mirror of
https://github.com/Stone-Red-Code/StoneRed.LogicSimulator.git
synced 2026-09-04 00:56:23 +02:00
Add new cycle and event based simulator for better performance and associated unit tests
This commit is contained in:
@@ -0,0 +1,5 @@
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using BenchmarkDotNet.Running;
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using StoneRed.LogicSimulator.Benchmarks;
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BenchmarkRunner.Run<SimulatorBenchmarks>();
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@@ -0,0 +1,93 @@
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using BenchmarkDotNet.Attributes;
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using StoneRed.LogicSimulator.Simulation;
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namespace StoneRed.LogicSimulator.Benchmarks;
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[MemoryDiagnoser]
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public class SimulatorBenchmarks
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{
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private CycleCircuitSimulator cycleSim = null!;
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private EventCircuitSimulator eventSim = null!;
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private int cycleSource;
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private int eventSource;
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private bool state;
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[Params(0.01, 0.10, 1.00)]
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public double ActivityPercentage;
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[Params(true, false)]
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public bool UseLut;
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[GlobalSetup]
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public void Setup()
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{
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cycleSim = new CycleCircuitSimulator();
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eventSim = new EventCircuitSimulator();
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SetupCircuit(cycleSim, out cycleSource);
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SetupCircuit(eventSim, out eventSource);
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}
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private void SetupCircuit(ICircuitSimulator sim, out int source)
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{
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var chain10 = new CircuitDefinition();
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int input = chain10.AddInputPin();
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int last = input;
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for (int i = 0; i < 10; i++)
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{
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int not = chain10.AddGate(GateKind.Not);
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chain10.Connect(last, not, 0);
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last = not;
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}
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int output = chain10.AddOutputPin();
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chain10.Connect(last, output, 0);
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sim.RegisterMacroGate("CHAIN10", chain10);
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if (UseLut)
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{
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sim.ComputeLut("CHAIN10");
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}
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const int macroCount = 100;
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int activeMacroCount = Math.Max(1, (int)(macroCount * ActivityPercentage));
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int idleMacroCount = macroCount - activeMacroCount;
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source = sim.AddGate(GateKind.Source);
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int constantSource = sim.AddGate(GateKind.Source);
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int sink = sim.AddGate(GateKind.Sink);
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for (int i = 0; i < activeMacroCount; i++)
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{
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var inst = sim.AddMacroGate("CHAIN10");
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sim.ConnectGates(source, inst.Inputs[0], 0);
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sim.ConnectGates(inst.Outputs[0], sink, 0);
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}
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for (int i = 0; i < idleMacroCount; i++)
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{
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var inst = sim.AddMacroGate("CHAIN10");
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sim.ConnectGates(constantSource, inst.Inputs[0], 0);
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sim.ConnectGates(inst.Outputs[0], sink, 0);
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}
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sim.Reset();
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sim.SetSource(constantSource, false);
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sim.RunUntilStable();
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}
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[Benchmark]
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public void CycleBased()
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{
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state = !state;
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cycleSim.SetSource(cycleSource, state);
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cycleSim.Step();
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}
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[Benchmark]
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public void EventDriven()
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{
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state = !state;
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eventSim.SetSource(eventSource, state);
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eventSim.Step();
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}
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}
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@@ -0,0 +1,16 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="BenchmarkDotNet" Version="0.13.10" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\StoneRed.LogicSimulator.Simulation\StoneRed.LogicSimulator.Simulation.csproj" />
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</ItemGroup>
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</Project>
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+54
-36
@@ -1,16 +1,12 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace StoneRed.LogicSimulator.Test;
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namespace StoneRed.LogicSimulator.Simulation;
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public sealed class CircuitDefinition
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{
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private readonly List<GateKind> gateKinds = new();
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private readonly List<(int FromGate, int ToGate, byte ToInputBit)> connections = new();
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private readonly List<int> inputPins = new();
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private readonly List<int> outputPins = new();
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private readonly List<MacroInstanceDef> macroInstances = new();
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private readonly List<GateKind> gateKinds = [];
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private readonly List<(int FromGate, int ToGate, byte ToInputBit)> connections = [];
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private readonly List<int> inputPins = [];
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private readonly List<int> outputPins = [];
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private readonly List<MacroInstanceDef> macroInstances = [];
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public IReadOnlyList<GateKind> GateKinds => gateKinds;
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public IReadOnlyList<(int FromGate, int ToGate, byte ToInputBit)> Connections => connections;
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@@ -48,15 +44,9 @@ public sealed class CircuitDefinition
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throw new ArgumentException("Macro name must not be empty.", nameof(name));
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}
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if (inputCount < 0)
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{
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throw new ArgumentOutOfRangeException(nameof(inputCount));
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}
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ArgumentOutOfRangeException.ThrowIfNegative(inputCount);
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if (outputCount < 0)
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{
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throw new ArgumentOutOfRangeException(nameof(outputCount));
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}
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ArgumentOutOfRangeException.ThrowIfNegative(outputCount);
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int[] inputs = new int[inputCount];
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for (int i = 0; i < inputCount; i++)
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@@ -70,35 +60,41 @@ public sealed class CircuitDefinition
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outputs[i] = AddGate(GateKind.Sink);
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}
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var instance = new MacroInstanceDef(name, inputs, outputs);
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MacroInstanceDef instance = new MacroInstanceDef(name, inputs, outputs);
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macroInstances.Add(instance);
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return instance;
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}
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public void Connect(int fromGate, int toGate, int toInputBit)
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{
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if ((uint)fromGate >= (uint)gateKinds.Count) throw new ArgumentOutOfRangeException(nameof(fromGate));
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if ((uint)toGate >= (uint)gateKinds.Count) throw new ArgumentOutOfRangeException(nameof(toGate));
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if ((uint)toInputBit >= 32u) throw new ArgumentOutOfRangeException(nameof(toInputBit));
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if ((uint)fromGate >= (uint)gateKinds.Count)
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{
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throw new ArgumentOutOfRangeException(nameof(fromGate));
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}
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if ((uint)toGate >= (uint)gateKinds.Count)
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{
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throw new ArgumentOutOfRangeException(nameof(toGate));
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}
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if ((uint)toInputBit >= 32u)
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{
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throw new ArgumentOutOfRangeException(nameof(toInputBit));
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}
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connections.Add((fromGate, toGate, (byte)toInputBit));
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}
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public void Validate()
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{
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// Minimal validation to prevent ambiguous semantics.
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// - Input pins must be Source gates and must not have incoming connections.
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// - Output pins must be Sink gates.
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// - All Source gates must be listed as InputPins.
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// - LUT gates are not allowed in definitions (they are generated by the simulator).
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var hasIncoming = new bool[gateKinds.Count];
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bool[] hasIncoming = new bool[gateKinds.Count];
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for (int i = 0; i < connections.Count; i++)
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{
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(_, int to, _) = connections[i];
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hasIncoming[to] = true;
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}
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var inputPinSet = new HashSet<int>(inputPins);
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HashSet<int> inputPinSet = [.. inputPins];
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for (int i = 0; i < gateKinds.Count; i++)
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{
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if (gateKinds[i] == GateKind.Source && !inputPinSet.Contains(i))
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@@ -112,7 +108,7 @@ public sealed class CircuitDefinition
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}
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}
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var macroPinGates = new HashSet<int>();
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HashSet<int> macroPinGates = [];
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foreach (MacroInstanceDef instance in macroInstances)
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{
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if (string.IsNullOrWhiteSpace(instance.Name))
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@@ -122,16 +118,38 @@ public sealed class CircuitDefinition
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foreach (int pin in instance.Inputs)
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{
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if ((uint)pin >= (uint)gateKinds.Count) throw new InvalidOperationException("Macro instance input pin is out of range.");
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if (gateKinds[pin] != GateKind.Buffer) throw new InvalidOperationException("Macro instance inputs must be Buffer gates.");
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if (!macroPinGates.Add(pin)) throw new InvalidOperationException("Macro instance pin is used more than once.");
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if ((uint)pin >= (uint)gateKinds.Count)
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{
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throw new InvalidOperationException("Macro instance input pin is out of range.");
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}
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if (gateKinds[pin] != GateKind.Buffer)
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{
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throw new InvalidOperationException("Macro instance inputs must be Buffer gates.");
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}
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if (!macroPinGates.Add(pin))
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{
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throw new InvalidOperationException("Macro instance pin is used more than once.");
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}
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}
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foreach (int pin in instance.Outputs)
