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https://github.com/Stone-Red-Code/StoneRed.LogicSimulator.git
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260 lines
9.3 KiB
C#
260 lines
9.3 KiB
C#
namespace StoneRed.LogicSimulator.Simulation;
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/// <summary>
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/// Defines a reusable circuit component that can be registered as a macro gate.
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/// Circuit definitions specify gates, connections, input pins, output pins, and nested macro instances.
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/// </summary>
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public sealed class CircuitDefinition
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{
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private readonly List<GateKind> gateKinds = [];
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private readonly List<(int FromGate, int ToGate, byte ToInputBit)> connections = [];
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private readonly List<int> inputPins = [];
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private readonly List<int> outputPins = [];
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private readonly List<MacroInstanceDef> macroInstances = [];
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/// <summary>
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/// Gets the read-only list of gate types in this circuit definition.
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/// </summary>
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public IReadOnlyList<GateKind> GateKinds => gateKinds;
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/// <summary>
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/// Gets the read-only list of connections between gates.
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/// </summary>
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public IReadOnlyList<(int FromGate, int ToGate, byte ToInputBit)> Connections => connections;
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/// <summary>
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/// Gets the read-only list of gate IDs designated as input pins.
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/// </summary>
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public IReadOnlyList<int> InputPins => inputPins;
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/// <summary>
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/// Gets the read-only list of gate IDs designated as output pins.
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/// </summary>
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public IReadOnlyList<int> OutputPins => outputPins;
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/// <summary>
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/// Gets the read-only list of nested macro instances within this definition.
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/// </summary>
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public IReadOnlyList<MacroInstanceDef> MacroInstances => macroInstances;
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/// <summary>
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/// Represents a nested macro gate instance within a circuit definition.
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/// </summary>
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/// <param name="Name">The name of the macro gate to instantiate.</param>
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/// <param name="Inputs">Array of gate IDs representing the input connections.</param>
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/// <param name="Outputs">Array of gate IDs representing the output connections.</param>
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public sealed record MacroInstanceDef(string Name, int[] Inputs, int[] Outputs);
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/// <summary>
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/// Adds a logic gate to the circuit definition.
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/// </summary>
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/// <param name="kind">The type of gate to add.</param>
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/// <returns>The gate ID assigned to the newly created gate.</returns>
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public int AddGate(GateKind kind)
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{
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int id = gateKinds.Count;
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gateKinds.Add(kind);
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return id;
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}
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/// <summary>
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/// Adds a Source gate and marks it as an input pin of this circuit.
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/// </summary>
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/// <returns>The gate ID of the newly created input pin.</returns>
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public int AddInputPin()
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{
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int id = AddGate(GateKind.Source);
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inputPins.Add(id);
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return id;
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}
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/// <summary>
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/// Adds a Sink gate and marks it as an output pin of this circuit.
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/// </summary>
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/// <returns>The gate ID of the newly created output pin.</returns>
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public int AddOutputPin()
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{
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int id = AddGate(GateKind.Sink);
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outputPins.Add(id);
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return id;
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}
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/// <summary>
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/// Adds a nested macro gate instance to the circuit definition.
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/// Creates Buffer gates for inputs and Sink gates for outputs.
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/// </summary>
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/// <param name="name">The name of the macro gate to instantiate.</param>
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/// <param name="inputCount">The number of input pins the macro requires.</param>
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/// <param name="outputCount">The number of output pins the macro provides.</param>
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/// <returns>A <see cref="MacroInstanceDef"/> containing the gate IDs for the instance's pins.</returns>
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/// <exception cref="ArgumentException">Thrown when name is null or whitespace.</exception>
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/// <exception cref="ArgumentOutOfRangeException">Thrown when inputCount or outputCount is negative.</exception>
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public MacroInstanceDef AddMacroInstance(string name, int inputCount, int outputCount)
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{
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if (string.IsNullOrWhiteSpace(name))
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{
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throw new ArgumentException("Macro name must not be empty.", nameof(name));
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}
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ArgumentOutOfRangeException.ThrowIfNegative(inputCount);
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ArgumentOutOfRangeException.ThrowIfNegative(outputCount);
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int[] inputs = new int[inputCount];
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for (int i = 0; i < inputCount; i++)
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{
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inputs[i] = AddGate(GateKind.Buffer);
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}
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int[] outputs = new int[outputCount];
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for (int i = 0; i < outputCount; i++)
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{
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outputs[i] = AddGate(GateKind.Sink);
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}
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MacroInstanceDef instance = new MacroInstanceDef(name, inputs, outputs);
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macroInstances.Add(instance);
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return instance;
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}
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/// <summary>
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/// Connects the output of one gate to the input of another gate.
