Reorganize project structure

This commit is contained in:
Stone_Red
2026-06-19 00:56:46 +02:00
parent 6f58eefb66
commit 95d88f1a8d
84 changed files with 267 additions and 186 deletions
+71
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namespace RemSox.Kernel.UI.CLI;
public static class CommandManager
{
private static readonly Dictionary<string, ICommand> commands = new(StringComparer.OrdinalIgnoreCase);
private static readonly List<string> commandHistory = [];
public static void RegisterCommand(ICommand command)
{
commands[command.Name] = command;
}
public static void RegisterCommands(IEnumerable<ICommand> commandsToRegister)
{
foreach (ICommand command in commandsToRegister)
{
RegisterCommand(command);
}
}
public static IEnumerable<ICommand> GetCommands()
{
return commands.Values.OrderBy(command => command.Name);
}
public static IList<string> GetCommandHistory()
{
return commandHistory;
}
public static async Task<bool> TryExecuteAsync(string input, Action<string> printLine, CancellationToken cancellationToken = default)
{
string trimmedInput = input.Trim();
if (trimmedInput.Length == 0)
{
return false;
}
if (commandHistory.Count == 0 || commandHistory[^1] != trimmedInput)
{
commandHistory.Add(trimmedInput);
}
foreach (KeyValuePair<string, ICommand> entry in commands.OrderByDescending(entry => entry.Key.Length))
{
string commandName = entry.Key;
if (!trimmedInput.Equals(commandName, StringComparison.OrdinalIgnoreCase) &&
!trimmedInput.StartsWith(commandName + " ", StringComparison.OrdinalIgnoreCase))
{
continue;
}
string? arguments = null;
if (trimmedInput.Length > commandName.Length)
{
arguments = trimmedInput[commandName.Length..].TrimStart();
}
CancellationTokenRegistration unused = cancellationToken.Register(async () => await entry.Value.StopAsync());
await entry.Value.ExecuteAsync(arguments, printLine);
return true;
}
return false;
}
}
@@ -0,0 +1,14 @@
namespace RemSox.Kernel.UI.CLI.Commands;
public sealed class ClearCommand : ICommand
{
public string Name => "clear";
public string Description => "Clear the screen";
public Task ExecuteAsync(string? arguments, Action<string> printLine)
{
Console.Clear();
return Task.CompletedTask;
}
}
@@ -0,0 +1,15 @@
namespace RemSox.Kernel.UI.CLI.Commands;
public sealed class ShutdownCommand : ICommand
{
public string Name => "shutdown";
public string Description => "Shutdown the system";
public Task ExecuteAsync(string? arguments, Action<string> printLine)
{
printLine("Shutting down system...");
Sys.Power.Shutdown();
return Task.CompletedTask;
}
}
@@ -0,0 +1,20 @@
namespace RemSox.Kernel.UI.CLI.Commands;
public sealed class HelpCommand : ICommand
{
public string Name => "help";
public string Description => "Show this help message";
public Task ExecuteAsync(string? arguments, Action<string> printLine)
{
printLine("Available commands:");
foreach (ICommand command in CommandManager.GetCommands())
{
printLine($" {command.Name,-12} - {command.Description}");
}
return Task.CompletedTask;
}
}
@@ -0,0 +1,83 @@
using RemSox.Kernel.Processes;
using RemSox.Kernel.Processing;
namespace RemSox.Kernel.UI.CLI.Commands;
public sealed class SpawnProcessCommand : ICommand
{
public string Name => "spawn";
public string Description => "Spawn a new process";
public Task ExecuteAsync(string? arguments, Action<string> printLine)
{
arguments = arguments?.Trim();
int? processId = arguments switch
{
