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Replace string element render types with RenderCommandType enum, decompose UI elements (Button, CheckBox, chrome) into drawing primitives via ToPrimitives(), emit per-element commands on flush, and move composite into IRenderSource.
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@@ -3,4 +3,5 @@ namespace RemSox.UI.GUI.Rendering;
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public interface IRenderSource
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{
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void Render(IEnumerable<RenderCommand> commands);
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void Composite();
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}
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