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Improve XML summary formatting in RenderCommandType and YesNtWindowStatements
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@@ -1,12 +1,14 @@
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namespace RemSox.UI.GUI.Rendering;
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/// <summary>
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/// Render command opcodes, grouped by category:
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/// 0x01–0x0F System/setup
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/// 0x10–0x1F Window lifecycle
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/// 0x20–0x2F Primitives lifecycle
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/// 0x30–0x3F Primitives draw
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/// <para>Render command opcodes, grouped by category:</para>
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/// <para>
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/// 0x01–0x0F System/setup<br/>
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/// 0x10–0x1F Window lifecycle<br/>
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/// 0x20–0x2F Primitives lifecycle<br/>
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/// 0x30–0x3F Primitives draw<br/>
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/// 0x40+ Future expansion
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/// </para>
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/// </summary>
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public enum RenderCommandType : byte
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{
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@@ -15,21 +15,27 @@ using ShapesRectangle = RemSox.UI.GUI.UIEelements.Shapes.Rectangle;
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namespace RemSox.Utils;
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/// <summary>
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/// <para>
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/// Registers all YesNt statements that expose the WindowManager / UI element API.
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///
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/// </para>
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/// <para>
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/// All ui_* and win_* statements support two argument styles:
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/// positional: ui_rect ${id} 20 20 100 60 0 128 255
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/// named: ui_rect ${id} x=20 y=20 w=100 h=60 r=0 g=128 b=255
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///
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/// <br/> positional: ui_rect ${id} 20 20 100 60 0 128 255
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/// <br/> named: ui_rect ${id} x=20 y=20 w=100 h=60 r=0 g=128 b=255
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/// </para>
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/// <para>
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/// Commas are treated as whitespace in both modes, so you can write:
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/// ui_rect ${id} x=20,y=20,w=100,h=60,r=0,g=128,b=255
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///
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/// <br/> ui_rect ${id} x=20,y=20,w=100,h=60,r=0,g=128,b=255
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/// </para>
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/// <para>
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/// If any argument contains '=', the statement parses in named mode
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/// (order-independent). Otherwise, positional mode is used.
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///
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/// </para>
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/// <para>
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/// Substitutions:
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/// %win_last_id expands to the id of the last created window
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/// %ui_last_id expands to the id of the last created UI element
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/// <br/> %win_last_id expands to the id of the last created window
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/// <br/> %ui_last_id expands to the id of the last created UI element
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/// </para>
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/// </summary>
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public class YesNtWindowStatements(Process ownerProcess)
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{
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