"test" => ProcessManager.SpawnProcess<TestProcess>(),
"terminal" => ProcessManager.SpawnProcess<TerminalProcess>(),
_ => null
};
if (processId is not null)
{
printLine($"Spawned process with ID {processId}");
}
else
{
printLine("Usage: spawn <process-name>");
printLine("Available processes: test, terminal");
}
return Task.CompletedTask;
}
}
public sealed class ListProcessesCommand : ICommand
{
public string Name => "ps";
public string Description => "List running processes";
public Task ExecuteAsync(string? arguments, Action<string> printLine)
{
IEnumerable<Process> processes = ProcessManager.GetAllProcesses();
printLine("Running processes:");
foreach (Process process in processes)
{
printLine($" ID: {process.Id}, Name: {process.Name}");
}
return Task.CompletedTask;
}
}
public sealed class StopProcessCommand : ICommand
{
public string Name => "stop";
public string Description => "Stop a process by ID";
public Task ExecuteAsync(string? arguments, Action<string> printLine)
{
string? idText = arguments;
if (string.IsNullOrWhiteSpace(idText))
{
printLine("Usage: stop <process-id>");
return Task.CompletedTask;
}
if (int.TryParse(idText, out int processId))
{
ProcessManager.StopProcess(processId);
printLine($"Stopped process with ID {processId}");
return Task.CompletedTask;
}
printLine("Invalid process ID");
return Task.CompletedTask;
}
}
@@ -0,0 +1,15 @@
namespace RemSox.Kernel.UI.CLI.Commands;
public class RebootCommand : ICommand
{
public string Name => "reboot";
public string Description => "Reboot the system";
public Task ExecuteAsync(string? arguments, Action<string> printLine)
{
printLine("Rebooting system...");
Sys.Power.Reboot();
return Task.CompletedTask;
}
}
@@ -0,0 +1,24 @@
using RemSox.Kernel.Processes;
using RemSox.Kernel.Processing;
namespace RemSox.Kernel.UI.CLI.Commands;
public class StartGuiCommand : ICommand
{
public string Name => "start-gui";
public string Description => "Starts the Graphical User Interface (Desktop Process)";
public Task ExecuteAsync(string? arguments, Action<string> printLine)
{
printLine("Starting Desktop Process...");
if (ProcessManager.IsProcessRunning<DesktopProcess>())
{
printLine("Desktop Process is already running.");
return Task.CompletedTask;
}
_ = ProcessManager.SpawnProcess<DesktopProcess>();
return Task.CompletedTask;
}
}
@@ -0,0 +1,29 @@
using RemSox.Kernel.Processes;
using RemSox.Kernel.Processing;
namespace RemSox.Kernel.UI.CLI.Commands;
public class StartRemoteDesktopCommand : ICommand
{
public string Name => "rdp-start";
public string Description => "Starts the remote desktop server on the specified port (rdp-start <port>)";
public Task ExecuteAsync(string? arguments, Action<string> printLine)
{
if (string.IsNullOrWhiteSpace(arguments) || !int.TryParse(arguments.Trim(), out int port) || port <= 0 || port > 65535)
{
printLine("Usage: rdp-start <port> (1-65535)");
return Task.CompletedTask;
}
if (ProcessManager.IsProcessRunning<RemoteDesktopProcess>())
{
printLine("Remote desktop server is already running.");
return Task.CompletedTask;
}
_ = ProcessManager.SpawnProcess<RemoteDesktopProcess>([port.ToString()]);
printLine($"Remote desktop server started on port {port}.");
return Task.CompletedTask;
}
}
@@ -0,0 +1,26 @@
using RemSox.Kernel.Processes;
using RemSox.Kernel.Processing;
namespace RemSox.Kernel.UI.CLI.Commands;
public class StopGuiCommand : ICommand
{
public string Name => "stop-gui";
