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https://github.com/Stone-Red-Code/StoneRed.LogicSimulator.git
synced 2026-09-06 16:05:59 +02:00
Change window name and app icons
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@@ -20,6 +20,7 @@ namespace StoneRed.LogicSimulator;
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internal class Srls : Game
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internal class Srls : Game
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{
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{
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public const ushort CurrentSaveVersion = 1;
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private readonly ScreenManager screenManager;
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private readonly ScreenManager screenManager;
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private SrlsWindow? currentSrlsWindow = null;
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private SrlsWindow? currentSrlsWindow = null;
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private SrlsScreen? currentSrlsScreen = null;
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private SrlsScreen? currentSrlsScreen = null;
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@@ -37,8 +38,6 @@ internal class Srls : Game
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public Settings Settings { get; set; }
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public Settings Settings { get; set; }
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public const ushort CurrentSaveVersion = 1;
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public Srls()
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public Srls()
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{
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{
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Content.RootDirectory = "Content";
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Content.RootDirectory = "Content";
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@@ -168,6 +167,8 @@ internal class Srls : Game
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LogicGatesManager = new LogicGatesManager(GraphicsDevice);
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LogicGatesManager = new LogicGatesManager(GraphicsDevice);
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LogicGatesManager.LoadLogicGates();
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LogicGatesManager.LoadLogicGates();
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Window.Title = "Stone_Red Logic Simulator";
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LoadScreen<StartScreen>();
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LoadScreen<StartScreen>();
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base.Initialize();
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base.Initialize();
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@@ -16,8 +16,12 @@
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<None Remove="Icon.bmp" />
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<None Remove="Icon.bmp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Icon.ico" />
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<EmbeddedResource Include="Icon.ico">
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<EmbeddedResource Include="Icon.bmp" />
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<LogicalName>Icon.ico</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Icon.bmp">
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<LogicalName>Icon.bmp</LogicalName>
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</EmbeddedResource>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="FluentResults" Version="3.15.2" />
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<PackageReference Include="FluentResults" Version="3.15.2" />
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