Files
swiftspiracy-bot/cmd/bot/main.go
T

79 lines
1.8 KiB
Go

package main
import (
"fmt"
"os"
"os/signal"
"syscall"
"github.com/bwmarrin/discordgo"
"github.com/joho/godotenv"
)
func main() {
err := godotenv.Load()
if err != nil {
fmt.Println("Error loading .env file")
return
}
botToken := os.Getenv("DISCORD_BOT_TOKEN")
if botToken == "" {
fmt.Println("Missing variable in .env")
return
}
// initialize bot session
dg, err := discordgo.New("Bot " + botToken)
if err != nil {
fmt.Println("Error creating Discord session,", err)
return
}
// open WebSocket connection
dg.AddHandler(readyHandler)
dg.AddHandler(messageCreate)
err = dg.Open()
if err != nil {
fmt.Println("Error opening connection,", err)
return
}
// wait here until CTRL-C or other term signal is received.
fmt.Println("Bot is now running. Press CTRL-C to exit.")
sc := make(chan os.Signal, 1)
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt)
<-sc
// cleanly close down the Discord session
dg.Close()
}
func readyHandler(s *discordgo.Session, r *discordgo.Ready) {
fmt.Println("Ready to rumble!")
}
// This function will be called (due to AddHandler above) every time a new
// message is created on any channel that the authenticated bot has access to.
func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
// Ignore all messages created by the bot itself
// This isn't required in this specific example but it's a good practice.
if m.Author.ID == s.State.User.ID {
return
}
// Ugh message is blank, must be some weird intents thing?
fmt.Println(m.Author.Username + " sent: " + m.Content)
// If the message is "ping" reply with "Pong!"
if m.Content == "ping" {
s.ChannelMessageSend(m.ChannelID, "Pong!")
}
// If the message is "pong" reply with "Ping!"
if m.Content == "pong" {
s.ChannelMessageSend(m.ChannelID, "Ping!")
}
}