public string Description => "Stops the Graphical User Interface (Desktop Process)";
public async Task ExecuteAsync(string? arguments, Action<string> printLine)
{
printLine("Stopping Desktop Process...");
if (!ProcessManager.IsProcessRunning<DesktopProcess>())
{
printLine("Desktop Process is not running.");
return;
}
foreach (Process process in ProcessManager.GetProcessesOfType<DesktopProcess>())
{
await ProcessManager.StopProcessAndWaitAsync(process.Id);
}
}
}
@@ -0,0 +1,26 @@
using RemSox.Kernel.Processes;
using RemSox.Kernel.Processing;
namespace RemSox.Kernel.UI.CLI.Commands;
public class StopRemoteDesktopCommand : ICommand
{
public string Name => "rdp-stop";
public string Description => "Stops the remote desktop server";
public async Task ExecuteAsync(string? arguments, Action<string> printLine)
{
if (!ProcessManager.IsProcessRunning<RemoteDesktopProcess>())
{
printLine("Remote desktop server is not running.");
return;
}
foreach (RemoteDesktopProcess process in ProcessManager.GetProcessesOfType<RemoteDesktopProcess>())
{
await ProcessManager.StopProcessAndWaitAsync(process.Id);
}
printLine("Remote desktop server stopped.");
}
}
@@ -0,0 +1,40 @@
using RemSox.Kernel.Logging;
using RemSox.Kernel.Processing;
namespace RemSox.Kernel.UI.CLI.Commands;
public class ViewProcessLogs : ICommand
{
public string Name => "logs";
public string Description => "View logs for a process";
public Task ExecuteAsync(string? arguments, Action<string> printLine)
{
if (int.TryParse(arguments, out int processId))
{
IEnumerable<LogEntry> logs = ProcessManager.GetProcessLogs(processId);
PrintLogs(logs, printLine);
}
else
{
IEnumerable<LogEntry> logs = ProcessManager.GetLogs();
PrintLogs(logs, printLine);
}
return Task.CompletedTask;
}
private static void PrintLogs(IEnumerable<LogEntry> logs, Action<string> printLine)
{
if (!logs.Any())
{
printLine("No logs found!");
return;
}
foreach (LogEntry log in logs)
{
printLine($"[{log.Timestamp:HH:mm:ss}] [{log.Severity}] {log.Message}");
}
}
}
@@ -0,0 +1,24 @@
using RemSox.Kernel.Processing;
namespace RemSox.Kernel.UI.CLI.Commands;
public class YesNtCommand : ICommand
{
public string Name => "yesnt";
public string Description => "Start the YesNt interpreter";
private int processId;
public async Task ExecuteAsync(string? arguments, Action<string> printLine)
{
processId = ProcessManager.SpawnProcess<Processes.YesNtInterpreterProcess>(arguments?.Split(',') ?? []);
await ProcessManager.WaitForProcessExitAsync(processId);
}
public Task StopAsync()
{
ProcessManager.StopProcess(processId);
return Task.CompletedTask;
}
}
+31
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namespace RemSox.Kernel.UI.CLI;
/// <summary>
/// Defines a command executable via the CLI or GUI terminal.
/// </summary>
public interface ICommand
{
/// <summary>
/// Gets the name of the command used to invoke it.
/// </summary>
string Name { get; }
/// <summary>
/// Gets a brief description of the command's functionality.
/// </summary>
string Description { get; }
/// <summary>
/// Executes the command.
/// </summary>
/// <param name="arguments">The arguments provided to the command.</param>
/// <param name="printLine">A delegate to stream output lines to the current console or terminal.</param>
Task ExecuteAsync(string? arguments, Action<string> printLine);
/// <summary>
/// Interrupts the command if it's currently running. This is called when the user presses Ctrl+C in the CLI.
