mirror of
https://github.com/Stone-Red-Code/RemSox.git
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81 lines
2.4 KiB
C#
81 lines
2.4 KiB
C#
using System;
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using System.Threading;
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using Cosmos.Kernel.System.Graphics;
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using RemSox.Processing;
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using RemSox.UI.GUI.Rendering;
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using RemSox.UI.GUI.Windows;
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namespace RemSox.Processes;
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public class DesktopProcess : Process
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{
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private static bool isGraphicsInitialized = false;
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public static bool IsRunning { get; private set; } = false;
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public DesktopProcess() : base("Desktop Manager")
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{
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}
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internal override void Run()
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{
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IsRunning = true;
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if (!isGraphicsInitialized)
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{
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WindowManager.AddRenderSource(new CanvasRenderSource());
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isGraphicsInitialized = true;
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}
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// Trigger Canvas initialization
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FullScreenCanvas.GetFullScreenCanvas();
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// Force existing windows to redraw onto the new canvas renderer
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WindowManager.InvalidateAll();
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// Start the terminal process within the desktop environment
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ProcessManager.SpawnProcess<TerminalProcess>();
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// Create a test window for new UI controls
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Window testWindow = WindowManager.CreateWindow(this, "UI Controls Test", new System.Drawing.Point(500, 50), new System.Drawing.Size(200, 180));
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testWindow.CreateUIElement<RemSox.UI.GUI.UIEelements.Controls.Button>(b =>
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{
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b.Position = new System.Drawing.Point(20, 30);
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b.Size = new System.Drawing.Size(100, 30);
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b.Text = "Click Me";
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b.BackgroundColor = System.Drawing.Color.LightBlue;
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});
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testWindow.CreateUIElement<RemSox.UI.GUI.UIEelements.Controls.CheckBox>(c =>
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{
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c.Position = new System.Drawing.Point(20, 80);
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c.Text = "Check Me";
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c.IsChecked = true;
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});
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testWindow.CreateUIElement<RemSox.UI.GUI.UIEelements.Shapes.Line>(l =>
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{
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l.Position = new System.Drawing.Point(20, 130);
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l.EndPosition = new System.Drawing.Point(180, 130);
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l.Color = System.Drawing.Color.Red;
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});
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testWindow.AutoFlush = true;
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testWindow.Flush();
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while (!StopRequested)
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{
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WindowManager.Update();
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// Sleep slightly to yield CPU to the main CLI thread (approx 60 FPS)
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//Thread.Sleep(16);
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}
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IsRunning = false;
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// Cosmos doesn't robustly support switching back to text mode yet.
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// We will stop updating, but the screen will remain in graphics mode.
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}
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}
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