From bf392ee593c729827c15354f997d20fe51524711 Mon Sep 17 00:00:00 2001 From: Stone_Red <56473591+Stone-Red-Code@users.noreply.github.com> Date: Sun, 4 Feb 2024 20:32:00 +0100 Subject: [PATCH] Fix example room DB entries --- src/TextLore/Program.cs | 10 +++++----- src/TextLore/games.sqlite | Bin 12288 -> 4096 bytes 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/TextLore/Program.cs b/src/TextLore/Program.cs index f06b9d3..5ac509a 100644 --- a/src/TextLore/Program.cs +++ b/src/TextLore/Program.cs @@ -31,11 +31,11 @@ if (await databaseContext.Database.EnsureCreatedAsync()) databaseContext.Rooms.AddRange( new TextLore.Games.Roguelike.Models.RoomDefinition(1, TextLore.Games.Roguelike.Models.RoomTag.Start, "rogelike") { Name = "Start Room" }, new TextLore.Games.Roguelike.Models.RoomDefinition(1, TextLore.Games.Roguelike.Models.RoomTag.Unique, "rogelike") { Name = "Unique Room" }, - new TextLore.Games.Roguelike.Models.RoomDefinition(2, TextLore.Games.Roguelike.Models.RoomTag.Unique, "rogelike") { Name = "Normal Room 1" }, - new TextLore.Games.Roguelike.Models.RoomDefinition(3, TextLore.Games.Roguelike.Models.RoomTag.Unique, "rogelike") { Name = "Normal Room 2" }, - new TextLore.Games.Roguelike.Models.RoomDefinition(4, TextLore.Games.Roguelike.Models.RoomTag.Unique, "rogelike") { Name = "Normal Room 3" }, - new TextLore.Games.Roguelike.Models.RoomDefinition(5, TextLore.Games.Roguelike.Models.RoomTag.Unique, "rogelike") { Name = "Normal Room 4" }, - new TextLore.Games.Roguelike.Models.RoomDefinition(6, TextLore.Games.Roguelike.Models.RoomTag.Unique, "rogelike") { Name = "Normal Room 5" }, + new TextLore.Games.Roguelike.Models.RoomDefinition(2, TextLore.Games.Roguelike.Models.RoomTag.None, "rogelike") { Name = "Normal Room 1" }, + new TextLore.Games.Roguelike.Models.RoomDefinition(3, TextLore.Games.Roguelike.Models.RoomTag.None, "rogelike") { Name = "Normal Room 2" }, + new TextLore.Games.Roguelike.Models.RoomDefinition(4, TextLore.Games.Roguelike.Models.RoomTag.None, "rogelike") { Name = "Normal Room 3" }, + new TextLore.Games.Roguelike.Models.RoomDefinition(5, TextLore.Games.Roguelike.Models.RoomTag.None, "rogelike") { Name = "Normal Room 4" }, + new TextLore.Games.Roguelike.Models.RoomDefinition(6, TextLore.Games.Roguelike.Models.RoomTag.None, "rogelike") { Name = "Normal Room 5" }, new TextLore.Games.Roguelike.Models.RoomDefinition(1, TextLore.Games.Roguelike.Models.RoomTag.End, "rogelike") { Name = "End Room" } ); diff --git a/src/TextLore/games.sqlite b/src/TextLore/games.sqlite index 18e31e13550b2aac2279f1eedd9ff31ee6ae6713..9a472209435d88229f65ab7a0ca30d67df87a462 100644 GIT binary patch delta 32 mcmZojXi%6S&C1BYz`!`M(4L!-K`-qUFObI|uvt)G8b1JYUl%aGDKX{wh4KXl~YFQQYUn-Kf^zz|DZpk zLx+x?I`$?lP!g|2-ygiUJ$}6Hw-39#pL1yjkx#vFGV~%kVY`fTc1FY)<6>-yk%S~} zwv&ap#_LVN*-`IJRz4Wd&sl!1JZ;*5JOm&B0SG_<0uX=z1Rwwb2>d&NhoZDo&@}0B z7J1hL-wyjTe-PY?n{YT?Uh#@;=&nJoer_71E+!KP`oAu6W#Z9|*q1$b$8*M7Z zb(cwvD-@SSEt;IuPI