Add Panel, ProgressBar, RadioButton, and Slider UI controls and test windows

This commit is contained in:
Stone_Red
2026-06-16 12:29:04 +02:00
parent 8ecca53881
commit 99c98e74a2
6 changed files with 438 additions and 18 deletions
+89 -15
View File
@@ -3,6 +3,8 @@ using RemSox.UI.GUI.Rendering;
using RemSox.UI.GUI.UIEelements.Controls;
using RemSox.UI.GUI.Windows;
using System.Drawing;
namespace RemSox.Processes;
internal class DesktopProcess() : Process("Desktop Manager")
@@ -17,31 +19,30 @@ internal class DesktopProcess() : Process("Desktop Manager")
isGraphicsInitialized = true;
}
// Force existing windows to redraw onto the new canvas renderer
WindowManager.InvalidateAll();
// Create a test window for new UI controls
Window testWindow = WindowManager.CreateWindow(this, "UI Controls Test", new System.Drawing.Size(200, 180));
// Test window 1: interactive controls
Window testWindow = WindowManager.CreateWindow(this, "UI Controls", new Size(280, 260));
testWindow.AutoFlush = true;
Button button = testWindow.CreateUIElement<UI.GUI.UIEelements.Controls.Button>(b =>
Button button = testWindow.CreateUIElement<Button>(b =>
{
b.Position = new System.Drawing.Point(20, 30);
b.Size = new System.Drawing.Size(200, 30);
b.Position = new Point(20, 30);
b.Size = new Size(240, 25);
b.Text = "Click Me";
b.BackgroundColor = System.Drawing.Color.LightBlue;
b.BackgroundColor = Color.LightBlue;
});
button.OnClick += (s, e) =>
{
button.Text = "Clicked!";
button.BackgroundColor = System.Drawing.Color.LightGreen;
button.BackgroundColor = Color.LightGreen;
};
CheckBox check = testWindow.CreateUIElement<UI.GUI.UIEelements.Controls.CheckBox>(c =>
CheckBox check = testWindow.CreateUIElement<CheckBox>(c =>
{
c.Position = new System.Drawing.Point(20, 80);
c.Size = new System.Drawing.Size(200, 30);
c.Position = new Point(20, 65);
c.Size = new Size(240, 20);
c.Text = "Check Me";
c.IsChecked = true;
});
@@ -51,12 +52,85 @@ internal class DesktopProcess() : Process("Desktop Manager")
check.Text = check.IsChecked ? "Checked!" : "Unchecked!";
};
_ = testWindow.CreateUIElement<UI.GUI.UIEelements.Shapes.Line>(l =>
RadioButton radio = testWindow.CreateUIElement<RadioButton>(r =>
{
l.Position = new System.Drawing.Point(20, 130);
l.EndPosition = new System.Drawing.Point(180, 130);
l.Color = System.Drawing.Color.Red;
r.Position = new Point(20, 95);
r.Size = new Size(240, 20);
r.Text = "Radio Option";
r.IsChecked = true;
});
Slider slider = testWindow.CreateUIElement<Slider>(s =>
{
s.Position = new Point(20, 130);
s.Size = new Size(240, 24);
s.BackgroundColor = Color.SteelBlue;
s.Value = 60;
});
ProgressBar progress = testWindow.CreateUIElement<ProgressBar>(p =>
{
p.Position = new Point(20, 170);
p.Size = new Size(240, 20);
p.BackgroundColor = Color.DimGray;
p.FillColor = Color.LimeGreen;
p.Value = 60;
});
slider.OnValueChanged += (_, _) =>
{
progress.Value = slider.Value;
};
// Test window 2: shapes and panel
Window shapesWin = WindowManager.CreateWindow(this, "Shapes & Panel", new Size(200, 220));
shapesWin.AutoFlush = true;
_ = shapesWin.CreateUIElement<Panel>(p =>
{
p.Position = new Point(10, 25);
p.Size = new Size(180, 80);
p.BackgroundColor = Color.FromArgb(48, 48, 48);
});
_ = shapesWin.CreateUIElement<UI.GUI.UIEelements.Shapes.Circle>(c =>
{
c.Position = new Point(20, 35);
c.Radius = 10;
c.Color = Color.Coral;
});
_ = shapesWin.CreateUIElement<UI.GUI.UIEelements.Shapes.Rectangle>(r =>
{
r.Position = new Point(60, 35);
r.Size = new Size(50, 30);
r.Color = Color.CornflowerBlue;
r.IsFilled = true;
});
_ = shapesWin.CreateUIElement<UI.GUI.UIEelements.Shapes.Text>(t =>
{
t.Position = new Point(10, 120);
t.Content = "Hello from the desktop!";
t.Color = Color.White;
t.FontSize = 14;
});
_ = shapesWin.CreateUIElement<UI.GUI.UIEelements.Shapes.Line>(l =>
{
l.Position = new Point(10, 150);
l.EndPosition = new Point(180, 180);
l.Color = Color.Orange;
});
CheckBox shapesCheck = shapesWin.CreateUIElement<CheckBox>(c =>
{
c.Position = new Point(10, 185);
c.Size = new Size(180, 20);
c.Text = "Toggle";
});
shapesCheck.OnCheckedChanged += (_, _) => { };
}
internal override void Tick()