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---
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title: "How to: Draw Text with GDI"
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ms.date: "03/30/2017"
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dev_langs:
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- "csharp"
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- "vb"
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helpviewer_keywords:
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- "GDI [Windows Forms], drawing text [Windows Forms]"
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- "text [Windows Forms], drawing with TextRenderer"
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- "drawing [Windows Forms], text"
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- "Windows Forms, drawing text with GDI"
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ms.assetid: 2a19fe5d-2ace-451c-94db-01cb1118ef7b
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---
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# How to: Draw Text with GDI
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With the <xref:System.Windows.Forms.TextRenderer.DrawText%2A> method in the <xref:System.Windows.Forms.TextRenderer> class, you can access GDI functionality for drawing text on a form or control. GDI text rendering typically offers better performance and more accurate text measuring than GDI+.
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> [!NOTE]
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> The <xref:System.Windows.Forms.TextRenderer.DrawText%2A> methods of the <xref:System.Windows.Forms.TextRenderer> class are not supported for printing. When printing, always use the <xref:System.Drawing.Graphics.DrawString%2A> methods of the <xref:System.Drawing.Graphics> class.
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## Example
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The following code example demonstrates how to draw text on multiple lines within a rectangle using the <xref:System.Windows.Forms.TextRenderer.DrawText%2A> method.
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[!code-csharp[System.Windows.Forms.TextRendererExamples#7](~/samples/snippets/csharp/VS_Snippets_Winforms/System.Windows.Forms.TextRendererExamples/CS/Form1.cs#7)]
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[!code-vb[System.Windows.Forms.TextRendererExamples#7](~/samples/snippets/visualbasic/VS_Snippets_Winforms/System.Windows.Forms.TextRendererExamples/VB/Form1.vb#7)]
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To render text with the <xref:System.Windows.Forms.TextRenderer> class, you need an <xref:System.Drawing.IDeviceContext>, such as a <xref:System.Drawing.Graphics> and a <xref:System.Drawing.Font>, a location to draw the text, and the color in which it should be drawn. Optionally, you can specify the text formatting by using the <xref:System.Windows.Forms.TextFormatFlags> enumeration.
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For more information about obtaining a <xref:System.Drawing.Graphics>, see [How to: Create Graphics Objects for Drawing](how-to-create-graphics-objects-for-drawing.md). For more information about constructing a <xref:System.Drawing.Font>, see [How to: Construct Font Families and Fonts](how-to-construct-font-families-and-fonts.md).
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## Compiling the Code
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The preceding code example is designed for use with Windows Forms, and it requires the <xref:System.Windows.Forms.PaintEventArgs> `e`, which is a parameter of <xref:System.Windows.Forms.PaintEventHandler>.
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## See also
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- <xref:System.Windows.Forms.TextRenderer>
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- <xref:System.Drawing.Font>
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- <xref:System.Drawing.Color>
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- [Using Fonts and Text](using-fonts-and-text.md)
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