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{
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if ((uint)pin >= (uint)gateKinds.Count) throw new InvalidOperationException("Macro instance output pin is out of range.");
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if (gateKinds[pin] != GateKind.Sink) throw new InvalidOperationException("Macro instance outputs must be Sink gates.");
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if (!macroPinGates.Add(pin)) throw new InvalidOperationException("Macro instance pin is used more than once.");
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if ((uint)pin >= (uint)gateKinds.Count)
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{
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throw new InvalidOperationException("Macro instance output pin is out of range.");
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}
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if (gateKinds[pin] != GateKind.Sink)
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{
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throw new InvalidOperationException("Macro instance outputs must be Sink gates.");
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}
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if (!macroPinGates.Add(pin))
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{
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throw new InvalidOperationException("Macro instance pin is used more than once.");
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}
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}
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}
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@@ -0,0 +1,137 @@
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using System.Linq.Expressions;
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namespace StoneRed.LogicSimulator.Simulation;
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public sealed class CycleCircuitSimulator : SimulatorBase
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{
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private int[] nextInputMasks = [];
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private Action<int[], int[], int[]> computeOutputs = (_, _, _) => { };
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protected override void EnsureStorage()
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{
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base.EnsureStorage();
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if (nextInputMasks.Length != gateKinds.Count)
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{
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nextInputMasks = new int[gateKinds.Count];
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}
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}
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public override void Reset()
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{
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base.Reset();
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Array.Clear(nextInputMasks);
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}
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protected override void OnSourceChanged(int gateId) { }
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public override void Step()
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{
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EnsureCompiled();
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if (!initialized)
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{
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Reset();
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}
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computeOutputs(inputMasks, outputMasks, sourceStates);
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PropagateAndSwap();
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NotifyAllWatchers();
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}
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private void PropagateAndSwap()
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{
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Array.Clear(nextInputMasks);
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for (int fromGate = 0; fromGate < gateKinds.Count; fromGate++)
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{
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if ((outputMasks[fromGate] & 1) == 0)
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{
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continue;
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}
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int start = edgeStart[fromGate];
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int end = edgeStart[fromGate + 1];
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for (int e = start; e < end; e++)
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{
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nextInputMasks[edgeToGate[e]] |= 1 << edgeToInputBit[e];
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}
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}
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(inputMasks, nextInputMasks) = (nextInputMasks, inputMasks);
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}
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private bool PropagateAndSwapDetectChange()
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{
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Array.Clear(nextInputMasks);
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for (int fromGate = 0; fromGate < gateKinds.Count; fromGate++)
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{
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if ((outputMasks[fromGate] & 1) == 0)
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{
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continue;
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}
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int start = edgeStart[fromGate];
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int end = edgeStart[fromGate + 1];
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for (int e = start; e < end; e++)
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{
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nextInputMasks[edgeToGate[e]] |= 1 << edgeToInputBit[e];
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}
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}
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bool changed = false;
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for (int i = 0; i < inputMasks.Length; i++)
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{
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if (inputMasks[i] != nextInputMasks[i]) { changed = true; break; }
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}
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(inputMasks, nextInputMasks) = (nextInputMasks, inputMasks);
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return changed;
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}
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public override bool TryRunUntilStable(int maxSteps, out int steps)
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{
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steps = 0;
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if (maxSteps <= 0)
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{
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return false;
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}
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EnsureCompiled();
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if (!initialized)
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{
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Reset();
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}
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bool changed = true;
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while (changed && steps < maxSteps)
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{
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steps++;
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computeOutputs(inputMasks, outputMasks, sourceStates);
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changed = PropagateAndSwapDetectChange();
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NotifyAllWatchers();
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}
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return !changed;
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}
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protected override void CompileEngine()
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{
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ParameterExpression inputsParam = Expression.Parameter(typeof(int[]), "inputs");
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ParameterExpression outputsParam = Expression.Parameter(typeof(int[]), "outputs");
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ParameterExpression sourcesParam = Expression.Parameter(typeof(int[]), "sources");
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ConstantExpression lutDataConst = Expression.Constant(lutData);
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List<Expression> body = [];
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for (int i = 0; i < gateKinds.Count; i++)
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{
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ConstantExpression indexExpr = Expression.Constant(i);
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BinaryExpression inMask = Expression.ArrayIndex(inputsParam, indexExpr);
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Expression logicExpr = GenerateGateLogic(i, inMask, sourcesParam, indexExpr, lutDataConst);
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body.Add(Expression.Assign(Expression.ArrayAccess(outputsParam, indexExpr), logicExpr));
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}
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computeOutputs = Expression.Lambda<Action<int[], int[], int[]>>(Expression.Block(body), inputsParam, outputsParam, sourcesParam).Compile();
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}
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protected override SimulatorBase CreateInternalSimulator()
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{
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return new CycleCircuitSimulator();
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}
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}
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@@ -0,0 +1,142 @@
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using System.Linq.Expressions;
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namespace StoneRed.LogicSimulator.Simulation;
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|
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public sealed class EventCircuitSimulator : SimulatorBase
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{
|
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private Action<int[], int[], int[], int>[] gateEvaluators = [];
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private readonly Queue<int> activeQueue = new();
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private bool[] inQueue = [];
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|
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protected override void OnGateAdded(int gateId)
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{
|
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if (inQueue.Length != gateKinds.Count)
|
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{
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Array.Resize(ref inQueue, gateKinds.Count);
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}
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}
|
||||
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public override void Reset()
|
||||
{
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base.Reset();
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activeQueue.Clear();
|
||||
Array.Clear(inQueue);
|
||||
for (int i = 0; i < gateKinds.Count; i++)
|
||||
{
|
||||
Enqueue(i);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnSourceChanged(int gateId)
|
||||
{
|
||||
Enqueue(gateId);
|
||||
}
|
||||
|
||||
private void Enqueue(int gateId)
|
||||
{
|
||||
if (!inQueue[gateId])
|
||||
{
|
||||
inQueue[gateId] = true;
|
||||
activeQueue.Enqueue(gateId);
|
||||
}
|
||||
}
|
||||
|
||||
public override void Step()
|
||||
{
|
||||
EnsureCompiled();
|
||||
if (!initialized)
|
||||
{
|
||||
Reset();
|
||||
}
|
||||
|
||||
while (activeQueue.Count > 0)
|
||||
{
|
||||
int gateId = activeQueue.Dequeue();
|
||||
inQueue[gateId] = false;
|
||||
|
||||
int oldOutput = outputMasks[gateId];
|
||||
gateEvaluators[gateId](inputMasks, outputMasks, sourceStates, gateId);
|
||||
|
||||
if (outputMasks[gateId] != oldOutput)
|
||||
{
|
||||
Propagate(gateId);
|
||||
NotifyGateWatchers(gateId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Propagate(int fromGate)
|
||||
{
|
||||
int start = edgeStart[fromGate];
|
||||
int end = edgeStart[fromGate + 1];
|
||||
int outVal = outputMasks[fromGate] & 1;
|
||||
|
||||
for (int e = start; e < end; e++)
|
||||
{
|
||||
int toGate = edgeToGate[e];
|
||||
int bit = edgeToInputBit[e];
|
||||
int oldBit = (inputMasks[toGate] >> bit) & 1;
|
||||
if (oldBit != outVal)
|
||||
{
|
||||
inputMasks[toGate] ^= 1 << bit;
|
||||
Enqueue(toGate);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool TryRunUntilStable(int maxSteps, out int steps)
|
||||
{
|
||||
steps = 0;
|
||||
if (maxSteps <= 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
EnsureCompiled();
|
||||
if (!initialized)
|
||||
{
|
||||
Reset();
|
||||
}
|
||||
|
||||
while (activeQueue.Count > 0 && steps < maxSteps)
|
||||
{
|
||||
steps++;
|
||||
Step();
|
||||
}
|
||||
return activeQueue.Count == 0;
|
||||
}
|
||||
|
||||
protected override void CompileEngine()
|
||||
{
|
||||
gateEvaluators = new Action<int[], int[], int[], int>[gateKinds.Count];
|
||||
ParameterExpression inputsParam = Expression.Parameter(typeof(int[]), "inputs");
|
||||
ParameterExpression outputsParam = Expression.Parameter(typeof(int[]), "outputs");
|
||||
ParameterExpression sourcesParam = Expression.Parameter(typeof(int[]), "sources");
|
||||
ParameterExpression gateIdParam = Expression.Parameter(typeof(int), "gateId");
|
||||
ConstantExpression lutDataConst = Expression.Constant(lutData);
|
||||
|
||||
for (int i = 0; i < gateKinds.Count; i++)
|
||||
{
|
||||
BinaryExpression inMask = Expression.ArrayIndex(inputsParam, gateIdParam);
|
||||
Expression logicExpr = GenerateGateLogic(i, inMask, sourcesParam, gateIdParam, lutDataConst);
|
||||
|
||||
gateEvaluators[i] = Expression.Lambda<Action<int[], int[], int[], int>>(
|
||||
Expression.Assign(Expression.ArrayAccess(outputsParam, gateIdParam), logicExpr),
|
||||
inputsParam, outputsParam, sourcesParam, gateIdParam).Compile();
|
||||
}
|
||||
}
|
||||
|
||||
protected override SimulatorBase CreateInternalSimulator()
|
||||
{
|
||||
return new EventCircuitSimulator();
|
||||
}
|
||||
|
||||
protected override void EnsureStorage()
|
||||
{
|
||||
base.EnsureStorage();
|
||||
if (inQueue.Length != gateKinds.Count)
|
||||
{
|
||||
Array.Resize(ref inQueue, gateKinds.Count);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
namespace StoneRed.LogicSimulator.Simulation;
|
||||
|
||||
public enum GateKind : byte
|
||||
{
|
||||
Source,
|
||||
Not,
|
||||
And2,
|
||||
Or2,
|
||||
Buffer,
|
||||
Sink,
|
||||
Lut,
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
namespace StoneRed.LogicSimulator.Simulation;
|
||||
|
||||
/// <summary>
|
||||
/// Represents a digital logic simulator.
|
||||
/// </summary>
|
||||
public interface ICircuitSimulator
|
||||
{
|
||||
int GateCount { get; }
|
||||
int AddGate(GateKind kind);
|
||||
int AddLutGate(int inputCount, int[] table);
|
||||
void ConnectGates(int fromGate, int toGate, int toInputBit);
|
||||
void RegisterMacroGate(string name, CircuitDefinition definition);
|
||||
bool ComputeLut(string name, int maxSteps = 4096);
|
||||
MacroInstance AddMacroGate(string name);
|
||||
|
||||
/// <summary>
|
||||
/// Returns the circuit to its initial state (all signals at 0) and
|
||||
/// kickstarts the simulation logic (evaluating gates like NOT).
|
||||
/// This is automatically called on the first Step if not called manually.
