Add Panel, ProgressBar, RadioButton, and Slider UI controls and test windows

This commit is contained in:
Stone_Red
2026-06-16 12:29:04 +02:00
parent 8ecca53881
commit 99c98e74a2
6 changed files with 438 additions and 18 deletions
+89 -15
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@@ -3,6 +3,8 @@ using RemSox.UI.GUI.Rendering;
using RemSox.UI.GUI.UIEelements.Controls;
using RemSox.UI.GUI.Windows;
using System.Drawing;
namespace RemSox.Processes;
internal class DesktopProcess() : Process("Desktop Manager")
@@ -17,31 +19,30 @@ internal class DesktopProcess() : Process("Desktop Manager")
isGraphicsInitialized = true;
}
// Force existing windows to redraw onto the new canvas renderer
WindowManager.InvalidateAll();
// Create a test window for new UI controls
Window testWindow = WindowManager.CreateWindow(this, "UI Controls Test", new System.Drawing.Size(200, 180));
// Test window 1: interactive controls
Window testWindow = WindowManager.CreateWindow(this, "UI Controls", new Size(280, 260));
testWindow.AutoFlush = true;
Button button = testWindow.CreateUIElement<UI.GUI.UIEelements.Controls.Button>(b =>
Button button = testWindow.CreateUIElement<Button>(b =>
{
b.Position = new System.Drawing.Point(20, 30);
b.Size = new System.Drawing.Size(200, 30);
b.Position = new Point(20, 30);
b.Size = new Size(240, 25);
b.Text = "Click Me";
b.BackgroundColor = System.Drawing.Color.LightBlue;
b.BackgroundColor = Color.LightBlue;
});
button.OnClick += (s, e) =>
{
button.Text = "Clicked!";
button.BackgroundColor = System.Drawing.Color.LightGreen;
button.BackgroundColor = Color.LightGreen;
};
CheckBox check = testWindow.CreateUIElement<UI.GUI.UIEelements.Controls.CheckBox>(c =>
CheckBox check = testWindow.CreateUIElement<CheckBox>(c =>
{
c.Position = new System.Drawing.Point(20, 80);
c.Size = new System.Drawing.Size(200, 30);
c.Position = new Point(20, 65);
c.Size = new Size(240, 20);
c.Text = "Check Me";
c.IsChecked = true;
});
@@ -51,12 +52,85 @@ internal class DesktopProcess() : Process("Desktop Manager")
check.Text = check.IsChecked ? "Checked!" : "Unchecked!";
};
_ = testWindow.CreateUIElement<UI.GUI.UIEelements.Shapes.Line>(l =>
RadioButton radio = testWindow.CreateUIElement<RadioButton>(r =>
{
l.Position = new System.Drawing.Point(20, 130);
l.EndPosition = new System.Drawing.Point(180, 130);
l.Color = System.Drawing.Color.Red;
r.Position = new Point(20, 95);
r.Size = new Size(240, 20);
r.Text = "Radio Option";
r.IsChecked = true;
});
Slider slider = testWindow.CreateUIElement<Slider>(s =>
{
s.Position = new Point(20, 130);
s.Size = new Size(240, 24);
s.BackgroundColor = Color.SteelBlue;
s.Value = 60;
});
ProgressBar progress = testWindow.CreateUIElement<ProgressBar>(p =>
{
p.Position = new Point(20, 170);
p.Size = new Size(240, 20);
p.BackgroundColor = Color.DimGray;
p.FillColor = Color.LimeGreen;
p.Value = 60;
});
slider.OnValueChanged += (_, _) =>
{
progress.Value = slider.Value;
};
// Test window 2: shapes and panel
Window shapesWin = WindowManager.CreateWindow(this, "Shapes & Panel", new Size(200, 220));
shapesWin.AutoFlush = true;
_ = shapesWin.CreateUIElement<Panel>(p =>
{
p.Position = new Point(10, 25);
p.Size = new Size(180, 80);
p.BackgroundColor = Color.FromArgb(48, 48, 48);
});
_ = shapesWin.CreateUIElement<UI.GUI.UIEelements.Shapes.Circle>(c =>
{
c.Position = new Point(20, 35);
c.Radius = 10;
c.Color = Color.Coral;
});
_ = shapesWin.CreateUIElement<UI.GUI.UIEelements.Shapes.Rectangle>(r =>
{
r.Position = new Point(60, 35);
r.Size = new Size(50, 30);
r.Color = Color.CornflowerBlue;
r.IsFilled = true;
});
_ = shapesWin.CreateUIElement<UI.GUI.UIEelements.Shapes.Text>(t =>
{
t.Position = new Point(10, 120);
t.Content = "Hello from the desktop!";
t.Color = Color.White;
t.FontSize = 14;
});
_ = shapesWin.CreateUIElement<UI.GUI.UIEelements.Shapes.Line>(l =>
