From 5b24440f0b4bb3f5665e84e04d7ca9bb723fec6b Mon Sep 17 00:00:00 2001 From: Stone_Red <56473591+Stone-Red-Code@users.noreply.github.com> Date: Fri, 6 Mar 2026 02:55:11 +0100 Subject: [PATCH] Update README Removed 'Rapid prototyping or' from the description. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index bfe8236..d321c33 100644 --- a/README.md +++ b/README.md @@ -20,7 +20,7 @@ YesNt is a line-based, interpreted scripting language. The core idea is simple: YesNt is intentionally minimal and is well suited for: - Scripting in games or applications where simple syntax and customizability are needed -- Rapid prototyping or automation tasks where a lightweight embedded language is beneficial +- Automation tasks where a lightweight embedded language is beneficial - Educational purposes to learn language design by adding new statements or modifying existing ones - Embedding as a scripting engine in larger C# projects, with the ability to expose custom functionality through registered statements