Stone_Red
e53db4256b
More code cleanup and fix receive behavior
2022-05-13 11:26:12 +02:00
Stone_Red
40b58a42ef
Add destroy mashine
2022-05-13 11:25:00 +02:00
Stone_Red
e14e973295
Code cleanup and change reset position key to the home key
2022-05-13 10:25:24 +02:00
Stone_Red
b7caf1ce35
Fix conveyor belts
2022-05-13 10:21:59 +02:00
Stone_Red
a4ef1e9ae4
Minor updates
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xD
2022-05-12 13:48:51 +02:00
Stone_Red
30d4d70ae8
Improve rotation functionality
2022-05-07 14:23:46 +02:00
Stone_Red
6867f4ec10
Set references null on destroy
2022-05-07 14:23:07 +02:00
Stone_Red
a297661118
Add destroy method to entity and components
2022-05-07 13:12:08 +02:00
Stone_Red
8331272918
Fix destroyed state logging
2022-05-07 03:59:22 +02:00
Stone_Red
9670391019
Fix method signature of removeListener method
2022-05-07 03:54:58 +02:00
Stone_Red
00c96a42b8
Accept items from all directions (Conveyor belt) add simple rotation on place
2022-05-06 20:46:25 +02:00
Stone_Red
a604ce10fe
Fix Conveyor belts
2022-05-06 20:13:50 +02:00
Stone_Red
3d7b86d859
Add Conveyor belts and only accept items when data is ´null`
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The conveyor belts work, but they are also kind of broken at the moment. Have fun!
2022-05-06 17:03:51 +02:00
Stone_Red
96abb1ace5
Rename some method names for better clarity
2022-04-07 14:18:07 +02:00
Stone_Red
e68366d4a5
Add tool tips to build items
2022-04-07 14:06:01 +02:00
Stone_Red
2a107f029e
Improve code formatting
2022-04-07 14:05:37 +02:00
Stone_Red
c9d5b44f90
Load chunks at start of game
2022-04-07 12:34:41 +02:00
Stone_Red
1c55813d85
Calculate max amount of rendered chunks based on window size
2022-04-01 13:10:40 +02:00
Stone_Red
2cac02e80e
Replace abstract class with class and a private constructor to prevent instantiation of a class.
2022-03-19 00:16:59 +01:00
Stone_Red
ce2d26b762
Improve code readability and structure
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- Fix exception when trying to place an item without one selected
- Add access modifiers to all class members
- Add `final` to all variables if applicable
- Add `TestBehaviour` to the machines to test the event system
- Convert classes to records where appropriate
- Change `Function<T, T>` to `Consumer<T>`
- Change non generic methods in the `EventHandler` class to generic methods
- Remove unused imports
- Other minor improvements
2022-03-18 18:10:24 +01:00
Stone_Red
1ad3cca09f
Add ability to change the amount of loaded chunks more easily
2022-03-04 19:12:37 +01:00
Stone_Red
928fde6c5d
- Very important commit
2022-03-04 13:27:22 +01:00
Stone_Red
84a904dcac
Add class to get entities around other entities
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- Add `BlockContainer` class
- Add more error logging
- Refactor code to work with the new system
2022-03-04 11:31:01 +01:00
Stone_Red
a4212ca567
Add class to get entities around other entities
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- Add `BlockContainer` class
- Add more error logging
- Refactor code to work with the new system
2022-03-04 11:28:36 +01:00
Stone_Red
b3ac1077d7
Create README.md
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German sucks lol
2022-02-24 15:19:54 +01:00
Stone_Red
e83c877523
Update README.md
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German sucks lol
2022-02-24 15:19:47 +01:00
Stone_Red
4bd8549125
Create README.md
2022-02-10 10:40:21 +01:00