{
l.Position = new Point(10, 150);
l.EndPosition = new Point(180, 180);
l.Color = Color.Orange;
});
CheckBox shapesCheck = shapesWin.CreateUIElement<CheckBox>(c =>
{
c.Position = new Point(10, 185);
c.Size = new Size(180, 20);
c.Text = "Toggle";
});
shapesCheck.OnCheckedChanged += (_, _) => { };
}
internal override void Tick()
+24
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@@ -0,0 +1,24 @@
using RemSox.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.UI.GUI.UIEelements.Controls;
public class Panel() : Control("Panel")
{
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawFilledRect,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = BackgroundColor,
["Size"] = Size,
}
};
}
}
@@ -0,0 +1,70 @@
using RemSox.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.UI.GUI.UIEelements.Controls;
public class ProgressBar() : Control("ProgressBar")
{
public int Value
{
get;
set => SetProperty(nameof(Value), ref field, value);
}
public Color FillColor
{
get;
set => SetProperty(nameof(FillColor), ref field, value);
} = Color.Green;
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
// Background
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawFilledRect,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = BackgroundColor,
["Size"] = Size,
}
};
// Fill
int fillWidth = Size.Width * Math.Clamp(Value, 0, 100) / 100;
if (fillWidth > 0)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(1),
Type = RenderCommandType.DrawFilledRect,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = FillColor,
["Size"] = new Size(fillWidth, Size.Height),
}
};
}
// Border
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(2),
Type = RenderCommandType.DrawRectBorder,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = Color.DarkGray,
["Size"] = Size,
}
};
}
}
+103
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@@ -0,0 +1,103 @@
using RemSox.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.UI.GUI.UIEelements.Controls;
public class RadioButton() : Control("RadioButton")
{
public event EventHandler? OnCheckedChanged;
public bool IsChecked
{
get;
set
{
SetProperty(nameof(IsChecked), ref field, value);
OnCheckedChanged?.Invoke(this, EventArgs.Empty);
}
}
public string Text
{
get;
set => SetProperty(nameof(Text), ref field, value);
} = string.Empty;
public Color TextColor
{
get;
set => SetProperty(nameof(TextColor), ref field, value);
} = Color.White;
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
int diameter = Size.Height;
int radius = diameter / 2;
Point center = new(Position.X + radius, Position.Y + radius);
// Outer circle
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawCircle,
Position = new Point(center.X - radius, center.Y - radius),
Properties = new Dictionary<string, object?>
{
["Color"] = Color.DarkGray,
["Radius"] = radius,
}
};
// Inner fill when checked
if (IsChecked)
{
int innerRadius = radius - 3;
if (innerRadius > 0)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(1),
Type = RenderCommandType.DrawFilledCircle,
Position = new Point(center.X - innerRadius, center.Y - innerRadius),
Properties = new Dictionary<string, object?>
{
["Color"] = Color.Black,
["Radius"] = innerRadius,
}
};
}
}
// Label text
if (!string.IsNullOrEmpty(Text))
{
int textX = Position.X + diameter + 5;
int textY = Position.Y + (Size.Height / 2) - 8;
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(2),
Type = RenderCommandType.DrawText,
Position = new Point(textX, textY),
Properties = new Dictionary<string, object?>
{
["Color"] = TextColor,
["Content"] = Text,
["FontSize"] = Size.Height,
}
};
}
}
public override void HandleMouseEvent(MouseEvent mouseEvent)
{
if (mouseEvent.Type == MouseEventType.ButtonDown && mouseEvent.Button == MouseButton.Left)
{
IsChecked = true;
}
}
}
+142
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@@ -0,0 +1,142 @@
