Improve code structure

This commit is contained in:
Stone-Red-Code
2022-02-17 20:16:39 +01:00
parent 7c33291ac3
commit 92820f6e8d
3 changed files with 31 additions and 42 deletions
+16 -20
View File
@@ -1,12 +1,7 @@
using NAudio.Wave;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace AudioVisualizer
@@ -19,8 +14,8 @@ namespace AudioVisualizer
}
private IWaveIn waveIn;
private static int fftLength = 1024; // Has to be powers of two!
private SampleAggregator sampleAggregator = new SampleAggregator(fftLength);
private static readonly int fftLength = 1024; // Has to be powers of two!
private readonly SampleAggregator sampleAggregator = new SampleAggregator(fftLength);
private void MainForm_Load(object sender, EventArgs e)
{
@@ -47,8 +42,6 @@ namespace AudioVisualizer
chart1.Series[0].ChartType = System.Windows.Forms.DataVisualization.Charting.SeriesChartType.Column;
chart1.Series[0]["PointWidth"] = "1";
//Set waveIn to WasapiLoopbackCapture to capture the system Audio
waveIn = new WasapiLoopbackCapture();
@@ -57,16 +50,14 @@ namespace AudioVisualizer
waveIn.StartRecording();
}
void OnDataAvailable(object sender, WaveInEventArgs e)
private void OnDataAvailable(object sender, WaveInEventArgs e)
{
if (this.InvokeRequired)
if (InvokeRequired)
{
this.BeginInvoke(new EventHandler<WaveInEventArgs>(OnDataAvailable), sender, e);
BeginInvoke(new EventHandler<WaveInEventArgs>(OnDataAvailable), sender, e);
}
else
{
byte[] buffer = e.Buffer;
int bytesRecorded = e.BytesRecorded;
int bufferIncrement = waveIn.WaveFormat.BlockAlign;
@@ -79,9 +70,9 @@ namespace AudioVisualizer
}
}
List<double> lastFft = new List<double>();
private List<double> lastFft = new List<double>();
void FftCalculated(object sender, FftEventArgs e)
private void FftCalculated(object sender, FftEventArgs e)
{
List<double> fft = new List<double>();
@@ -114,7 +105,7 @@ namespace AudioVisualizer
int barCount = (int)barCountNumericUpDown.Value;
List<double> scaledFft = new List<double>();
//Calculate voulume of bars
//Calculate volume of bars
if (barCount > 0)
{
int count = fft.Count / barCount;
@@ -136,6 +127,7 @@ namespace AudioVisualizer
}
#region flatten
int flattenValue = (int)flattenValueNumericUpDown.Value;
//flatten the values
@@ -147,8 +139,10 @@ namespace AudioVisualizer
for (int j = 0; j < flattenValue; j++)
{
if (i + j < scaledFft.Count)
{
temp += scaledFft[i + j];
}
}
scaledFft[i] = temp / flattenValue;
}
}
@@ -161,15 +155,17 @@ namespace AudioVisualizer
for (int j = 0; j < flattenValue; j++)
{
if (i - j >= 0)
{
temp += scaledFft[i - j];
}
}
scaledFft[i] = temp / flattenValue;
}
}
#endregion
#endregion flatten
//Clear and add cuurent data to chart1
//Clear and add current data to chart1
lastFft = fft;
chart1.Series[0].Points.Clear();
+2 -5
View File
@@ -1,18 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace AudioVisualizer
{
static class Program
internal static class Program
{
/// <summary>
/// Der Haupteinstiegspunkt für die Anwendung.
/// </summary>
[STAThread]
static void Main()
private static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
+11 -15
View File
@@ -1,10 +1,6 @@
using NAudio.Dsp;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AudioVisualizer
{
@@ -12,16 +8,16 @@ namespace AudioVisualizer
*This class is not created by me(Stone_Red)
*I forgot who mad this class if i find the source of this class i will credit the original creator
*/
class SampleAggregator
internal class SampleAggregator
{
// FFT
public event EventHandler<FftEventArgs> FftCalculated;
public bool PerformFFT { get; set; }
private Complex[] fftBuffer;
private FftEventArgs fftArgs;
private readonly Complex[] fftBuffer;
private readonly FftEventArgs fftArgs;
private int fftPos;
private int fftLength;
private int m;
private readonly int fftLength;
private readonly int m;
public SampleAggregator(int fftLength)
{
@@ -29,13 +25,13 @@ namespace AudioVisualizer
{
throw new ArgumentException("FFT Length must be a power of two");
}
this.m = (int)Math.Log(fftLength, 2.0);
m = (int)Math.Log(fftLength, 2.0);
this.fftLength = fftLength;
this.fftBuffer = new Complex[fftLength];
this.fftArgs = new FftEventArgs(fftBuffer);
fftBuffer = new Complex[fftLength];
fftArgs = new FftEventArgs(fftBuffer);
}
bool IsPowerOfTwo(int x)
private bool IsPowerOfTwo(int x)
{
return (x & (x - 1)) == 0;
}
@@ -61,7 +57,7 @@ namespace AudioVisualizer
{
public FftEventArgs(Complex[] result)
{
this.Result = result;
Result = result;
}
public Complex[] Result { get; private set; }
}