|
||||
/// </summary>
|
||||
void Reset();
|
||||
|
||||
void SetSource(int gateId, bool value);
|
||||
bool GetOutput(int gateId);
|
||||
void Step();
|
||||
int RunUntilStable(int maxSteps = 1024);
|
||||
bool TryRunUntilStable(int maxSteps, out int steps);
|
||||
IDisposable WatchGate(int gateId, Action<int, int> callback);
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
namespace StoneRed.LogicSimulator.Simulation;
|
||||
|
||||
public sealed record MacroInstance(string Name, int[] Inputs, int[] Outputs);
|
||||
@@ -0,0 +1,500 @@
|
||||
using System.Linq.Expressions;
|
||||
|
||||
namespace StoneRed.LogicSimulator.Simulation;
|
||||
|
||||
public abstract class SimulatorBase : ICircuitSimulator
|
||||
{
|
||||
protected readonly List<GateKind> gateKinds = [];
|
||||
protected readonly List<(int FromGate, int ToGate, byte ToInputBit)> connections = [];
|
||||
protected readonly List<int[]?> lutTableByGate = [];
|
||||
protected readonly Dictionary<string, MacroInfo> macroGates = new(StringComparer.Ordinal);
|
||||
|
||||
protected int[] inputMasks = [];
|
||||
protected int[] outputMasks = [];
|
||||
protected int[] sourceStates = [];
|
||||
protected bool[] sourceInitialized = [];
|
||||
|
||||
protected int[] edgeStart = [];
|
||||
protected int[] edgeToGate = [];
|
||||
protected byte[] edgeToInputBit = [];
|
||||
|
||||
protected int[] lutOffsets = [];
|
||||
protected int[] lutMasks = [];
|
||||
protected int[] lutData = [];
|
||||
|
||||
protected bool compiled;
|
||||
protected bool initialized;
|
||||
|
||||
private readonly List<GateWatcherEntry> allWatchers = [];
|
||||
private Action<int, int>[][] watcherCache = [];
|
||||
private int[] gatesWithWatchers = [];
|
||||
protected int nextWatcherId;
|
||||
|
||||
protected sealed record GateWatcherEntry(int Id, int GateId, Action<int, int> Callback);
|
||||
protected sealed record MacroLut(int InputCount, int OutputCount, int[][] OutputTables);
|
||||
protected sealed record MacroInfo(CircuitDefinition Definition, MacroLut? Lut);
|
||||
|
||||
public int GateCount => gateKinds.Count;
|
||||
|
||||
public int AddGate(GateKind kind)
|
||||
{
|
||||
if (kind == GateKind.Lut)
|
||||
{
|
||||
throw new InvalidOperationException("Use AddLutGate() to create LUT gates.");
|
||||
}
|
||||
|
||||
int id = gateKinds.Count;
|
||||
gateKinds.Add(kind);
|
||||
lutTableByGate.Add(null);
|
||||
OnGateAdded(id);
|
||||
compiled = false;
|
||||
initialized = false;
|
||||
return id;
|
||||
}
|
||||
|
||||
protected virtual void OnGateAdded(int gateId) { }
|
||||
|
||||
public int AddLutGate(int inputCount, int[] table)
|
||||
{
|
||||
if (inputCount is < 0 or > 30)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(inputCount));
|
||||
}
|
||||
|
||||
ArgumentNullException.ThrowIfNull(table);
|
||||
if (table.Length != (1 << inputCount))
|
||||
{
|
||||
throw new ArgumentException("Invalid table length.");
|
||||
}
|
||||
|
||||
int id = gateKinds.Count;
|
||||
gateKinds.Add(GateKind.Lut);
|
||||
lutTableByGate.Add(table);
|
||||
OnGateAdded(id);
|
||||
compiled = false;
|
||||
initialized = false;
|
||||
return id;
|
||||
}
|
||||
|
||||
public void ConnectGates(int fromGate, int toGate, int toInputBit)
|
||||
{
|
||||
if ((uint)fromGate >= (uint)gateKinds.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(fromGate));
|
||||
}
|
||||
|
||||
if ((uint)toGate >= (uint)gateKinds.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(toGate));
|
||||
}
|
||||
|
||||
if ((uint)toInputBit >= 32u)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(toInputBit));
|
||||
}
|
||||
|
||||
connections.Add((fromGate, toGate, (byte)toInputBit));
|
||||
compiled = false;
|
||||
initialized = false;
|
||||
}
|
||||
|
||||
public void RegisterMacroGate(string name, CircuitDefinition definition)
|
||||
{
|
||||
definition.Validate();
|
||||
macroGates[name] = new MacroInfo(definition, Lut: null);
|
||||
compiled = false;
|
||||
initialized = false;
|
||||
}
|
||||
|
||||
public virtual void Reset()
|
||||
{
|
||||
EnsureStorage();
|
||||
Array.Clear(inputMasks);
|
||||
Array.Clear(outputMasks);
|
||||
Array.Clear(sourceInitialized);
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
public abstract void Step();
|
||||
public abstract bool TryRunUntilStable(int maxSteps, out int steps);
|
||||
|
||||
public int RunUntilStable(int maxSteps = 1024)
|
||||
{
|
||||
if (!TryRunUntilStable(maxSteps, out int steps))
|
||||
{
|
||||
throw new InvalidOperationException($"Circuit did not stabilize within {maxSteps} steps.");
|
||||
}
|
||||
return steps;
|
||||
}
|
||||
|
||||
public virtual void SetSource(int gateId, bool value)
|
||||
{
|
||||
EnsureStorage();
|
||||
if ((uint)gateId >= (uint)gateKinds.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(gateId));
|
||||
}
|
||||
|
||||
if (gateKinds[gateId] != GateKind.Source)
|
||||
{
|
||||
throw new InvalidOperationException("Gate is not a source.");
|
||||
}
|
||||
|
||||
int bit = value ? 1 : 0;
|
||||
if (sourceStates[gateId] != bit || !sourceInitialized[gateId])
|
||||
{
|
||||
sourceStates[gateId] = bit;
|
||||
sourceInitialized[gateId] = true;
|
||||
OnSourceChanged(gateId);
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void OnSourceChanged(int gateId) { }
|
||||
|
||||
public bool GetOutput(int gateId)
|
||||
{
|
||||
EnsureStorage();
|
||||
return (outputMasks[gateId] & 1) != 0;
|
||||
}
|
||||
|
||||
public IDisposable WatchGate(int gateId, Action<int, int> callback)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(callback);
|
||||
if ((uint)gateId >= (uint)gateKinds.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(gateId));
|
||||
}
|
||||
|
||||
int id = nextWatcherId++;
|
||||
GateWatcherEntry entry = new GateWatcherEntry(id, gateId, callback);
|
||||
allWatchers.Add(entry);
|
||||
RebuildWatcherCache();
|
||||
return new GateWatcherSubscription(this, id);
|
||||
}
|
||||
|
||||
private void RemoveWatcher(int id)
|
||||
{
|
||||
_ = allWatchers.RemoveAll(w => w.Id == id);
|
||||
RebuildWatcherCache();
|
||||
}
|
||||
|
||||
private void RebuildWatcherCache()
|
||||
{
|
||||
int n = gateKinds.Count;
|
||||
watcherCache = new Action<int, int>[n][];
|
||||
|
||||
IEnumerable<IGrouping<int, GateWatcherEntry>> groups = allWatchers.GroupBy(w => w.GateId);
|
||||
List<int> activeGates = [];
|
||||
|
||||
foreach (IGrouping<int, GateWatcherEntry> group in groups)
|
||||
{
|
||||
watcherCache[group.Key] = [.. group.Select(w => w.Callback)];
|
||||
activeGates.Add(group.Key);
|
||||
}
|
||||
|
||||
gatesWithWatchers = [.. activeGates];
|
||||
}
|
||||
|
||||
protected void NotifyAllWatchers()
|
||||
{
|
||||
for (int i = 0; i < gatesWithWatchers.Length; i++)
|
||||
{
|
||||
int gateId = gatesWithWatchers[i];
|
||||
Action<int, int>[] callbacks = watcherCache[gateId];
|
||||
int val = outputMasks[gateId];
|
||||
for (int j = 0; j < callbacks.Length; j++)
|
||||
{
|
||||
callbacks[j](gateId, val);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void NotifyGateWatchers(int gateId)
|
||||
{
|
||||
if (gateId >= watcherCache.Length)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Action<int, int>[] callbacks = watcherCache[gateId];
|
||||
if (callbacks == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int val = outputMasks[gateId];
|
||||
for (int i = 0; i < callbacks.Length; i++)
|
||||
{
|
||||
callbacks[i](gateId, val);
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void EnsureStorage()
|
||||
{
|
||||
int n = gateKinds.Count;
|
||||
if (inputMasks.Length == n)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
inputMasks = new int[n];
|
||||
outputMasks = new int[n];
|
||||
sourceStates = new int[n];
|
||||
sourceInitialized = new bool[n];
|
||||
}
|
||||
|
||||
protected void EnsureCompiled()
|
||||
{
|
||||
EnsureStorage();
|
||||
if (compiled)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CompileNetlist();
|
||||
CompileLuts();
|
||||
CompileEngine();
|
||||
compiled = true;
|
||||
}
|
||||
|
||||
protected abstract void CompileEngine();
|
||||
|
||||
protected Expression GenerateGateLogic(
|
||||
int gateId,
|
||||
Expression inMask,
|
||||
Expression sourcesParam,
|
||||
Expression indexExpr,
|
||||
Expression lutDataConst)
|
||||
{
|
||||
return gateKinds[gateId] switch
|
||||
{
|
||||
GateKind.Source => Expression.And(Expression.ArrayIndex(sourcesParam, indexExpr), Expression.Constant(1)),
|
||||
GateKind.Not => Expression.Condition(Expression.Equal(Expression.And(inMask, Expression.Constant(1)), Expression.Constant(0)), Expression.Constant(1), Expression.Constant(0)),
|
||||
GateKind.And2 => Expression.Condition(Expression.Equal(Expression.And(inMask, Expression.Constant(0b11)), Expression.Constant(0b11)), Expression.Constant(1), Expression.Constant(0)),
|
||||
GateKind.Or2 => Expression.Condition(Expression.NotEqual(Expression.And(inMask, Expression.Constant(0b11)), Expression.Constant(0)), Expression.Constant(1), Expression.Constant(0)),
|
||||
GateKind.Buffer => Expression.Condition(Expression.NotEqual(Expression.And(inMask, Expression.Constant(1)), Expression.Constant(0)), Expression.Constant(1), Expression.Constant(0)),
|
||||
GateKind.Sink => Expression.Condition(Expression.NotEqual(Expression.And(inMask, Expression.Constant(1)), Expression.Constant(0)), Expression.Constant(1), Expression.Constant(0)),
|
||||
GateKind.Lut => Expression.ArrayIndex(lutDataConst, Expression.Add(Expression.Constant(lutOffsets[gateId]), Expression.And(inMask, Expression.Constant(lutMasks[gateId])))),
|
||||
_ => throw new ArgumentOutOfRangeException(),
|
||||
};
|
||||
}
|
||||
|
||||
private void CompileNetlist()
|
||||
{
|
||||
int n = gateKinds.Count;
|
||||
edgeStart = new int[n + 1];
|
||||
foreach ((int FromGate, int _, byte _) in connections)
|
||||
{
|
||||
edgeStart[FromGate + 1]++;
|
||||
}
|
||||
|
||||
for (int i = 1; i < edgeStart.Length; i++)
|
||||
{
|
||||
edgeStart[i] += edgeStart[i - 1];
|
||||
}
|
||||
|
||||
edgeToGate = new int[connections.Count];
|
||||
edgeToInputBit = new byte[connections.Count];
|
||||
int[] cursor = (int[])edgeStart.Clone();
|
||||
foreach ((int FromGate, int ToGate, byte ToInputBit) in connections)
|
||||
{
|
||||
int at = cursor[FromGate]++;
|
||||
edgeToGate[at] = ToGate;
|
||||
edgeToInputBit[at] = ToInputBit;
|
||||
}
|
||||
}
|
||||
|
||||
private void CompileLuts()
|
||||
{
|
||||
int n = gateKinds.Count;
|
||||
lutOffsets = new int[n];
|
||||
lutMasks = new int[n];
|
||||
int total = 0;
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
if (gateKinds[i] != GateKind.Lut)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int[] table = lutTableByGate[i]!;
|
||||
lutOffsets[i] = total;
|
||||