using RemSox.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.UI.GUI.UIEelements.Controls;
public class Slider() : Control("Slider")
{
public event EventHandler? OnValueChanged;
public int MinValue
{
get;
set => SetProperty(nameof(MinValue), ref field, value);
}
public int MaxValue
{
get;
set => SetProperty(nameof(MaxValue), ref field, value);
} = 100;
public int Value
{
get;
set
{
int clamped = Math.Clamp(value, MinValue, MaxValue);
SetProperty(nameof(Value), ref field, clamped);
if (Value == clamped)
{
OnValueChanged?.Invoke(this, EventArgs.Empty);
}
}
}
public Color ThumbColor
{
get;
set => SetProperty(nameof(ThumbColor), ref field, value);
} = Color.LightGray;
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
int trackHeight = 4;
int trackY = Position.Y + (Size.Height / 2) - (trackHeight / 2);
// Track background
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawFilledRect,
Position = new Point(Position.X, trackY),
Properties = new Dictionary<string, object?>
{
["Color"] = Color.DimGray,
["Size"] = new Size(Size.Width, trackHeight),
}
};
// Filled portion
int range = MaxValue - MinValue;
int fillWidth = range > 0 ? Size.Width * (Value - MinValue) / range : 0;
if (fillWidth > 0)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(1),
Type = RenderCommandType.DrawFilledRect,
Position = new Point(Position.X, trackY),
Properties = new Dictionary<string, object?>
{
["Color"] = BackgroundColor,
["Size"] = new Size(fillWidth, trackHeight),
}
};
}
// Thumb (centered at the fill edge)
int thumbSize = Size.Height;
int thumbX = fillWidth - (thumbSize / 2);
int thumbY = Position.Y;
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(2),
Type = RenderCommandType.DrawFilledCircle,
Position = new Point(Position.X + thumbX, thumbY),
Properties = new Dictionary<string, object?>
{
["Color"] = ThumbColor,
["Radius"] = thumbSize / 2,
}
};
// Thumb border
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(3),
Type = RenderCommandType.DrawCircle,
Position = new Point(Position.X + thumbX, thumbY),
Properties = new Dictionary<string, object?>
{
["Color"] = Color.DarkGray,
["Radius"] = thumbSize / 2,
}
};
}
private bool isDragging;
public override void HandleMouseEvent(MouseEvent mouseEvent)
{
if (mouseEvent.Type == MouseEventType.ButtonDown && mouseEvent.Button == MouseButton.Left)
{
isDragging = true;
SetValueFromX(mouseEvent.X);
}
else if (mouseEvent.Type == MouseEventType.Move && isDragging)
{
SetValueFromX(mouseEvent.X);
}
else if (mouseEvent.Type == MouseEventType.ButtonUp && mouseEvent.Button == MouseButton.Left)
{
isDragging = false;
}
}
private void SetValueFromX(int windowX)
{
int localX = windowX - Position.X;
int range = MaxValue - MinValue;
Value = range > 0
? MinValue + (localX * range / Size.Width)
: MinValue;
}
}
+10 -3
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@@ -64,6 +64,7 @@ public sealed class Window(string title, int processId, int id, IRenderSource re
private readonly Dictionary<int, UIElement> uiElements = [];
private readonly Dictionary<int, Control> controls = [];
private Control? focusedControl = null;
private Control? capturedControl = null;
private int nextUIElementId = 1;
@@ -354,13 +355,19 @@ public sealed class Window(string title, int processId, int id, IRenderSource re
Point local = new(mouseEvent.X - Position.X, mouseEvent.Y - Position.Y);
Control? target = HitTestControl(local);
if (mouseEvent.Type == MouseEventType.ButtonDown && mouseEvent.Button == MouseButton.Left)
{
focusedControl = target;
capturedControl = HitTestControl(local);
focusedControl = capturedControl;
}
if (mouseEvent.Type == MouseEventType.ButtonUp && mouseEvent.Button == MouseButton.Left)
{
capturedControl = null;
}
Control? target = capturedControl ?? HitTestControl(local);
if (target is null)
{
return;