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Set default brush mode to Obstacle instead of Weight in grid game
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@@ -51,7 +51,7 @@ public class LargeGridPathfindingGame : Game
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private bool showZones = true;
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private bool showZones = true;
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private bool showGrid = false;
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private bool showGrid = false;
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private bool showPaths = false;
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private bool showPaths = false;
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private BrushMode brushMode = BrushMode.Weight;
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private BrushMode brushMode = BrushMode.Obstacle;
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private int paintWeight = 5;
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private int paintWeight = 5;
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private Vector2? previousMousePosition;
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private Vector2? previousMousePosition;
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private bool wasShiftLeftDown;
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private bool wasShiftLeftDown;
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