/// </summary>
Task StopAsync()
{
return Task.CompletedTask;
}
}
+70
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using RemSox.Kernel.UI.GUI.UIEelements;
using RemSox.Kernel.UI.GUI.Windows;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.Layout;
public sealed class GridLayout
{
private readonly Window window;
private readonly int originX;
private readonly int originY;
private readonly int[] colWidths;
private readonly int[] rowHeights;
private readonly int spacing;
public GridLayout(Window window, int x, int y, int[] colWidths, int[] rowHeights, int spacing = 0)
{
this.window = window;
originX = x;
originY = y;
this.colWidths = colWidths;
this.rowHeights = rowHeights;
this.spacing = spacing;
}
public T Add<T>(int col, int row, Action<T>? options = null) where T : UIElement, new()
{
bool wasAutoFlush = window.AutoFlush;
window.AutoFlush = false;
T element = window.CreateUIElement<T>(options);
PositionElement(element, col, row);
if (wasAutoFlush)
{
window.AutoFlush = true;
window.Flush();
}
else
{
window.AutoFlush = false;
}
return element;
}
private void PositionElement(UIElement element, int col, int row)
{
int cellX = CellOrigin(colWidths, col);
int cellY = CellOrigin(rowHeights, row);
element.Position = new Point(originX + cellX, originY + cellY);
if (element is Control control)
{
control.Size = new Size(colWidths[col], rowHeights[row]);
}
}
private int CellOrigin(int[] sizes, int index)
{
int offset = 0;
for (int i = 0; i < index; i++)
{
offset += sizes[i] + spacing;
}
return offset;
}
}
@@ -0,0 +1,16 @@
using RemSox.Kernel.UI.GUI.Windows;
namespace RemSox.Kernel.UI.GUI.Layout;
public static class LayoutExtensions
{
public static StackLayout CreateStackLayout(this Window window, int x, int y, int spacing = 0, StackOrientation orientation = StackOrientation.Vertical)
{
return new StackLayout(window, x, y, spacing, orientation);
}
public static GridLayout CreateGridLayout(this Window window, int x, int y, int[] colWidths, int[] rowHeights, int spacing = 0)
{
return new GridLayout(window, x, y, colWidths, rowHeights, spacing);
}
}
@@ -0,0 +1,82 @@
using RemSox.Kernel.UI.GUI.UIEelements;
using RemSox.Kernel.UI.GUI.Windows;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.Layout;
public enum StackOrientation
{
Vertical,
Horizontal,
}
public sealed class StackLayout
{
private readonly Window window;
private int nextX;
private int nextY;
private readonly int spacing;
private readonly StackOrientation orientation;
public int? UniformWidth { get; set; }
public int? UniformHeight { get; set; }
public StackLayout(Window window, int x, int y, int spacing = 0, StackOrientation orientation = StackOrientation.Vertical)
{
this.window = window;
nextX = x;
nextY = y;
this.spacing = spacing;
this.orientation = orientation;
}
public T Add<T>(Action<T>? options = null) where T : UIElement, new()
{
bool wasAutoFlush = window.AutoFlush;
window.AutoFlush = false;
T element = window.CreateUIElement<T>(options);
PositionElement(element);
if (wasAutoFlush)
{
window.AutoFlush = true;
window.Flush();
}
else
{
window.AutoFlush = false;
}
return element;
}
private void PositionElement(UIElement element)
{
element.Position = new Point(nextX, nextY);
if (element is Control control)
{
if (UniformWidth.HasValue)
{
control.Size = new Size(UniformWidth.Value, control.Size.Height);
}
if (UniformHeight.HasValue)
{
control.Size = new Size(control.Size.Width, UniformHeight.Value);
}
}
if (orientation == StackOrientation.Vertical)
{
int h = element is Control c ? c.Size.Height : 0;
nextY += h + spacing;
}
else
{
int w = element is Control c ? c.Size.Width : 0;
nextX += w + spacing;
}
}
}
@@ -0,0 +1,335 @@
using RemSox.Shared.UI.GUI.Rendering;
using Cosmos.Kernel.System.Graphics;
using Cosmos.Kernel.System.Graphics.Fonts;
using RemSox.Kernel.UI.GUI.UIEelements;
using RemSox.Kernel.Utils;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.Rendering;
public sealed class CanvasRenderSource : IRenderSource
{
private readonly Dictionary<int, Canvas> windowCanvases = [];
private readonly Dictionary<int, Point> windowPositions = [];
private readonly Dictionary<int, int> windowZIndices = [];
// Sorted list keeps windows in Z-order without re-sorting.
