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title, ms.date, dev_langs, helpviewer_keywords, ms.assetid
| title | ms.date | dev_langs | helpviewer_keywords | ms.assetid | ||||
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| How to: Interactively Control a Clock | 03/30/2017 |
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d0b520e0-2f18-4cef-977f-2909e709548a |
How to: Interactively Control a Clock
A xref:System.Windows.Media.Animation.Clock object's xref:System.Windows.Media.Animation.ClockController property enables you to interactively start, pause, resume, seek, advance the clock to its fill period, and stop the clock. Only the root clock of a timing tree can be interactively controlled.
Note
There are other ways to interactively control animations that don't require you to work directly with clocks: you can also use Storyboards. Storyboards are supported in both markup and code. For an example, see Animate a Property by Using a Storyboard or the Animation Overview.
In the following example, several buttons are used to interactively control an animation clock.
Example
[!code-csharptimingbehaviors_procedural_snip#GraphicsMMClockControllerExample] [!code-vbtimingbehaviors_procedural_snip#GraphicsMMClockControllerExample]