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---
title: "How to: Apply Emissive Material to a 3D Object"
ms.date: "03/30/2017"
dev_langs:
- "csharp"
- "vb"
helpviewer_keywords:
- "EmissiveMaterial [WPF], applying to 3D objects"
- "3D objects [WPF], applying EmissiveMaterial"
ms.assetid: fd442cc2-5adc-487a-ba70-e45ed54bb3b4
---
# How to: Apply Emissive Material to a 3D Object
The following example shows how to use <xref:System.Windows.Media.Media3D.EmissiveMaterial> to add color to an existing Material equal to the color of the EmissiveMaterial's brush. The code below shows <xref:System.Windows.Media.Media3D.DiffuseMaterial> and <xref:System.Windows.Media.Media3D.EmissiveMaterial> applied in combination to add blue to the DiffuseMaterial's appearance.
[!code-xaml[3DGallery_snip#EmmisiveMaterialAnimationExampleInline1](~/samples/snippets/csharp/VS_Snippets_Wpf/3DGallery_snip/CS/EmissiveMaterialExample.xaml#emmisivematerialanimationexampleinline1)]
In procedural code:
[!code-csharp[3DGallery_procedural_snip#EmissiveMaterialCodeExampleInline1](~/samples/snippets/csharp/VS_Snippets_Wpf/3DGallery_procedural_snip/CSharp/EmissiveMaterialExample.cs#emissivematerialcodeexampleinline1)]
[!code-vb[3DGallery_procedural_snip#EmissiveMaterialCodeExampleInline1](~/samples/snippets/visualbasic/VS_Snippets_Wpf/3DGallery_procedural_snip/visualbasic/emissivematerialexample.vb#emissivematerialcodeexampleinline1)]
## Example
The following code shows the entire sample in XAML.
[!code-xaml[3DGallery_snip#EmissiveMaterialExampleWholePage](~/samples/snippets/csharp/VS_Snippets_Wpf/3DGallery_snip/CS/EmissiveMaterialExample.xaml#emissivematerialexamplewholepage)]
## Example
Below is the entire sample in procedural code.
[!code-csharp[3DGallery_procedural_snip#EmissiveMaterialCodeExampleWholePage](~/samples/snippets/csharp/VS_Snippets_Wpf/3DGallery_procedural_snip/CSharp/EmissiveMaterialExample.cs#emissivematerialcodeexamplewholepage)]
[!code-vb[3DGallery_procedural_snip#EmissiveMaterialCodeExampleWholePage](~/samples/snippets/visualbasic/VS_Snippets_Wpf/3DGallery_procedural_snip/visualbasic/emissivematerialexample.vb#emissivematerialcodeexamplewholepage)]
## See also
- [Create a 3D Scene](how-to-create-a-3-d-scene.md)
- [3D Graphics Overview](3-d-graphics-overview.md)
- [Animate Material Properties in a 3D Scene](how-to-animate-material-properties-in-a-3-d-scene.md)
- [Apply Material to the Front and Back of a 3D Object](how-to-apply-material-to-the-front-and-back-of-a-3-d-object.md)