// Key = (zIndex << 32 | windowId) so equal Z stays insertion-stable.
private readonly SortedList<long, int> zOrderedWindows = [];
// Accumulated drawing primitives per window (in draw order).
private readonly Dictionary<int, List<(int ElementId, RenderCommand Command)>> windowPrimitives = [];
private readonly HashSet<int> dirtyWindows = [];
private bool isPositionDirty = true;
private Point lastPointerPosition = new(-1, -1);
private Point cursorPosition;
private int screenWidth, screenHeight;
private readonly Lock renderLock = new();
public void Render(IEnumerable<RenderCommand> commands)
{
lock (renderLock)
{
foreach (RenderCommand command in commands)
{
switch (command.Type)
{
case RenderCommandType.CreateWindow:
CreateOrUpdateWindow(command);
break;
case RenderCommandType.DestroyWindow:
RemoveWindow(command.WindowId);
break;
case RenderCommandType.MoveWindow:
if (windowCanvases.ContainsKey(command.WindowId))
{
windowPositions[command.WindowId] = command.Position;
isPositionDirty = true;
}
break;
case RenderCommandType.RemovePrimitives:
RemovePrimitives(command.WindowId, command.ElementId);
break;
case RenderCommandType.SetCursor:
cursorPosition = command.Position;
isPositionDirty = true;
break;
case RenderCommandType.ScreenInfo:
screenWidth = Get(command.Properties, "Width", 640);
screenHeight = Get(command.Properties, "Height", 480);
isPositionDirty = true;
break;
default:
if (windowCanvases.ContainsKey(command.WindowId))
{
UpsertPrimitive(command);
}
break;
}
}
}
}
public void Composite()
{
Canvas screenCanvas = FullScreenCanvas.GetFullScreenCanvas();
Point pointerPosition = cursorPosition;
lock (renderLock)
{
bool pointerMoved = pointerPosition != lastPointerPosition;
bool hasDirty = dirtyWindows.Count > 0;
if (!hasDirty && !isPositionDirty && !pointerMoved)
{
return;
}
// Redraw dirty windows from accumulated primitives
if (hasDirty)
{
foreach (int winId in dirtyWindows)
{
if (!windowCanvases.TryGetValue(winId, out Canvas? canvas))
{
continue;
}
canvas.Clear(Color.Black);
if (windowPrimitives.TryGetValue(winId, out List<(int ElementId, RenderCommand Command)>? primitives))
{
foreach ((int _, RenderCommand? cmd) in primitives)
{
DrawPrimitive(canvas, cmd);
}
}
}
dirtyWindows.Clear();
}
// Draw desktop background
int w = (int)screenCanvas.Mode.Width;
int h = (int)screenCanvas.Mode.Height;
screenCanvas.Clear(Color.FromArgb(45, 45, 48));
// Subtle horizontal gradient effect (4 bands)
Color[] bands = [
Color.FromArgb(30, 30, 35),
Color.FromArgb(45, 45, 48),
Color.FromArgb(60, 60, 65),
Color.FromArgb(45, 45, 48),
];
int bandH = h / bands.Length;
for (int i = 0; i < bands.Length; i++)
{
screenCanvas.DrawFilledRectangle(bands[i], 0, i * bandH, w, bandH + 1);
}
// Composite all windows to screen
foreach (int windowId in zOrderedWindows.Values)
{
