set; }
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public StackLayout(Window window, int x, int y, int spacing = 0, StackOrientation orientation = StackOrientation.Vertical)
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{
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this.window = window;
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nextX = x;
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nextY = y;
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this.spacing = spacing;
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this.orientation = orientation;
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}
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public T Add<T>(Action<T>? options = null) where T : UIElement, new()
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{
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bool wasAutoFlush = window.AutoFlush;
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window.AutoFlush = false;
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T element = window.CreateUIElement<T>(options);
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PositionElement(element);
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if (wasAutoFlush)
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{
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window.AutoFlush = true;
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window.Flush();
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}
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else
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{
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window.AutoFlush = false;
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}
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return element;
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}
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private void PositionElement(UIElement element)
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{
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element.Position = new Point(nextX, nextY);
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if (element is Control control)
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{
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if (UniformWidth.HasValue)
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{
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control.Size = new Size(UniformWidth.Value, control.Size.Height);
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}
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if (UniformHeight.HasValue)
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{
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control.Size = new Size(control.Size.Width, UniformHeight.Value);
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}
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}
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if (orientation == StackOrientation.Vertical)
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{
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int h = element is Control c ? c.Size.Height : 0;
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nextY += h + spacing;
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}
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else
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{
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int w = element is Control c ? c.Size.Width : 0;
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nextX += w + spacing;
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}
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}
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}
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