lutMasks[i] = table.Length - 1;
|
||||
total += table.Length;
|
||||
}
|
||||
lutData = new int[total];
|
||||
int cursor = 0;
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
if (gateKinds[i] != GateKind.Lut)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int[] table = lutTableByGate[i]!;
|
||||
Array.Copy(table, 0, lutData, cursor, table.Length);
|
||||
cursor += table.Length;
|
||||
}
|
||||
}
|
||||
|
||||
public bool ComputeLut(string name, int maxSteps = 4096)
|
||||
{
|
||||
if (!macroGates.TryGetValue(name, out MacroInfo? macro))
|
||||
{
|
||||
throw new KeyNotFoundException();
|
||||
}
|
||||
|
||||
MacroLut? lut = TryBuildMacroLut(macro.Definition, maxSteps);
|
||||
macroGates[name] = macro with { Lut = lut };
|
||||
compiled = false;
|
||||
initialized = false;
|
||||
return lut is not null;
|
||||
}
|
||||
|
||||
protected abstract SimulatorBase CreateInternalSimulator();
|
||||
|
||||
private MacroLut? TryBuildMacroLut(CircuitDefinition definition, int maxSteps)
|
||||
{
|
||||
int inputCount = definition.InputPins.Count;
|
||||
int outputCount = definition.OutputPins.Count;
|
||||
if (inputCount < 0 || outputCount <= 0 || inputCount > 30)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
int patterns = 1 << inputCount;
|
||||
SimulatorBase sim = CreateInternalSimulator();
|
||||
foreach (KeyValuePair<string, MacroInfo> pair in macroGates)
|
||||
{
|
||||
sim.macroGates[pair.Key] = pair.Value;
|
||||
}
|
||||
|
||||
int[] map = CopyDefinitionGatesAndConnections(sim, definition, static (_, kind) => kind);
|
||||
int[] inGates = MapPins(definition.InputPins, map);
|
||||
int[] outGates = MapPins(definition.OutputPins, map);
|
||||
|
||||
int[][] outputTables = new int[outputCount][];
|
||||
for (int o = 0; o < outputCount; o++)
|
||||
{
|
||||
outputTables[o] = new int[patterns];
|
||||
}
|
||||
|
||||
for (int pattern = 0; pattern < patterns; pattern++)
|
||||
{
|
||||
sim.Reset();
|
||||
for (int i = 0; i < inputCount; i++)
|
||||
{
|
||||
sim.SetSource(inGates[i], ((pattern >> i) & 1) != 0);
|
||||
}
|
||||
|
||||
if (!sim.TryRunUntilStable(maxSteps, out _))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
for (int o = 0; o < outputCount; o++)
|
||||
{
|
||||
outputTables[o][pattern] = sim.GetOutput(outGates[o]) ? 1 : 0;
|
||||
}
|
||||
}
|
||||
return new MacroLut(inputCount, outputCount, outputTables);
|
||||
}
|
||||
|
||||
public MacroInstance AddMacroGate(string name)
|
||||
{
|
||||
if (!macroGates.TryGetValue(name, out MacroInfo? macro))
|
||||
{
|
||||
throw new KeyNotFoundException();
|
||||
}
|
||||
|
||||
if (macro.Lut is not null)
|
||||
{
|
||||
return AddMacroGateFromLut(name, macro.Lut);
|
||||
}
|
||||
|
||||
int[] map = CopyDefinitionGatesAndConnections(this, macro.Definition, (gateId, kind) =>
|
||||
kind == GateKind.Source ? (macro.Definition.InputPins.Contains(gateId) ? GateKind.Buffer : throw new InvalidOperationException()) : kind);
|
||||
|
||||
return new MacroInstance(name, MapPins(macro.Definition.InputPins, map), MapPins(macro.Definition.OutputPins, map));
|
||||
}
|
||||
|
||||
private MacroInstance AddMacroGateFromLut(string name, MacroLut lut)
|
||||
{
|
||||
int[] inputs = new int[lut.InputCount];
|
||||
for (int i = 0; i < inputs.Length; i++)
|
||||
{
|
||||
inputs[i] = AddGate(GateKind.Buffer);
|
||||
}
|
||||
|
||||
int[] outputs = new int[lut.OutputCount];
|
||||
for (int o = 0; o < outputs.Length; o++)
|
||||
{
|
||||
int lutGate = AddLutGate(lut.InputCount, lut.OutputTables[o]);
|
||||
for (int i = 0; i < inputs.Length; i++)
|
||||
{
|
||||
ConnectGates(inputs[i], lutGate, i);
|
||||
}
|
||||
|
||||
int sink = AddGate(GateKind.Sink);
|
||||
ConnectGates(lutGate, sink, 0);
|
||||
outputs[o] = sink;
|
||||
}
|
||||
return new MacroInstance(name, inputs, outputs);
|
||||
}
|
||||
|
||||
protected static int[] CopyDefinitionGatesAndConnections(SimulatorBase destination, CircuitDefinition definition, Func<int, GateKind, GateKind> mapKind)
|
||||
{
|
||||
int gateCount = definition.GateKinds.Count;
|
||||
int[] map = new int[gateCount];
|
||||
Array.Fill(map, -1);
|
||||
|
||||
for (int i = 0; i < definition.MacroInstances.Count; i++)
|
||||
{
|
||||
CircuitDefinition.MacroInstanceDef instanceDef = definition.MacroInstances[i];
|
||||
MacroInstance instance = destination.AddMacroGate(instanceDef.Name);
|
||||
for (int p = 0; p < instanceDef.Inputs.Length; p++)
|
||||
{
|
||||
map[instanceDef.Inputs[p]] = instance.Inputs[p];
|
||||
}
|
||||
|
||||
for (int p = 0; p < instanceDef.Outputs.Length; p++)
|
||||
{
|
||||
map[instanceDef.Outputs[p]] = instance.Outputs[p];
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < gateCount; i++)
|
||||
{
|
||||
if (map[i] == -1)
|
||||
{
|
||||
map[i] = destination.AddGate(mapKind(i, definition.GateKinds[i]));
|
||||
}
|
||||
}
|
||||
|
||||
foreach ((int FromGate, int ToGate, byte ToInputBit) in definition.Connections)
|
||||
{
|
||||
destination.ConnectGates(map[FromGate], map[ToGate], ToInputBit);
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
protected static int[] MapPins(IReadOnlyList<int> pins, int[] map)
|
||||
{
|
||||
int[] result = new int[pins.Count];
|
||||
for (int i = 0; i < result.Length; i++)
|
||||
{
|
||||
result[i] = map[pins[i]];
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private sealed class GateWatcherSubscription(SimulatorBase simulator, int id) : IDisposable
|
||||
{
|
||||
public void Dispose()
|
||||
{
|
||||
simulator.RemoveWatcher(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
+1
-7
@@ -1,13 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
@@ -1,688 +0,0 @@
|
||||
using System;
|
||||
using System.Linq.Expressions;
|
||||
|
||||
namespace StoneRed.LogicSimulator.Test;
|
||||
|
||||
public enum GateKind : byte
|
||||
{
|
||||
Source,
|
||||
Not,
|
||||
And2,
|
||||
Or2,
|
||||
Buffer,
|
||||
Sink,
|
||||
Lut,
|
||||
}
|
||||
|
||||
public sealed class ExprCircuitSimulator
|
||||
{
|
||||
private readonly List<GateKind> gateKinds = [];
|
||||
private readonly List<(int FromGate, int ToGate, byte ToInputBit)> connections = [];
|
||||
private readonly List<int[]?> lutTableByGate = [];
|
||||
private readonly Dictionary<string, MacroInfo> macroGates = new(StringComparer.Ordinal);
|
||||
|
||||
private int[] inputMasks = Array.Empty<int>();
|
||||
private int[] nextInputMasks = Array.Empty<int>();
|
||||
private int[] outputMasks = Array.Empty<int>();
|
||||
private int[] sourceStates = Array.Empty<int>();
|
||||
|
||||
private int[] edgeStart = Array.Empty<int>();
|
||||
private int[] edgeToGate = Array.Empty<int>();
|
||||
private byte[] edgeToInputBit = Array.Empty<byte>();
|
||||
|
||||
private int[] lutOffsets = Array.Empty<int>();
|
||||
private int[] lutMasks = Array.Empty<int>();
|
||||
private int[] lutData = Array.Empty<int>();
|
||||
|
||||
private Action<int[], int[], int[]>? computeOutputs;
|
||||
private bool compiled;
|
||||
private readonly List<GateWatcherEntry> gateWatchers = [];
|
||||
private int nextWatcherId;
|
||||
|
||||
private sealed record GateWatcherEntry(int Id, int GateId, Action<int, int> Callback);
|
||||
|
||||
public int GateCount => gateKinds.Count;
|
||||
|
||||
public sealed record MacroInstance(string Name, int[] Inputs, int[] Outputs);
|
||||
|
||||
private sealed record MacroLut(int InputCount, int OutputCount, int[][] OutputTables);
|
||||
|
||||
private sealed record MacroInfo(CircuitDefinition Definition, MacroLut? Lut);
|
||||
|
||||
public int AddGate(GateKind kind)
|
||||
{
|
||||
if (kind == GateKind.Lut)
|
||||
{
|
||||
throw new InvalidOperationException("Use AddLutGate() to create LUT gates.");
|
||||
}
|
||||
|
||||
int id = gateKinds.Count;
|
||||
gateKinds.Add(kind);
|
||||
lutTableByGate.Add(null);
|
||||
compiled = false;
|
||||
return id;
|
||||
}
|
||||
|
||||
public int AddLutGate(int inputCount, int[] table)
|
||||
{
|
||||
if (inputCount is < 0 or > 30)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(inputCount), "LUT input count must be between 0 and 30.");
|
||||
}
|
||||
|
||||
if (table is null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(table));
|
||||
}
|
||||
|
||||
int expected = 1 << inputCount;
|
||||
if (table.Length != expected)
|
||||
{
|
||||
throw new ArgumentException($"LUT table length must be {expected} for {inputCount} inputs.", nameof(table));
|
||||
}
|
||||
|
||||
int id = gateKinds.Count;
|
||||
gateKinds.Add(GateKind.Lut);
|
||||
lutTableByGate.Add(table);
|
||||
compiled = false;
|
||||
return id;
|
||||
}
|
||||
|
||||
public void ConnectGates(int fromGate, int toGate, int toInputBit)
|
||||
{
|
||||
if ((uint)fromGate >= (uint)gateKinds.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(fromGate));
|
||||
}
|
||||
|
||||
if ((uint)toGate >= (uint)gateKinds.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(toGate));
|
||||
}
|
||||
|
||||
if ((uint)toInputBit >= 32u)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(toInputBit));
|
||||
}
|
||||
|
||||
connections.Add((fromGate, toGate, (byte)toInputBit));
|
||||
compiled = false;
|
||||
}
|
||||
|
||||
public void RegisterMacroGate(string name, CircuitDefinition definition)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(name))
|
||||
{
|
||||
throw new ArgumentException("Macro name must not be empty.", nameof(name));
|
||||
}
|
||||
|
||||
definition.Validate();
|
||||
macroGates[name] = new MacroInfo(definition, Lut: null);
|
||||
compiled = false;
|
||||
}
|
||||
|
||||
public bool ComputeLut(string name, int maxSteps = 4096)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(name))
|
||||
{
|
||||
throw new ArgumentException("Macro name must not be empty.", nameof(name));
|
||||
}
|
||||
|
||||
if (maxSteps <= 0)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(maxSteps));
|
||||
}
|
||||
|
||||
if (!macroGates.TryGetValue(name, out MacroInfo? macro))
|
||||
{
|
||||
throw new KeyNotFoundException($"Macro gate '{name}' is not registered.");
|
||||
}
|
||||
|
||||
MacroLut? lut = TryBuildMacroLut(macro.Definition, maxSteps: maxSteps);
|
||||
macroGates[name] = macro with { Lut = lut };
|
||||
compiled = false;
|
||||
return lut is not null;
|
||||
}
|
||||
|
||||
public MacroInstance AddMacroGate(string name)
|
||||
{
|
||||
if (!macroGates.TryGetValue(name, out MacroInfo? macro))
|
||||
{
|
||||
throw new KeyNotFoundException($"Macro gate '{name}' is not registered.");
|
||||
}
|
||||
|
||||
CircuitDefinition definition = macro.Definition;
|
||||
|
||||
if (macro.Lut is not null)
|
||||
{
|
||||
return AddMacroGateFromLut(name, macro.Lut);
|
||||
}
|
||||
|
||||
// Inline (flatten) definition into this simulator by copying its gates and connections.