if (windowPositions.TryGetValue(windowId, out Point pos) &&
windowCanvases.TryGetValue(windowId, out Canvas? wc))
{
screenCanvas.DrawCanvas(wc, pos.X, pos.Y);
}
}
screenCanvas.DrawFilledCircle(Color.White, pointerPosition.X, pointerPosition.Y, 5);
screenCanvas.Display();
lastPointerPosition = pointerPosition;
isPositionDirty = false;
}
}
// --- Accumulated state management ---
private void CreateOrUpdateWindow(RenderCommand cmd)
{
int id = cmd.WindowId;
Size size = Get(cmd.Properties, "Size", new Size(160, 120));
int zIndex = Get(cmd.Properties, "ZIndex", 0);
if (!windowCanvases.TryGetValue(id, out Canvas? existing) ||
existing.Mode.Width != size.Width ||
existing.Mode.Height != size.Height)
{
windowCanvases[id] = new Canvas(size.Width, size.Height);
}
windowPositions[id] = cmd.Position;
if (windowZIndices.TryGetValue(id, out int oldZ))
{
_ = zOrderedWindows.Remove(ZKey(oldZ, id));
}
windowZIndices[id] = zIndex;
zOrderedWindows[ZKey(zIndex, id)] = id;
if (!windowPrimitives.ContainsKey(id))
{
windowPrimitives[id] = [];
}
_ = dirtyWindows.Add(id);
isPositionDirty = true;
}
private void RemoveWindow(int windowId)
{
_ = windowCanvases.Remove(windowId);
_ = windowPositions.Remove(windowId);
_ = windowPrimitives.Remove(windowId);
if (windowZIndices.TryGetValue(windowId, out int z))
{
_ = zOrderedWindows.Remove(ZKey(z, windowId));
_ = windowZIndices.Remove(windowId);
}
isPositionDirty = true;
}
private void UpsertPrimitive(RenderCommand cmd)
{
if (!windowPrimitives.TryGetValue(cmd.WindowId, out List<(int ElementId, RenderCommand Command)>? list))
{
list = [];
windowPrimitives[cmd.WindowId] = list;
}
int idx = list.FindIndex(p => p.ElementId == cmd.ElementId);
if (idx >= 0)
{
list[idx] = (cmd.ElementId, cmd);
}
else
{
list.Add((cmd.ElementId, cmd));
}
_ = dirtyWindows.Add(cmd.WindowId);
}
private void RemovePrimitives(int windowId, int baseElementId)
{
if (!windowPrimitives.TryGetValue(windowId, out List<(int ElementId, RenderCommand Command)>? list))
{
return;
}
_ = list.RemoveAll(p => p.ElementId >= 0
? (p.ElementId >> UIElement.PrimitiveIdShift) == baseElementId
: p.ElementId == baseElementId);
_ = dirtyWindows.Add(windowId);
}
// --- Primitive drawing ---
private static void DrawPrimitive(Canvas canvas, RenderCommand cmd)
{
switch (cmd.Type)
{
case RenderCommandType.DrawFilledRect:
DrawFilledRect(canvas, cmd);
break;
case RenderCommandType.DrawRectBorder:
DrawRectBorder(canvas, cmd);
break;
case RenderCommandType.DrawFilledCircle:
DrawFilledCircle(canvas, cmd);
break;
case RenderCommandType.DrawCircle:
DrawCircle(canvas, cmd);
break;
case RenderCommandType.DrawPoint:
DrawPoint(canvas, cmd);
break;
case RenderCommandType.DrawText:
DrawText(canvas, cmd);
break;
case RenderCommandType.DrawLine:
DrawLine(canvas, cmd);
break;
}
}
// Builds a stable sort key from Z-index and window ID.
