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title: "Using Double Buffering"
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ms.date: "03/30/2017"
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helpviewer_keywords:
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- "graphics [Windows Forms], double buffering"
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- "double buffering"
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- "flicker [Windows Forms], reducing in Windows Forms"
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- "buffering [Windows Forms], double buffering"
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ms.assetid: dc484e33-7101-4e4b-ada5-d3c96155fbcd
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---
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# Using Double Buffering
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You can use double-buffered graphics to reduce flicker in your applications that contain complex painting operations. The .NET Framework contains built-in support for double-buffering or you can manage and render graphics manually.
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## In This Section
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[Double Buffered Graphics](double-buffered-graphics.md)
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Introduces double buffering concept and outlines .NET Framework support.
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[How to: Reduce Graphics Flicker with Double Buffering for Forms and Controls](how-to-reduce-graphics-flicker-with-double-buffering-for-forms-and-controls.md)
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Demonstrates how to use the default double buffering support in the .NET Framework.
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[How to: Manually Manage Buffered Graphics](how-to-manually-manage-buffered-graphics.md)
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Shows how to manage double buffering in applications.
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[How to: Manually Render Buffered Graphics](how-to-manually-render-buffered-graphics.md)
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Demonstrates how to render double-buffered graphics.
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## Reference
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<xref:System.Windows.Forms.Control.SetStyle%2A>
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Control method that enables double buffering.
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<xref:System.Drawing.BufferedGraphicsContext>
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Provides methods for creating graphics buffers.
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<xref:System.Drawing.BufferedGraphicsManager>
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Provides access to the buffered graphics context for a application domain.
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