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37 lines
2.0 KiB
Markdown
37 lines
2.0 KiB
Markdown
---
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title: "How to: Create a 3D Scene"
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ms.date: "03/30/2017"
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dev_langs:
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- "csharp"
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- "vb"
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helpviewer_keywords:
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- "scenes [WPF], 3D"
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- "3D scenes"
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ms.assetid: adb4a598-71a2-4dd5-b677-ea3fc11b78b2
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---
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# How to: Create a 3D Scene
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This example shows how to create a 3D object that looks like a flat sheet of paper which has been rotated. A <xref:System.Windows.Controls.Viewport3D> along with the following components are used to create this simple 3D scene:
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- A camera is created using a <xref:System.Windows.Media.Media3D.PerspectiveCamera>. The camera specifies what part of the 3D scene is viewable.
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- A mesh is created to specify the shape of 3D object (sheet of paper) using the <xref:System.Windows.Media.Media3D.GeometryModel3D.Geometry%2A> property of <xref:System.Windows.Media.Media3D.GeometryModel3D>.
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- A material is specified to be displayed on the surface of the object (linear gradient in this sample) using the <xref:System.Windows.Media.Media3D.GeometryModel3D.Material%2A> property of <xref:System.Windows.Media.Media3D.GeometryModel3D>.
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- A light is created to shine on the object using <xref:System.Windows.Media.Media3D.DirectionalLight>.
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## Example
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The code below shows how to create a 3D scene in XAML.
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[!code-xaml[3DGallery_snip#Basic3DShapeExampleWholePage](~/samples/snippets/csharp/VS_Snippets_Wpf/3DGallery_snip/CS/Basic3DShapeExample.xaml#basic3dshapeexamplewholepage)]
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## Example
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The code below shows how to create the same 3D scene in procedural code.
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[!code-csharp[3DGallery_procedural_snip#Basic3DShapeCodeExampleWholePage](~/samples/snippets/csharp/VS_Snippets_Wpf/3DGallery_procedural_snip/CSharp/Basic3DShapeExample.cs#basic3dshapecodeexamplewholepage)]
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[!code-vb[3DGallery_procedural_snip#Basic3DShapeCodeExampleWholePage](~/samples/snippets/visualbasic/VS_Snippets_Wpf/3DGallery_procedural_snip/visualbasic/basic3dshapeexample.vb#basic3dshapecodeexamplewholepage)]
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## See also
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- [3D Graphics Overview](3-d-graphics-overview.md)
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