Set default brush mode to Obstacle instead of Weight in grid game

This commit is contained in:
Stone_Red
2026-05-05 19:44:55 +02:00
parent c755df7a16
commit ceadce08bb
@@ -51,7 +51,7 @@ public class LargeGridPathfindingGame : Game
private bool showZones = true;
private bool showGrid = false;
private bool showPaths = false;
private BrushMode brushMode = BrushMode.Weight;
private BrushMode brushMode = BrushMode.Obstacle;
private int paintWeight = 5;
private Vector2? previousMousePosition;
private bool wasShiftLeftDown;