|
||||
// Input pins are represented as Source gates in the definition, but Source gates cannot be driven by wires.
|
||||
// For each input pin we substitute a Buffer gate, which can be driven externally and fans out internally.
|
||||
int[] map = CopyDefinitionGatesAndConnections(
|
||||
destination: this,
|
||||
definition: definition,
|
||||
mapKind: (gateId, kind) =>
|
||||
kind == GateKind.Source
|
||||
? (definition.InputPins.Contains(gateId) ? GateKind.Buffer : throw new InvalidOperationException("Only Source gates marked as InputPins are allowed inside a macro definition."))
|
||||
: kind);
|
||||
|
||||
int[] inputs = MapPins(definition.InputPins, map);
|
||||
int[] outputs = MapPins(definition.OutputPins, map);
|
||||
|
||||
return new MacroInstance(name, inputs, outputs);
|
||||
}
|
||||
|
||||
public void ClearSignals()
|
||||
{
|
||||
EnsureStorage();
|
||||
Array.Clear(inputMasks);
|
||||
Array.Clear(nextInputMasks);
|
||||
Array.Clear(outputMasks);
|
||||
}
|
||||
|
||||
public void SetSource(int gateId, bool value)
|
||||
{
|
||||
EnsureStorage();
|
||||
|
||||
if ((uint)gateId >= (uint)gateKinds.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(gateId));
|
||||
}
|
||||
|
||||
if (gateKinds[gateId] != GateKind.Source)
|
||||
{
|
||||
throw new InvalidOperationException("Gate is not a source.");
|
||||
}
|
||||
|
||||
sourceStates[gateId] = value ? 1 : 0;
|
||||
}
|
||||
|
||||
public bool GetOutput(int gateId)
|
||||
{
|
||||
EnsureStorage();
|
||||
if ((uint)gateId >= (uint)gateKinds.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(gateId));
|
||||
}
|
||||
|
||||
return (outputMasks[gateId] & 1) != 0;
|
||||
}
|
||||
|
||||
public void Step()
|
||||
{
|
||||
EnsureCompiled();
|
||||
computeOutputs!(inputMasks, outputMasks, sourceStates);
|
||||
Propagate();
|
||||
NotifyWatchers();
|
||||
}
|
||||
|
||||
public int RunUntilStable(int maxSteps = 1024)
|
||||
{
|
||||
if (!TryRunUntilStable(maxSteps, out int steps))
|
||||
{
|
||||
throw new InvalidOperationException($"Circuit did not stabilize within {maxSteps} steps.");
|
||||
}
|
||||
|
||||
return steps;
|
||||
}
|
||||
|
||||
private void Propagate()
|
||||
{
|
||||
Array.Clear(nextInputMasks);
|
||||
|
||||
for (int fromGate = 0; fromGate < gateKinds.Count; fromGate++)
|
||||
{
|
||||
if ((outputMasks[fromGate] & 1) == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int start = edgeStart[fromGate];
|
||||
int end = edgeStart[fromGate + 1];
|
||||
|
||||
for (int e = start; e < end; e++)
|
||||
{
|
||||
int toGate = edgeToGate[e];
|
||||
nextInputMasks[toGate] |= 1 << edgeToInputBit[e];
|
||||
}
|
||||
}
|
||||
|
||||
(inputMasks, nextInputMasks) = (nextInputMasks, inputMasks);
|
||||
}
|
||||
|
||||
private bool PropagateAndSwapDetectChange()
|
||||
{
|
||||
Array.Clear(nextInputMasks);
|
||||
|
||||
for (int fromGate = 0; fromGate < gateKinds.Count; fromGate++)
|
||||
{
|
||||
if ((outputMasks[fromGate] & 1) == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int start = edgeStart[fromGate];
|
||||
int end = edgeStart[fromGate + 1];
|
||||
|
||||
for (int e = start; e < end; e++)
|
||||
{
|
||||
int toGate = edgeToGate[e];
|
||||
nextInputMasks[toGate] |= 1 << edgeToInputBit[e];
|
||||
}
|
||||
}
|
||||
|
||||
bool changed = false;
|
||||
for (int i = 0; i < inputMasks.Length; i++)
|
||||
{
|
||||
if (inputMasks[i] != nextInputMasks[i])
|
||||
{
|
||||
changed = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
(inputMasks, nextInputMasks) = (nextInputMasks, inputMasks);
|
||||
return changed;
|
||||
}
|
||||
|
||||
private void EnsureStorage()
|
||||
{
|
||||
int n = gateKinds.Count;
|
||||
if (inputMasks.Length == n)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
inputMasks = new int[n];
|
||||
nextInputMasks = new int[n];
|
||||
outputMasks = new int[n];
|
||||
sourceStates = new int[n];
|
||||
}
|
||||
|
||||
private void EnsureCompiled()
|
||||
{
|
||||
EnsureStorage();
|
||||
|
||||
if (compiled)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CompileNetlist();
|
||||
CompileLuts();
|
||||
computeOutputs = CompileComputeOutputsExpr();
|
||||
compiled = true;
|
||||
}
|
||||
|
||||
private void CompileNetlist()
|
||||
{
|
||||
int n = gateKinds.Count;
|
||||
edgeStart = new int[n + 1];
|
||||
|
||||
for (int i = 0; i < connections.Count; i++)
|
||||
{
|
||||
(int from, _, _) = connections[i];
|
||||
edgeStart[from + 1]++;
|
||||
}
|
||||
|
||||
for (int i = 1; i < edgeStart.Length; i++)
|
||||
{
|
||||
edgeStart[i] += edgeStart[i - 1];
|
||||
}
|
||||
|
||||
edgeToGate = new int[connections.Count];
|
||||
edgeToInputBit = new byte[connections.Count];
|
||||
|
||||
int[] cursor = (int[])edgeStart.Clone();
|
||||
for (int i = 0; i < connections.Count; i++)
|
||||
{
|
||||
(int from, int to, byte bit) = connections[i];
|
||||
int at = cursor[from]++;
|
||||
edgeToGate[at] = to;
|
||||
edgeToInputBit[at] = bit;
|
||||
}
|
||||
}
|
||||
|
||||
private void CompileLuts()
|
||||
{
|
||||
int n = gateKinds.Count;
|
||||
lutOffsets = new int[n];
|
||||
lutMasks = new int[n];
|
||||
|
||||
int total = 0;
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
if (gateKinds[i] != GateKind.Lut)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int[]? table = lutTableByGate[i];
|
||||
if (table is null)
|
||||
{
|
||||
throw new InvalidOperationException("LUT gate is missing its truth table.");
|
||||
}
|
||||
|
||||
if (!IsPowerOfTwo(table.Length))
|
||||
{
|
||||
throw new InvalidOperationException("LUT table length must be a power of two.");
|
||||
}
|
||||
|
||||
lutOffsets[i] = total;
|
||||
lutMasks[i] = table.Length - 1;
|
||||
total += table.Length;
|
||||
}
|
||||
|
||||
lutData = new int[total];
|
||||
int cursor = 0;
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
if (gateKinds[i] != GateKind.Lut)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int[] table = lutTableByGate[i]!;
|
||||
Array.Copy(table, 0, lutData, cursor, table.Length);
|
||||
cursor += table.Length;
|
||||
}
|
||||
}
|
||||
|
||||
private Action<int[], int[], int[]> CompileComputeOutputsExpr()
|
||||
{
|
||||
ParameterExpression inputsParam = Expression.Parameter(typeof(int[]), "inputs");
|
||||
ParameterExpression outputsParam = Expression.Parameter(typeof(int[]), "outputs");
|
||||
ParameterExpression sourcesParam = Expression.Parameter(typeof(int[]), "sources");
|
||||
|
||||
ConstantExpression lutDataConst = Expression.Constant(lutData);
|
||||
|
||||
Expression[] block = new Expression[gateKinds.Count];
|
||||
|
||||
for (int i = 0; i < gateKinds.Count; i++)
|
||||
{
|
||||
ConstantExpression idx = Expression.Constant(i);
|
||||
Expression inMask = Expression.ArrayIndex(inputsParam, idx);
|
||||
|
||||
Expression outExpr = gateKinds[i] switch
|
||||
{
|
||||
GateKind.Source => Expression.And(Expression.ArrayIndex(sourcesParam, idx), Expression.Constant(1)),
|
||||
|
||||
GateKind.Not => Expression.Condition(
|
||||
Expression.Equal(Expression.And(inMask, Expression.Constant(1)), Expression.Constant(0)),
|
||||
Expression.Constant(1),
|
||||
Expression.Constant(0)),
|
||||
|
||||
GateKind.And2 => Expression.Condition(
|
||||
Expression.Equal(Expression.And(inMask, Expression.Constant(0b11)), Expression.Constant(0b11)),
|
||||
Expression.Constant(1),
|
||||
Expression.Constant(0)),
|
||||
|
||||
GateKind.Or2 => Expression.Condition(
|
||||
Expression.NotEqual(Expression.And(inMask, Expression.Constant(0b11)), Expression.Constant(0)),
|
||||
Expression.Constant(1),
|
||||
Expression.Constant(0)),
|
||||
|
||||
GateKind.Buffer => Expression.Condition(
|
||||
Expression.NotEqual(Expression.And(inMask, Expression.Constant(1)), Expression.Constant(0)),
|
||||
Expression.Constant(1),
|
||||
Expression.Constant(0)),
|
||||
|
||||
GateKind.Sink => Expression.Condition(
|
||||
Expression.NotEqual(Expression.And(inMask, Expression.Constant(1)), Expression.Constant(0)),
|
||||
Expression.Constant(1),
|
||||
Expression.Constant(0)),
|
||||
|
||||
GateKind.Lut => Expression.ArrayIndex(
|
||||
lutDataConst,
|
||||
Expression.Add(
|
||||
Expression.Constant(lutOffsets[i]),
|
||||
Expression.And(inMask, Expression.Constant(lutMasks[i])))),
|
||||
|
||||
_ => throw new ArgumentOutOfRangeException(),
|
||||
};
|
||||
|
||||
