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---
title: "How to: Draw Text with GDI"
ms.date: "03/30/2017"
dev_langs:
- "csharp"
- "vb"
helpviewer_keywords:
- "GDI [Windows Forms], drawing text [Windows Forms]"
- "text [Windows Forms], drawing with TextRenderer"
- "drawing [Windows Forms], text"
- "Windows Forms, drawing text with GDI"
ms.assetid: 2a19fe5d-2ace-451c-94db-01cb1118ef7b
---
# How to: Draw Text with GDI
With the <xref:System.Windows.Forms.TextRenderer.DrawText%2A> method in the <xref:System.Windows.Forms.TextRenderer> class, you can access GDI functionality for drawing text on a form or control. GDI text rendering typically offers better performance and more accurate text measuring than GDI+.
> [!NOTE]
> The <xref:System.Windows.Forms.TextRenderer.DrawText%2A> methods of the <xref:System.Windows.Forms.TextRenderer> class are not supported for printing. When printing, always use the <xref:System.Drawing.Graphics.DrawString%2A> methods of the <xref:System.Drawing.Graphics> class.
## Example
The following code example demonstrates how to draw text on multiple lines within a rectangle using the <xref:System.Windows.Forms.TextRenderer.DrawText%2A> method.
[!code-csharp[System.Windows.Forms.TextRendererExamples#7](~/samples/snippets/csharp/VS_Snippets_Winforms/System.Windows.Forms.TextRendererExamples/CS/Form1.cs#7)]
[!code-vb[System.Windows.Forms.TextRendererExamples#7](~/samples/snippets/visualbasic/VS_Snippets_Winforms/System.Windows.Forms.TextRendererExamples/VB/Form1.vb#7)]
To render text with the <xref:System.Windows.Forms.TextRenderer> class, you need an <xref:System.Drawing.IDeviceContext>, such as a <xref:System.Drawing.Graphics> and a <xref:System.Drawing.Font>, a location to draw the text, and the color in which it should be drawn. Optionally, you can specify the text formatting by using the <xref:System.Windows.Forms.TextFormatFlags> enumeration.
For more information about obtaining a <xref:System.Drawing.Graphics>, see [How to: Create Graphics Objects for Drawing](how-to-create-graphics-objects-for-drawing.md). For more information about constructing a <xref:System.Drawing.Font>, see [How to: Construct Font Families and Fonts](how-to-construct-font-families-and-fonts.md).
## Compiling the Code
The preceding code example is designed for use with Windows Forms, and it requires the <xref:System.Windows.Forms.PaintEventArgs> `e`, which is a parameter of <xref:System.Windows.Forms.PaintEventHandler>.
## See also
- <xref:System.Windows.Forms.TextRenderer>
- <xref:System.Drawing.Font>
- <xref:System.Drawing.Color>
- [Using Fonts and Text](using-fonts-and-text.md)