Files
RemSox/Processes/TerminalProcess.cs
T

147 lines
4.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using Cosmos.Kernel.System;
using Cosmos.Kernel.System.Keyboard;
using RemSox.Processing;
using RemSox.UI.GUI.UIEelements;
using RemSox.UI.GUI.Windows;
using RemSox.UI.GUI.CLI;
namespace RemSox.Processes;
public class TerminalProcess : Process
{
private Window? window;
private readonly List<string> history = new();
private string currentInput = "";
private readonly List<Text> textLines = new();
private const int LineHeight = 30;
private Size lastSize = new Size(-1, -1);
public TerminalProcess() : base("Terminal")
{
}
internal override void Run()
{
window = WindowManager.CreateWindow(this, "Terminal", new Point(50, 50), new Size(400, 300));
window.AutoFlush = true;
PrintLine("RemSox GUI Terminal v1.0");
PrintLine("Type 'help' for commands.");
window.OnKeyEvent += HandleKey;
while (!StopRequested)
{
if (window.Size != lastSize)
{
lastSize = window.Size;
UpdateDisplay();
}
System.Threading.Thread.Sleep(50);
}
window.OnKeyEvent -= HandleKey;
WindowManager.CloseWindow(window);
}
private void HandleKey(KeyEvent keyEvent)
{
if (keyEvent.Key == ConsoleKeyEx.Enter)
{
string cmd = currentInput;
PrintLine("> " + cmd);
currentInput = "";
if (!string.IsNullOrWhiteSpace(cmd))
{
if (cmd == "exit")
{
RequestStop();
}
else
{
bool found = CommandManager.TryExecute(cmd, line => PrintLine(line));
if (!found)
{
PrintLine($"\"{cmd}\" is not a command");
}
}
}
UpdateDisplay();
}
else if (keyEvent.Key == ConsoleKeyEx.Backspace)
{
if (currentInput.Length > 0)
{
currentInput = currentInput.Substring(0, currentInput.Length - 1);
UpdateDisplay();
}
}
else if (keyEvent.KeyChar >= 32 && keyEvent.KeyChar <= 126) // Printable chars
{
currentInput += keyEvent.KeyChar;
UpdateDisplay();
}
}
private void PrintLine(string text)
{
history.Add(text);
if (history.Count > 1000)
{
history.RemoveAt(0);
}
UpdateDisplay();
}
private void UpdateDisplay()
{
if (window == null) return;
int availableHeight = window.Size.Height - 24; // 18 for title + 6 margin
int maxLines = availableHeight / LineHeight - 1; // -1 for input line
if (maxLines < 1) maxLines = 1;
// Ensure we have enough Text elements for maxLines + 1 (input line)
while (textLines.Count <= maxLines)
{
var textElement = window.CreateUIElement<Text>(t =>
{
t.Color = Color.LightGreen;
t.Content = "";
});
textLines.Add(textElement);
}
// Calculate starting Y to align everything flush to the bottom margin
int startY = window.Size.Height - ((maxLines + 1) * LineHeight) - 5;
if (startY < 20) startY = 20;
for (int i = 0; i < maxLines; i++)
{
int historyIndex = history.Count - maxLines + i;
string content = "";
if (historyIndex >= 0 && historyIndex < history.Count)
{
content = history[historyIndex];
}
textLines[i].Content = content;
textLines[i].Position = new Point(5, startY + (i * LineHeight));
}
// The last line is the input line
textLines[maxLines].Content = "> " + currentInput + "_";
textLines[maxLines].Position = new Point(5, startY + (maxLines * LineHeight));
// Hide any extra text lines we don't need
for (int i = maxLines + 1; i < textLines.Count; i++)
{
textLines[i].Content = "";
}
}
}