block[i] = Expression.Assign(Expression.ArrayAccess(outputsParam, idx), outExpr);
|
||||
}
|
||||
|
||||
BlockExpression body = Expression.Block(block);
|
||||
return Expression.Lambda<Action<int[], int[], int[]>>(body, inputsParam, outputsParam, sourcesParam).Compile();
|
||||
}
|
||||
|
||||
private static bool IsPowerOfTwo(int value) => value > 0 && (value & (value - 1)) == 0;
|
||||
|
||||
private MacroLut? TryBuildMacroLut(CircuitDefinition definition, int maxSteps)
|
||||
{
|
||||
int inputCount = definition.InputPins.Count;
|
||||
int outputCount = definition.OutputPins.Count;
|
||||
|
||||
if (inputCount < 0 || outputCount <= 0)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
if (inputCount > 30)
|
||||
{
|
||||
throw new InvalidOperationException("Cannot build a LUT for macros with more than 30 inputs (would overflow 32-bit indexing).");
|
||||
}
|
||||
|
||||
int patterns = 1 << inputCount;
|
||||
|
||||
var sim = new ExprCircuitSimulator();
|
||||
foreach ((string macroName, MacroInfo macroInfo) in macroGates)
|
||||
{
|
||||
sim.macroGates[macroName] = macroInfo;
|
||||
}
|
||||
int[] map = CopyDefinitionGatesAndConnections(sim, definition, static (_, kind) => kind);
|
||||
int[] inGates = MapPins(definition.InputPins, map);
|
||||
int[] outGates = MapPins(definition.OutputPins, map);
|
||||
|
||||
int[][] outputTables = new int[outputCount][];
|
||||
for (int o = 0; o < outputCount; o++)
|
||||
{
|
||||
outputTables[o] = new int[patterns];
|
||||
}
|
||||
|
||||
for (int pattern = 0; pattern < patterns; pattern++)
|
||||
{
|
||||
sim.ClearSignals();
|
||||
|
||||
for (int i = 0; i < inputCount; i++)
|
||||
{
|
||||
bool bit = ((pattern >> i) & 1) != 0;
|
||||
sim.SetSource(inGates[i], bit);
|
||||
}
|
||||
|
||||
if (!sim.TryRunUntilStable(maxSteps: maxSteps, out _))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
for (int o = 0; o < outputCount; o++)
|
||||
{
|
||||
outputTables[o][pattern] = sim.GetOutput(outGates[o]) ? 1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
return new MacroLut(inputCount, outputCount, outputTables);
|
||||
}
|
||||
|
||||
private MacroInstance AddMacroGateFromLut(string name, MacroLut lut)
|
||||
{
|
||||
int[] inputs = new int[lut.InputCount];
|
||||
for (int i = 0; i < inputs.Length; i++)
|
||||
{
|
||||
inputs[i] = AddGate(GateKind.Buffer);
|
||||
}
|
||||
|
||||
int[] outputs = new int[lut.OutputCount];
|
||||
for (int o = 0; o < outputs.Length; o++)
|
||||
{
|
||||
int lutGate = AddLutGate(lut.InputCount, lut.OutputTables[o]);
|
||||
for (int i = 0; i < inputs.Length; i++)
|
||||
{
|
||||
ConnectGates(inputs[i], lutGate, toInputBit: i);
|
||||
}
|
||||
|
||||
int sink = AddGate(GateKind.Sink);
|
||||
ConnectGates(lutGate, sink, toInputBit: 0);
|
||||
outputs[o] = sink;
|
||||
}
|
||||
|
||||
return new MacroInstance(name, inputs, outputs);
|
||||
}
|
||||
|
||||
public IDisposable WatchGate(int gateId, Action<int, int> callback)
|
||||
{
|
||||
if (callback is null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(callback));
|
||||
}
|
||||
|
||||
if ((uint)gateId >= (uint)gateKinds.Count)
|
||||
{
|
||||
throw new ArgumentOutOfRangeException(nameof(gateId));
|
||||
}
|
||||
|
||||
int id = nextWatcherId++;
|
||||
var entry = new GateWatcherEntry(id, gateId, callback);
|
||||
gateWatchers.Add(entry);
|
||||
return new GateWatcherSubscription(this, id);
|
||||
}
|
||||
|
||||
private void RemoveWatcher(int id)
|
||||
{
|
||||
gateWatchers.RemoveAll(w => w.Id == id);
|
||||
}
|
||||
|
||||
private void NotifyWatchers()
|
||||
{
|
||||
if (gateWatchers.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
GateWatcherEntry[] snapshot = gateWatchers.ToArray();
|
||||
for (int i = 0; i < snapshot.Length; i++)
|
||||
{
|
||||
GateWatcherEntry entry = snapshot[i];
|
||||
entry.Callback(entry.GateId, outputMasks[entry.GateId]);
|
||||
}
|
||||
}
|
||||
|
||||
private sealed class GateWatcherSubscription : IDisposable
|
||||
{
|
||||
private readonly ExprCircuitSimulator simulator;
|
||||
private readonly int id;
|
||||
private bool disposed;
|
||||
|
||||
public GateWatcherSubscription(ExprCircuitSimulator simulator, int id)
|
||||
{
|
||||
this.simulator = simulator;
|
||||
this.id = id;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
disposed = true;
|
||||
simulator.RemoveWatcher(id);
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryRunUntilStable(int maxSteps, out int steps)
|
||||
{
|
||||
steps = 0;
|
||||
if (maxSteps <= 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
EnsureCompiled();
|
||||
|
||||
while (steps < maxSteps)
|
||||
{
|
||||
steps++;
|
||||
computeOutputs!(inputMasks, outputMasks, sourceStates);
|
||||
bool changed = PropagateAndSwapDetectChange();
|
||||
NotifyWatchers();
|
||||
if (!changed)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static int[] CopyDefinitionGatesAndConnections(
|
||||
ExprCircuitSimulator destination,
|
||||
CircuitDefinition definition,
|
||||
Func<int, GateKind, GateKind> mapKind)
|
||||
{
|
||||
int gateCount = definition.GateKinds.Count;
|
||||
int[] map = new int[gateCount];
|
||||
Array.Fill(map, -1);
|
||||
|
||||
// Expand nested macro instances by mapping their placeholder pin gates directly to the instantiated sub-macro pins.
|
||||
for (int i = 0; i < definition.MacroInstances.Count; i++)
|
||||
{
|
||||
CircuitDefinition.MacroInstanceDef instanceDef = definition.MacroInstances[i];
|
||||
MacroInstance instance = destination.AddMacroGate(instanceDef.Name);
|
||||
|
||||
if (instance.Inputs.Length != instanceDef.Inputs.Length || instance.Outputs.Length != instanceDef.Outputs.Length)
|
||||
{
|
||||
throw new InvalidOperationException($"Macro instance '{instanceDef.Name}' pin counts do not match the referenced macro definition.");
|
||||
}
|
||||
|
||||
for (int p = 0; p < instanceDef.Inputs.Length; p++)
|
||||
{
|
||||
int gateId = instanceDef.Inputs[p];
|
||||
if (map[gateId] != -1) throw new InvalidOperationException("Macro pin gate was mapped more than once.");
|
||||
map[gateId] = instance.Inputs[p];
|
||||
}
|
||||
|
||||
for (int p = 0; p < instanceDef.Outputs.Length; p++)
|
||||
{
|
||||
int gateId = instanceDef.Outputs[p];
|
||||
if (map[gateId] != -1) throw new InvalidOperationException("Macro pin gate was mapped more than once.");
|
||||
map[gateId] = instance.Outputs[p];
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < gateCount; i++)
|
||||
{
|
||||
if (map[i] != -1)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
map[i] = destination.AddGate(mapKind(i, definition.GateKinds[i]));
|
||||
}
|
||||
|
||||
for (int i = 0; i < definition.Connections.Count; i++)
|
||||
{
|
||||
(int from, int to, byte bit) = definition.Connections[i];
|
||||
destination.ConnectGates(map[from], map[to], bit);
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
private static int[] MapPins(IReadOnlyList<int> pins, int[] map)
|
||||
{
|
||||
int[] result = new int[pins.Count];
|
||||
for (int i = 0; i < result.Length; i++)
|
||||
{
|
||||
result[i] = map[pins[i]];
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -1,56 +0,0 @@
|
||||
namespace StoneRed.LogicSimulator.Test;
|
||||
|
||||
internal static class Program
|
||||
{
|
||||
public static void Main()
|
||||
{
|
||||
var sim = new ExprCircuitSimulator();
|
||||
|
||||
var inverter = new CircuitDefinition();
|
||||
int invIn = inverter.AddInputPin(); // Source inside definition
|
||||
int invNot = inverter.AddGate(GateKind.Not);
|
||||
int invOut = inverter.AddOutputPin(); // Sink inside definition
|
||||
inverter.Connect(invIn, invNot, toInputBit: 0);
|
||||
inverter.Connect(invNot, invOut, toInputBit: 0);
|
||||
|
||||
sim.RegisterMacroGate("INV", inverter);
|
||||
sim.ComputeLut("INV");
|
||||
|
||||
var doubleInverter = new CircuitDefinition();
|
||||
int inv2In = doubleInverter.AddInputPin();
|
||||
CircuitDefinition.MacroInstanceDef invA = doubleInverter.AddMacroInstance("INV", inputCount: 1, outputCount: 1);
|
||||
CircuitDefinition.MacroInstanceDef invB = doubleInverter.AddMacroInstance("INV", inputCount: 1, outputCount: 1);
|
||||
int inv2Out = doubleInverter.AddOutputPin();
|
||||
doubleInverter.Connect(inv2In, invA.Inputs[0], toInputBit: 0);
|
||||
doubleInverter.Connect(invA.Outputs[0], invB.Inputs[0], toInputBit: 0);
