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Reorganize project structure
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@@ -0,0 +1,95 @@
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using RemSox.Shared.UI;
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using RemSox.Shared.UI.GUI.Rendering;
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using System.Drawing;
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namespace RemSox.Kernel.UI.GUI.UIEelements.Controls;
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public class Button() : Control("Button")
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{
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public event EventHandler? OnClick;
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public string Text
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{
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get;
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set => SetProperty(nameof(Text), ref field, value);
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} = string.Empty;
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public Color TextColor
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{
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get;
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set => SetProperty(nameof(TextColor), ref field, value);
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} = Color.Black;
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public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
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{
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// Background fill
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yield return new RenderCommand
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{
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WindowId = windowId,
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ElementId = PrimitiveId(0),
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Type = RenderCommandType.DrawFilledRect,
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Position = Position,
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Properties = new Dictionary<string, object?>
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{
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["Color"] = BackgroundColor,
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["Size"] = Size,
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}
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};
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// Border
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yield return new RenderCommand
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{
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WindowId = windowId,
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ElementId = PrimitiveId(1),
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Type = RenderCommandType.DrawRectBorder,
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Position = Position,
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Properties = new Dictionary<string, object?>
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{
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["Color"] = Color.DarkGray,
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["Size"] = Size,
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}
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};
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// Text (centered, falls back to left-aligned if too wide)
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if (!string.IsNullOrEmpty(Text))
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{
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int fontSize = Size.Height - 8;
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int charWidth = 8 * fontSize / 14;
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int maxChars = Size.Width / charWidth;
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string display = Text;
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if (display.Length > maxChars && maxChars > 0)
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{
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display = Text[..maxChars];
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}
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int textWidth = display.Length * charWidth;
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int tx = textWidth >= Size.Width
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? Position.X
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: Position.X + ((Size.Width - textWidth) / 2);
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int ty = Position.Y + (Size.Height / 2) - 8;
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yield return new RenderCommand
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{
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WindowId = windowId,
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ElementId = PrimitiveId(2),
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Type = RenderCommandType.DrawText,
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Position = new Point(tx, ty),
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Properties = new Dictionary<string, object?>
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{
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["Color"] = TextColor,
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["Content"] = Text,
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["FontSize"] = Size.Height - 8,
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["MaxWidth"] = Size.Width,
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}
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};
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}
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}
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public override void HandleMouseEvent(MouseEvent mouseEvent)
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{
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if (mouseEvent.Type == MouseEventType.ButtonDown && mouseEvent.Button == MouseButton.Left)
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{
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OnClick?.Invoke(this, EventArgs.Empty);
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}
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}
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}
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