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---
title: "3D Graphics How-to Topics"
ms.date: "03/30/2017"
f1_keywords:
- "AutoGeneratedOrientationPage"
helpviewer_keywords:
- "3D graphics [WPF]"
- "graphics [WPF], 3D"
ms.assetid: 4f091835-28d1-498c-b660-9b3acf34ed13
---
# 3D Graphics How-to Topics
The topics in this section demonstrate how to use 3D graphics in [!INCLUDE[TLA#tla_winclient](../../../includes/tlasharptla-winclient-md.md)] applications.
## In This Section
[Create a 3D Scene](how-to-create-a-3-d-scene.md)
[Apply a Drawing to a 3D Model](how-to-apply-a-drawing-to-a-3-d-model.md)
[Apply Material to the Front and Back of a 3D Object](how-to-apply-material-to-the-front-and-back-of-a-3-d-object.md)
[Apply Emissive Material to a 3D Object](how-to-apply-emissive-material-to-a-3-d-object.md)
[Transform the Scale of a 3D Model](how-to-transform-the-scale-of-a-3-d-model.md)
[Apply Multiple Transformations to a 3D Model](how-to-apply-multiple-transformations-to-a-3-d-model.md)
[Animate 3D Translations](how-to-animate-3-d-translations.md)
[Animate a 3D Rotation Using Storyboards](how-to-animate-a-3-d-rotation-using-storyboards.md)
[Animate a 3D Rotation Using Rotation3DAnimation](how-to-animate-a-3-d-rotation-using-rotation3danimation.md)
[Animate a 3D Rotation Using Quaternions](how-to-animate-a-3-d-rotation-using-quaternions.md)
[Animate a 3D Rotation Using Key Frames (Rotation3DAnimationUsingKeyFrames)](how-to-animate-a-3-d-rotation-using-key-frames.md)
[Animate a 3D Rotation Using Key Frames (QuaternionAnimationUsingKeyFrames)](animate-a-3-d-rotation-quaternionanimationusingkeyframes.md)
[Animate Camera Position and Direction in a 3D Scene](how-to-animate-camera-position-and-direction-in-a-3d-scene.md)
[Animate Camera Position and Direction Using Key Frames](how-to-animate-camera-position-and-direction-using-key-frames.md)
[Animate Material Properties in a 3D Scene](how-to-animate-material-properties-in-a-3-d-scene.md)
[Hit Test in a Viewport3D](how-to-hit-test-in-a-viewport3d.md)
[Test Point4D structures for equality and inequality](how-to-test-point4d-structures-for-equality-and-inequality.md)
## Reference
<xref:System.Windows.Controls.Viewport3D>
<xref:System.Windows.Media.Media3D.PerspectiveCamera>
<xref:System.Windows.Media.Media3D.DirectionalLight>
<xref:System.Windows.Media.Media3D.Material>
## Related Sections
[Graphics and Multimedia](index.md)