|
||||
doubleInverter.Connect(invB.Outputs[0], inv2Out, toInputBit: 0);
|
||||
|
||||
sim.RegisterMacroGate("INV2", doubleInverter);
|
||||
sim.ComputeLut("INV2");
|
||||
|
||||
int a = sim.AddGate(GateKind.Source);
|
||||
ExprCircuitSimulator.MacroInstance inv2 = sim.AddMacroGate("INV2");
|
||||
int lamp = sim.AddGate(GateKind.Sink);
|
||||
|
||||
sim.ConnectGates(a, inv2.Inputs[0], toInputBit: 0);
|
||||
sim.ConnectGates(inv2.Outputs[0], lamp, toInputBit: 0);
|
||||
|
||||
int httpSink = sim.AddGate(GateKind.Sink);
|
||||
sim.ConnectGates(inv2.Outputs[0], httpSink, toInputBit: 0);
|
||||
using var httpWatcher = sim.WatchGate(httpSink, (gateId, mask) =>
|
||||
{
|
||||
if ((mask & 1) != 0)
|
||||
{
|
||||
Console.WriteLine($"HTTP gate {gateId} fired at mask={mask:X}");
|
||||
}
|
||||
});
|
||||
|
||||
sim.SetSource(a, value: false);
|
||||
sim.RunUntilStable();
|
||||
Console.WriteLine($"A=0 => Lamp={sim.GetOutput(lamp)} (expected False)");
|
||||
|
||||
sim.SetSource(a, value: true);
|
||||
sim.RunUntilStable();
|
||||
Console.WriteLine($"A=1 => Lamp={sim.GetOutput(lamp)} (expected True)");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,201 @@
|
||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
||||
|
||||
using StoneRed.LogicSimulator.Simulation;
|
||||
|
||||
namespace StoneRed.LogicSimulator.Tests;
|
||||
|
||||
[TestClass]
|
||||
public class CycleAdvancedTests : AdvancedCircuitTestsBase
|
||||
{
|
||||
protected override ICircuitSimulator CreateSimulator()
|
||||
{
|
||||
return new CycleCircuitSimulator();
|
||||
}
|
||||
}
|
||||
|
||||
[TestClass]
|
||||
public class EventAdvancedTests : AdvancedCircuitTestsBase
|
||||
{
|
||||
protected override ICircuitSimulator CreateSimulator()
|
||||
{
|
||||
return new EventCircuitSimulator();
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class AdvancedCircuitTestsBase
|
||||
{
|
||||
protected abstract ICircuitSimulator CreateSimulator();
|
||||
|
||||
[TestMethod]
|
||||
public void TestSRLatch()
|
||||
{
|
||||
// SR Latch using NOR gates
|
||||
// Q = NOR(R, Q')
|
||||
// Q' = NOR(S, Q)
|
||||
ICircuitSimulator sim = CreateSimulator();
|
||||
|
||||
int s = sim.AddGate(GateKind.Source);
|
||||
int r = sim.AddGate(GateKind.Source);
|
||||
|
||||
int orQ = sim.AddGate(GateKind.Or2);
|
||||
int norQ = sim.AddGate(GateKind.Not); // Q
|
||||
|
||||
int orQNot = sim.AddGate(GateKind.Or2);
|
||||
int norQNot = sim.AddGate(GateKind.Not); // Q'
|
||||
|
||||
// Q = NOR(R, Q')
|
||||
sim.ConnectGates(r, orQ, 0);
|
||||
sim.ConnectGates(norQNot, orQ, 1);
|
||||
sim.ConnectGates(orQ, norQ, 0);
|
||||
|
||||
// Q' = NOR(S, Q)
|
||||
sim.ConnectGates(s, orQNot, 0);
|
||||
sim.ConnectGates(norQ, orQNot, 1);
|
||||
sim.ConnectGates(orQNot, norQNot, 0);
|
||||
|
||||
int qSink = sim.AddGate(GateKind.Sink);
|
||||
int qNotSink = sim.AddGate(GateKind.Sink);
|
||||
sim.ConnectGates(norQ, qSink, 0);
|
||||
sim.ConnectGates(norQNot, qNotSink, 0);
|
||||
|
||||
// Reset state (R=1, S=0) -> Q=0, Q'=1
|
||||
sim.SetSource(r, true);
|
||||
sim.SetSource(s, false);
|
||||
_ = sim.RunUntilStable(10000);
|
||||
Assert.IsFalse(sim.GetOutput(qSink), "Q should be 0 after Reset (R=1)");
|
||||
Assert.IsTrue(sim.GetOutput(qNotSink), "Q' should be 1 after Reset (R=1)");
|
||||
|
||||
// Hold (R=0, S=0) -> Q=0
|
||||
sim.SetSource(r, false);
|
||||
_ = sim.RunUntilStable(10000);
|
||||
Assert.IsFalse(sim.GetOutput(qSink), "Q should stay 0");
|
||||
|
||||
// Set state (R=0, S=1) -> Q=1, Q'=0
|
||||
sim.SetSource(s, true);
|
||||
_ = sim.RunUntilStable(10000);
|
||||
Assert.IsTrue(sim.GetOutput(qSink), "Q should be 1 after Set (S=1)");
|
||||
Assert.IsFalse(sim.GetOutput(qNotSink), "Q' should be 0 after Set (S=1)");
|
||||
|
||||
// Hold (R=0, S=0) -> Q=1
|
||||
sim.SetSource(s, false);
|
||||
_ = sim.RunUntilStable(10000);
|
||||
Assert.IsTrue(sim.GetOutput(qSink), "Q should stay 1");
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestFullAdder()
|
||||
{
|
||||
ICircuitSimulator sim = CreateSimulator();
|
||||
|
||||
int a = sim.AddGate(GateKind.Source);
|
||||
int b = sim.AddGate(GateKind.Source);
|
||||
int cin = sim.AddGate(GateKind.Source);
|
||||
|
||||
int[] xorTable = { 0, 1, 1, 0 };
|
||||
int xor1 = sim.AddLutGate(2, xorTable);
|
||||
int xor2 = sim.AddLutGate(2, xorTable);
|
||||
|
||||
int and1 = sim.AddGate(GateKind.And2);
|
||||
int and2 = sim.AddGate(GateKind.And2);
|
||||
int or1 = sim.AddGate(GateKind.Or2);
|
||||
|
||||
sim.ConnectGates(a, xor1, 0);
|
||||
sim.ConnectGates(b, xor1, 1);
|
||||
|
||||
sim.ConnectGates(xor1, xor2, 0);
|
||||
sim.ConnectGates(cin, xor2, 1);
|
||||
|
||||
sim.ConnectGates(a, and1, 0);
|
||||
sim.ConnectGates(b, and1, 1);
|
||||
|
||||
sim.ConnectGates(xor1, and2, 0);
|
||||
sim.ConnectGates(cin, and2, 1);
|
||||
|
||||
sim.ConnectGates(and1, or1, 0);
|
||||
sim.ConnectGates(and2, or1, 1);
|
||||
|
||||
int sumSink = sim.AddGate(GateKind.Sink);
|
||||
int coutSink = sim.AddGate(GateKind.Sink);
|
||||
sim.ConnectGates(xor2, sumSink, 0);
|
||||
sim.ConnectGates(or1, coutSink, 0);
|
||||
|
||||
void Check(bool iA, bool iB, bool iC, bool expectedSum, bool expectedCout)
|
||||
{
|
||||
sim.SetSource(a, iA);
|
||||
sim.SetSource(b, iB);
|
||||
sim.SetSource(cin, iC);
|
||||
_ = sim.RunUntilStable(10000);
|
||||
Assert.AreEqual(expectedSum, sim.GetOutput(sumSink), $"Sum failed for {iA},{iB},{iC}");
|
||||
Assert.AreEqual(expectedCout, sim.GetOutput(coutSink), $"Cout failed for {iA},{iB},{iC}");
|
||||
}
|
||||
|
||||
Check(false, false, false, false, false);
|
||||
Check(true, false, false, true, false);
|
||||
Check(false, true, false, true, false);
|
||||
Check(true, true, false, false, true);
|
||||
Check(false, false, true, true, false);
|
||||
Check(true, false, true, false, true);
|
||||
Check(false, true, true, false, true);
|
||||
Check(true, true, true, true, true);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestDLatch()
|
||||
{
|
||||
ICircuitSimulator sim = CreateSimulator();
|
||||
|
||||
int dSource = sim.AddGate(GateKind.Source);
|
||||
int enSource = sim.AddGate(GateKind.Source);
|
||||
|
||||
int notD = sim.AddGate(GateKind.Not);
|
||||
sim.ConnectGates(dSource, notD, 0);
|
||||
|
||||
int sAnd = sim.AddGate(GateKind.And2);
|
||||
sim.ConnectGates(dSource, sAnd, 0);
|
||||
sim.ConnectGates(enSource, sAnd, 1);
|
||||
|
||||
int rAnd = sim.AddGate(GateKind.And2);
|
||||
sim.ConnectGates(notD, rAnd, 0);
|
||||
sim.ConnectGates(enSource, rAnd, 1);
|
||||
|
||||
int orQ = sim.AddGate(GateKind.Or2);
|
||||
int norQ = sim.AddGate(GateKind.Not);
|
||||
|
||||
int orQNot = sim.AddGate(GateKind.Or2);
|
||||
int norQNot = sim.AddGate(GateKind.Not);
|
||||
|
||||
sim.ConnectGates(rAnd, orQ, 0);
|
||||
sim.ConnectGates(norQNot, orQ, 1);
|
||||
sim.ConnectGates(orQ, norQ, 0);
|
||||
|
||||
sim.ConnectGates(sAnd, orQNot, 0);
|
||||
sim.ConnectGates(norQ, orQNot, 1);
|
||||
sim.ConnectGates(orQNot, norQNot, 0);
|
||||
|
||||
int qSink = sim.AddGate(GateKind.Sink);
|
||||
sim.ConnectGates(norQ, qSink, 0);
|
||||
|
||||
// 1. Transparent mode (EN=1) -> Q follows D
|
||||
sim.SetSource(enSource, true);
|
||||
sim.SetSource(dSource, true);
|
||||
_ = sim.RunUntilStable(10000);
|
||||
Assert.IsTrue(sim.GetOutput(qSink), "Q should be 1 when D=1, EN=1");
|
||||
|
||||
sim.SetSource(dSource, false);
|
||||
_ = sim.RunUntilStable(10000);
|
||||
Assert.IsFalse(sim.GetOutput(qSink), "Q should be 0 when D=0, EN=1");
|
||||
|
||||
// 2. Latch mode (EN=0) -> Q stays same
|
||||
sim.SetSource(dSource, true);
|
||||
sim.SetSource(enSource, true);
|
||||
_ = sim.RunUntilStable(10000);
|
||||
Assert.IsTrue(sim.GetOutput(qSink));
|
||||
|
||||
sim.SetSource(enSource, false); // LATCH
|
||||
_ = sim.RunUntilStable(10000);
|
||||
|
||||
sim.SetSource(dSource, false); // Change D while latched
|
||||
_ = sim.RunUntilStable(10000);
|
||||
Assert.IsTrue(sim.GetOutput(qSink), "Q should stay 1 even if D changes while EN=0");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,157 @@
|
||||
using Microsoft.VisualStudio.TestTools.UnitTesting;
|
||||
|
||||
using StoneRed.LogicSimulator.Simulation;
|
||||
|
||||
namespace StoneRed.LogicSimulator.Tests;
|
||||
|
||||
[TestClass]
|
||||
public class CycleSimulatorTests : SimulatorTestsBase
