Replace various WPF include files with content (#1335)

* net-current-v30plus-md.md

* net-current-v40plus-md.md

* tla2sharptla-ui-md.md

* tla2sharptla-uiautomation-md.md

* tla2sharptla-winclient-md.md

* tla2sharptla-xaml-md.md

* tlasharptla-ui-md.md

* tlasharptla-uiautomation-md.md

* tlasharptla-winclient-md.md

* tlasharptla-xaml-md.md

* fix warnings
This commit is contained in:
Andy (Steve) De George
2022-03-16 12:14:11 -04:00
committed by GitHub
parent dd0052ecec
commit be103da07e
353 changed files with 1339 additions and 1349 deletions
@@ -15,7 +15,7 @@ helpviewer_keywords:
ms.assetid: c85fcad1-cb50-4431-847c-ac4145a35c89
---
# The Ink Threading Model
One of the benefits of ink on a Tablet PC is that it feels a lot like writing with a regular pen and paper. To accomplish this, the tablet pen collects input data at a much higher rate than a mouse does and renders the ink as the user writes. The application's user interface (UI) thread is not sufficient for collecting pen data and rendering ink, because it can become blocked. To solve this, a [!INCLUDE[TLA2#tla_winclient](../../../includes/tla2sharptla-winclient-md.md)] application uses two additional threads when a user writes ink.
One of the benefits of ink on a Tablet PC is that it feels a lot like writing with a regular pen and paper. To accomplish this, the tablet pen collects input data at a much higher rate than a mouse does and renders the ink as the user writes. The application's user interface (UI) thread is not sufficient for collecting pen data and rendering ink, because it can become blocked. To solve this, a WPF application uses two additional threads when a user writes ink.
The following list describes the threads that take part in collecting and rendering digital ink: