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https://github.com/Stone-Red-Code/RemSox.git
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Reorganize project structure
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@@ -0,0 +1,143 @@
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using RemSox.Shared.UI;
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using RemSox.Shared.UI.GUI.Rendering;
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using System.Drawing;
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namespace RemSox.Kernel.UI.GUI.UIEelements.Controls;
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public class Slider() : Control("Slider")
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{
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public event EventHandler? OnValueChanged;
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public int MinValue
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{
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get;
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set => SetProperty(nameof(MinValue), ref field, value);
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}
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public int MaxValue
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{
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get;
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set => SetProperty(nameof(MaxValue), ref field, value);
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} = 100;
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public int Value
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{
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get;
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set
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{
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int clamped = Math.Clamp(value, MinValue, MaxValue);
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SetProperty(nameof(Value), ref field, clamped);
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if (Value == clamped)
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{
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OnValueChanged?.Invoke(this, EventArgs.Empty);
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}
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}
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}
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public Color ThumbColor
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{
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get;
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set => SetProperty(nameof(ThumbColor), ref field, value);
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} = Color.LightGray;
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public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
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{
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int trackHeight = 4;
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int trackY = Position.Y + (Size.Height / 2) - (trackHeight / 2);
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// Track background
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yield return new RenderCommand
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{
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WindowId = windowId,
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ElementId = PrimitiveId(0),
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Type = RenderCommandType.DrawFilledRect,
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Position = new Point(Position.X, trackY),
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Properties = new Dictionary<string, object?>
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{
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["Color"] = Color.DimGray,
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["Size"] = new Size(Size.Width, trackHeight),
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}
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};
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// Filled portion
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int range = MaxValue - MinValue;
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int fillWidth = range > 0 ? Size.Width * (Value - MinValue) / range : 0;
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if (fillWidth > 0)
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{
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yield return new RenderCommand
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{
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WindowId = windowId,
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ElementId = PrimitiveId(1),
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Type = RenderCommandType.DrawFilledRect,
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Position = new Point(Position.X, trackY),
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Properties = new Dictionary<string, object?>
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{
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["Color"] = BackgroundColor,
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["Size"] = new Size(fillWidth, trackHeight),
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}
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};
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}
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// Thumb (centered at the fill edge)
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int thumbSize = Size.Height;
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int thumbX = fillWidth - (thumbSize / 2);
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int thumbY = Position.Y;
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yield return new RenderCommand
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{
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WindowId = windowId,
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ElementId = PrimitiveId(2),
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Type = RenderCommandType.DrawFilledCircle,
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Position = new Point(Position.X + thumbX, thumbY),
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Properties = new Dictionary<string, object?>
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{
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["Color"] = ThumbColor,
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["Radius"] = thumbSize / 2,
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}
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};
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// Thumb border
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yield return new RenderCommand
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{
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WindowId = windowId,
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ElementId = PrimitiveId(3),
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Type = RenderCommandType.DrawCircle,
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Position = new Point(Position.X + thumbX, thumbY),
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Properties = new Dictionary<string, object?>
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{
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["Color"] = Color.DarkGray,
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["Radius"] = thumbSize / 2,
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}
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};
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}
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private bool isDragging;
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public override void HandleMouseEvent(MouseEvent mouseEvent)
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{
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if (mouseEvent.Type == MouseEventType.ButtonDown && mouseEvent.Button == MouseButton.Left)
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{
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isDragging = true;
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SetValueFromX(mouseEvent.X);
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}
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else if (mouseEvent.Type == MouseEventType.Move && isDragging)
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{
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SetValueFromX(mouseEvent.X);
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}
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else if (mouseEvent.Type == MouseEventType.ButtonUp && mouseEvent.Button == MouseButton.Left)
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{
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isDragging = false;
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}
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}
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private void SetValueFromX(int windowX)
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{
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int localX = windowX - Position.X;
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int range = MaxValue - MinValue;
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Value = range > 0
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? MinValue + (localX * range / Size.Width)
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: MinValue;
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}
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}
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