diff --git a/UI/GUI/Rendering/RenderCommandType.cs b/UI/GUI/Rendering/RenderCommandType.cs
index f147e92..dc6c4e0 100644
--- a/UI/GUI/Rendering/RenderCommandType.cs
+++ b/UI/GUI/Rendering/RenderCommandType.cs
@@ -1,12 +1,14 @@
namespace RemSox.UI.GUI.Rendering;
///
-/// Render command opcodes, grouped by category:
-/// 0x01–0x0F System/setup
-/// 0x10–0x1F Window lifecycle
-/// 0x20–0x2F Primitives lifecycle
-/// 0x30–0x3F Primitives draw
+/// Render command opcodes, grouped by category:
+///
+/// 0x01–0x0F System/setup
+/// 0x10–0x1F Window lifecycle
+/// 0x20–0x2F Primitives lifecycle
+/// 0x30–0x3F Primitives draw
/// 0x40+ Future expansion
+///
///
public enum RenderCommandType : byte
{
diff --git a/Utils/YesNtWindowStatements.cs b/Utils/YesNtWindowStatements.cs
index fe99c2d..6ded799 100644
--- a/Utils/YesNtWindowStatements.cs
+++ b/Utils/YesNtWindowStatements.cs
@@ -15,21 +15,27 @@ using ShapesRectangle = RemSox.UI.GUI.UIEelements.Shapes.Rectangle;
namespace RemSox.Utils;
///
+///
/// Registers all YesNt statements that expose the WindowManager / UI element API.
-///
+///
+///
/// All ui_* and win_* statements support two argument styles:
-/// positional: ui_rect ${id} 20 20 100 60 0 128 255
-/// named: ui_rect ${id} x=20 y=20 w=100 h=60 r=0 g=128 b=255
-///
+///
positional: ui_rect ${id} 20 20 100 60 0 128 255
+///
named: ui_rect ${id} x=20 y=20 w=100 h=60 r=0 g=128 b=255
+///
+///
/// Commas are treated as whitespace in both modes, so you can write:
-/// ui_rect ${id} x=20,y=20,w=100,h=60,r=0,g=128,b=255
-///
+///
ui_rect ${id} x=20,y=20,w=100,h=60,r=0,g=128,b=255
+///
+///
/// If any argument contains '=', the statement parses in named mode
/// (order-independent). Otherwise, positional mode is used.
-///
+///
+///
/// Substitutions:
-/// %win_last_id expands to the id of the last created window
-/// %ui_last_id expands to the id of the last created UI element
+///
%win_last_id expands to the id of the last created window
+///
%ui_last_id expands to the id of the last created UI element
+///
///
public class YesNtWindowStatements(Process ownerProcess)
{