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/// </summary>
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/// <param name="fromGate">The gate ID whose output will be connected.</param>
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/// <param name="toGate">The gate ID that will receive the signal.</param>
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/// <param name="toInputBit">The input bit position (0-31) on the destination gate.</param>
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/// <exception cref="ArgumentOutOfRangeException">Thrown when gate IDs are invalid or toInputBit is not between 0 and 31.</exception>
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public void Connect(int fromGate, int toGate, int toInputBit)
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{
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if ((uint)fromGate >= (uint)gateKinds.Count)
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{
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throw new ArgumentOutOfRangeException(nameof(fromGate));
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}
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if ((uint)toGate >= (uint)gateKinds.Count)
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{
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throw new ArgumentOutOfRangeException(nameof(toGate));
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}
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if ((uint)toInputBit >= 32u)
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{
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throw new ArgumentOutOfRangeException(nameof(toInputBit));
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}
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connections.Add((fromGate, toGate, (byte)toInputBit));
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}
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/// <summary>
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/// Validates the circuit definition for correctness.
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/// Ensures proper gate types, valid connections, and no structural errors.
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/// </summary>
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/// <exception cref="InvalidOperationException">Thrown when the circuit definition contains invalid structure or gate usage.</exception>
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public void Validate()
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{
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bool[] hasIncoming = new bool[gateKinds.Count];
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for (int i = 0; i < connections.Count; i++)
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{
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(_, int to, _) = connections[i];
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hasIncoming[to] = true;
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}
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HashSet<int> inputPinSet = [.. inputPins];
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for (int i = 0; i < gateKinds.Count; i++)
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{
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if (gateKinds[i] == GateKind.Source && !inputPinSet.Contains(i))
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{
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throw new InvalidOperationException("Only Source gates marked as InputPins are allowed inside a circuit definition.");
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}
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if (gateKinds[i] == GateKind.Lut)
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{
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throw new InvalidOperationException("Circuit definitions must not contain LUT gates.");
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}
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}
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HashSet<int> macroPinGates = [];
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foreach (MacroInstanceDef instance in macroInstances)
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{
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if (string.IsNullOrWhiteSpace(instance.Name))
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{
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throw new InvalidOperationException("Macro instance name must not be empty.");
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}
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foreach (int pin in instance.Inputs)
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{
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if ((uint)pin >= (uint)gateKinds.Count)
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{
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throw new InvalidOperationException("Macro instance input pin is out of range.");
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}
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if (gateKinds[pin] != GateKind.Buffer)
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{
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throw new InvalidOperationException("Macro instance inputs must be Buffer gates.");
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}
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if (!macroPinGates.Add(pin))
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{
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throw new InvalidOperationException("Macro instance pin is used more than once.");
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}
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}
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foreach (int pin in instance.Outputs)
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{
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if ((uint)pin >= (uint)gateKinds.Count)
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{
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throw new InvalidOperationException("Macro instance output pin is out of range.");
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}
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if (gateKinds[pin] != GateKind.Sink)
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{
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throw new InvalidOperationException("Macro instance outputs must be Sink gates.");
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}
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if (!macroPinGates.Add(pin))
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{
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throw new InvalidOperationException("Macro instance pin is used more than once.");
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}
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}
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}
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foreach (int pin in macroPinGates)
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{
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if (inputPinSet.Contains(pin) || outputPins.Contains(pin))
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{
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throw new InvalidOperationException("Macro instance pins must not be listed as InputPins/OutputPins.");
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}
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}
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foreach (int input in inputPins)
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{
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if (gateKinds[input] != GateKind.Source)
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{
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throw new InvalidOperationException("Input pins must be Source gates.");
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}
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if (hasIncoming[input])
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{
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throw new InvalidOperationException("Input pins must not have incoming connections.");
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}
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}
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foreach (int output in outputPins)
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{
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if (gateKinds[output] != GateKind.Sink)
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{
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throw new InvalidOperationException("Output pins must be Sink gates.");
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}
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}
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if (inputPins.Distinct().Count() != inputPins.Count)
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{
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throw new InvalidOperationException("Input pins contain duplicates.");
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}
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if (outputPins.Distinct().Count() != outputPins.Count)
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{
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throw new InvalidOperationException("Output pins contain duplicates.");
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}
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}
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}
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