|
||||
{
|
||||
protected override ICircuitSimulator CreateSimulator()
|
||||
{
|
||||
return new CycleCircuitSimulator();
|
||||
}
|
||||
}
|
||||
|
||||
[TestClass]
|
||||
public class EventSimulatorTests : SimulatorTestsBase
|
||||
{
|
||||
protected override ICircuitSimulator CreateSimulator()
|
||||
{
|
||||
return new EventCircuitSimulator();
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class SimulatorTestsBase
|
||||
{
|
||||
protected abstract ICircuitSimulator CreateSimulator();
|
||||
|
||||
[TestMethod]
|
||||
public void TestAndGate()
|
||||
{
|
||||
ICircuitSimulator sim = CreateSimulator();
|
||||
int s1 = sim.AddGate(GateKind.Source);
|
||||
int s2 = sim.AddGate(GateKind.Source);
|
||||
int and = sim.AddGate(GateKind.And2);
|
||||
int sink = sim.AddGate(GateKind.Sink);
|
||||
sim.ConnectGates(s1, and, 0);
|
||||
sim.ConnectGates(s2, and, 1);
|
||||
sim.ConnectGates(and, sink, 0);
|
||||
|
||||
void Check(bool i1, bool i2, bool expected)
|
||||
{
|
||||
sim.SetSource(s1, i1);
|
||||
sim.SetSource(s2, i2);
|
||||
_ = sim.RunUntilStable();
|
||||
Assert.AreEqual(expected, sim.GetOutput(sink), $"AND2 failed for {i1} & {i2}");
|
||||
}
|
||||
|
||||
sim.Reset();
|
||||
Check(false, false, false);
|
||||
Check(false, true, false);
|
||||
Check(true, false, false);
|
||||
Check(true, true, true);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestOrGate()
|
||||
{
|
||||
ICircuitSimulator sim = CreateSimulator();
|
||||
int s1 = sim.AddGate(GateKind.Source);
|
||||
int s2 = sim.AddGate(GateKind.Source);
|
||||
int or = sim.AddGate(GateKind.Or2);
|
||||
int sink = sim.AddGate(GateKind.Sink);
|
||||
sim.ConnectGates(s1, or, 0);
|
||||
sim.ConnectGates(s2, or, 1);
|
||||
sim.ConnectGates(or, sink, 0);
|
||||
|
||||
void Check(bool i1, bool i2, bool expected)
|
||||
{
|
||||
sim.SetSource(s1, i1);
|
||||
sim.SetSource(s2, i2);
|
||||
_ = sim.RunUntilStable();
|
||||
Assert.AreEqual(expected, sim.GetOutput(sink), $"OR2 failed for {i1} | {i2}");
|
||||
}
|
||||
|
||||
sim.Reset();
|
||||
Check(false, false, false);
|
||||
Check(false, true, true);
|
||||
Check(true, false, true);
|
||||
Check(true, true, true);
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestNotGate()
|
||||
{
|
||||
ICircuitSimulator sim = CreateSimulator();
|
||||
int s1 = sim.AddGate(GateKind.Source);
|
||||
int not = sim.AddGate(GateKind.Not);
|
||||
int sink = sim.AddGate(GateKind.Sink);
|
||||
sim.ConnectGates(s1, not, 0);
|
||||
sim.ConnectGates(not, sink, 0);
|
||||
|
||||
sim.Reset();
|
||||
sim.SetSource(s1, false);
|
||||
_ = sim.RunUntilStable();
|
||||
Assert.IsTrue(sim.GetOutput(sink), "NOT(0) should be 1");
|
||||
|
||||
sim.SetSource(s1, true);
|
||||
_ = sim.RunUntilStable();
|
||||
Assert.IsFalse(sim.GetOutput(sink), "NOT(1) should be 0");
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestLutGate()
|
||||
{
|
||||
ICircuitSimulator sim = CreateSimulator();
|
||||
int s1 = sim.AddGate(GateKind.Source);
|
||||
int s2 = sim.AddGate(GateKind.Source);
|
||||
int s3 = sim.AddGate(GateKind.Source);
|
||||
|
||||
// Majority function (2 or more high)
|
||||
int[] table = { 0, 0, 0, 1, 0, 1, 1, 1 };
|
||||
int lut = sim.AddLutGate(3, table);
|
||||
int sink = sim.AddGate(GateKind.Sink);
|
||||
|
||||
sim.ConnectGates(s1, lut, 0);
|
||||
sim.ConnectGates(s2, lut, 1);
|
||||
sim.ConnectGates(s3, lut, 2);
|
||||
sim.ConnectGates(lut, sink, 0);
|
||||
|
||||
sim.Reset();
|
||||
_ = sim.RunUntilStable();
|
||||
|
||||
sim.SetSource(s1, true); sim.SetSource(s2, true); sim.SetSource(s3, false);
|
||||
_ = sim.RunUntilStable();
|
||||
Assert.IsTrue(sim.GetOutput(sink), "Majority(1,1,0) should be 1");
|
||||
|
||||
sim.SetSource(s1, false); sim.SetSource(s2, true); sim.SetSource(s3, false);
|
||||
_ = sim.RunUntilStable();
|
||||
Assert.IsFalse(sim.GetOutput(sink), "Majority(0,1,0) should be 0");
|
||||
}
|
||||
|
||||
[TestMethod]
|
||||
public void TestMacroCorrectness()
|
||||
{
|
||||
ICircuitSimulator sim = CreateSimulator();
|
||||
CircuitDefinition def = new CircuitDefinition();
|
||||
int inPin = def.AddInputPin();
|
||||
int not = def.AddGate(GateKind.Not);
|
||||
int outPin = def.AddOutputPin();
|
||||
def.Connect(inPin, not, 0);
|
||||
def.Connect(not, outPin, 0);
|
||||
|
||||
sim.RegisterMacroGate("NOT", def);
|
||||
MacroInstance inst = sim.AddMacroGate("NOT");
|
||||
|
||||
int src = sim.AddGate(GateKind.Source);
|
||||
int sink = sim.AddGate(GateKind.Sink);
|
||||
sim.ConnectGates(src, inst.Inputs[0], 0);
|
||||
sim.ConnectGates(inst.Outputs[0], sink, 0);
|
||||
|
||||
sim.Reset();
|
||||
sim.SetSource(src, true);
|
||||
_ = sim.RunUntilStable();
|
||||
Assert.IsFalse(sim.GetOutput(sink), "Macro NOT(1) should be 0");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
|
||||
<PackageReference Include="MSTest.TestAdapter" Version="3.1.1" />
|
||||
<PackageReference Include="MSTest.TestFramework" Version="3.1.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\StoneRed.LogicSimulator.Simulation\StoneRed.LogicSimulator.Simulation.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,13 +1,17 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 18
|
||||
VisualStudioVersion = 18.4.11605.240 stable
|
||||
VisualStudioVersion = 18.4.11605.240
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StoneRed.LogicSimulator", "StoneRed.LogicSimulator\StoneRed.LogicSimulator.csproj", "{7B259CCA-2947-4DF8-8252-7CF75FE39B8E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StoneRed.LogicSimulator.Api", "StoneRed.LogicSimulator.Api\StoneRed.LogicSimulator.Api.csproj", "{CD9C3C4D-4AF1-4A31-BDED-34CB91503B4C}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StoneRed.LogicSimulator.Test", "StoneRed.LogicSimulator.Test\StoneRed.LogicSimulator.Test.csproj", "{996500F0-3CD5-912F-03D5-25011C2BD106}"
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StoneRed.LogicSimulator.Simulation", "StoneRed.LogicSimulator.Simulation\StoneRed.LogicSimulator.Simulation.csproj", "{08D6072E-CEC7-FA4B-00E7-C0C88E8C5A38}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StoneRed.LogicSimulator.Benchmarks", "StoneRed.LogicSimulator.Benchmarks\StoneRed.LogicSimulator.Benchmarks.csproj", "{7F65C796-E597-2D31-BA0C-EE9A672A68EB}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StoneRed.LogicSimulator.Tests", "StoneRed.LogicSimulator.Tests\StoneRed.LogicSimulator.Tests.csproj", "{82A09AEE-FA5E-7E76-29A2-4FB1B78E3CD5}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@@ -23,10 +27,18 @@ Global
|
||||
{CD9C3C4D-4AF1-4A31-BDED-34CB91503B4C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CD9C3C4D-4AF1-4A31-BDED-34CB91503B4C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CD9C3C4D-4AF1-4A31-BDED-34CB91503B4C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{996500F0-3CD5-912F-03D5-25011C2BD106}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{996500F0-3CD5-912F-03D5-25011C2BD106}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{996500F0-3CD5-912F-03D5-25011C2BD106}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{996500F0-3CD5-912F-03D5-25011C2BD106}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{08D6072E-CEC7-FA4B-00E7-C0C88E8C5A38}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{08D6072E-CEC7-FA4B-00E7-C0C88E8C5A38}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{08D6072E-CEC7-FA4B-00E7-C0C88E8C5A38}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{08D6072E-CEC7-FA4B-00E7-C0C88E8C5A38}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{7F65C796-E597-2D31-BA0C-EE9A672A68EB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7F65C796-E597-2D31-BA0C-EE9A672A68EB}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7F65C796-E597-2D31-BA0C-EE9A672A68EB}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7F65C796-E597-2D31-BA0C-EE9A672A68EB}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{82A09AEE-FA5E-7E76-29A2-4FB1B78E3CD5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{82A09AEE-FA5E-7E76-29A2-4FB1B78E3CD5}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{82A09AEE-FA5E-7E76-29A2-4FB1B78E3CD5}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{82A09AEE-FA5E-7E76-29A2-4FB1B78E3CD5}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
Reference in New Issue
Block a user