From ceadce08bb3d11c8078ff0308351ecd8a95726b7 Mon Sep 17 00:00:00 2001 From: Stone_Red <56473591+Stone-Red-Code@users.noreply.github.com> Date: Tue, 5 May 2026 19:44:55 +0200 Subject: [PATCH] Set default brush mode to Obstacle instead of Weight in grid game --- src/LargeGridPathfinding/LargeGridPathfindingGame.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/LargeGridPathfinding/LargeGridPathfindingGame.cs b/src/LargeGridPathfinding/LargeGridPathfindingGame.cs index 995ad67..9117066 100644 --- a/src/LargeGridPathfinding/LargeGridPathfindingGame.cs +++ b/src/LargeGridPathfinding/LargeGridPathfindingGame.cs @@ -51,7 +51,7 @@ public class LargeGridPathfindingGame : Game private bool showZones = true; private bool showGrid = false; private bool showPaths = false; - private BrushMode brushMode = BrushMode.Weight; + private BrushMode brushMode = BrushMode.Obstacle; private int paintWeight = 5; private Vector2? previousMousePosition; private bool wasShiftLeftDown;