private static long ZKey(int z, int id)
{
return ((long)z << 32) | (uint)id;
}
private static T Get<T>(IReadOnlyDictionary<string, object?> props, string key, T fallback)
{
return props.TryGetValue(key, out object? raw) && raw is T value ? value : fallback;
}
private static void DrawFilledRect(Canvas canvas, RenderCommand cmd)
{
Color color = Get(cmd.Properties, "Color", Color.White);
Size size = Get(cmd.Properties, "Size", new Size(10, 10));
canvas.DrawFilledRectangle(color, cmd.Position.X, cmd.Position.Y, size.Width, size.Height);
}
private static void DrawRectBorder(Canvas canvas, RenderCommand cmd)
{
Color color = Get(cmd.Properties, "Color", Color.White);
Size size = Get(cmd.Properties, "Size", new Size(10, 10));
canvas.DrawRectangle(color, cmd.Position.X, cmd.Position.Y, size.Width, size.Height);
}
private static void DrawFilledCircle(Canvas canvas, RenderCommand cmd)
{
Color color = Get(cmd.Properties, "Color", Color.White);
int radius = Get(cmd.Properties, "Radius", 10);
canvas.DrawFilledCircle(color, cmd.Position.X + radius, cmd.Position.Y + radius, radius);
}
private static void DrawCircle(Canvas canvas, RenderCommand cmd)
{
Color color = Get(cmd.Properties, "Color", Color.White);
int radius = Get(cmd.Properties, "Radius", 10);
canvas.DrawCircle(color, cmd.Position.X + radius, cmd.Position.Y + radius, radius);
}
private static void DrawPoint(Canvas canvas, RenderCommand cmd)
{
Color color = Get(cmd.Properties, "Color", Color.White);
canvas.DrawPoint(color, cmd.Position.X, cmd.Position.Y);
}
private static void DrawText(Canvas canvas, RenderCommand cmd)
{
Color color = Get(cmd.Properties, "Color", Color.White);
string content = Get(cmd.Properties, "Content", string.Empty);
int fontSize = Get(cmd.Properties, "FontSize", 12);
int maxWidth = Get(cmd.Properties, "MaxWidth", int.MaxValue);
if (!string.IsNullOrEmpty(content))
{
canvas.DrawStringHeight(content, PCScreenFont.DefaultFont, color, cmd.Position.X, cmd.Position.Y, fontSize, maxWidth);
}
}
private static void DrawLine(Canvas canvas, RenderCommand cmd)
{
Color color = Get(cmd.Properties, "Color", Color.White);
Point end = Get(cmd.Properties, "EndPosition", cmd.Position);
canvas.DrawLine(color, cmd.Position.X, cmd.Position.Y, end.X, end.Y);
}
}
@@ -0,0 +1,22 @@
using RemSox.Shared.UI.GUI.Rendering;
using RemSox.Shared.Networking;
namespace RemSox.Kernel.UI.GUI.Rendering;
public sealed class NetworkRenderSource(TcpRpcServer server) : IRenderSource
{
private const string MessageType = "RenderCmd";
public void Render(IEnumerable<RenderCommand> commands)
{
foreach (RenderCommand cmd in commands)
{
byte[] data = cmd.ToBytes();
server.SendRawToAll(MessageType, data);
}
}
public void Composite()
{
}
}
@@ -0,0 +1,29 @@
using RemSox.Shared.UI;
using Cosmos.Kernel.System.Keyboard;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.UIEelements;
public abstract class Control(string type) : UIElement(type)
{
public Color BackgroundColor
{
get;
set => SetProperty(nameof(BackgroundColor), ref field, value);
} = Color.LightGray;
public Size Size
{
get;
set => SetProperty(nameof(Size), ref field, value);
}
public virtual void HandleMouseEvent(MouseEvent mouseEvent)
{
}
public virtual void HandleKeyEvent(KeyEvent keyEvent)
{
}
}
@@ -0,0 +1,95 @@
using RemSox.Shared.UI;
using RemSox.Shared.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.UIEelements.Controls;
public class Button() : Control("Button")
{
public event EventHandler? OnClick;
public string Text
{
get;
set => SetProperty(nameof(Text), ref field, value);
} = string.Empty;
public Color TextColor
{
get;
set => SetProperty(nameof(TextColor), ref field, value);
} = Color.Black;
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
// Background fill
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawFilledRect,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = BackgroundColor,
["Size"] = Size,
}
};
// Border
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(1),
Type = RenderCommandType.DrawRectBorder,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = Color.DarkGray,
["Size"] = Size,
}
};
// Text (centered, falls back to left-aligned if too wide)
if (!string.IsNullOrEmpty(Text))
{
int fontSize = Size.Height - 8;
int charWidth = 8 * fontSize / 14;
int maxChars = Size.Width / charWidth;
string display = Text;
if (display.Length > maxChars && maxChars > 0)
{
display = Text[..maxChars];
}
int textWidth = display.Length * charWidth;
int tx = textWidth >= Size.Width
? Position.X
: Position.X + ((Size.Width - textWidth) / 2);
int ty = Position.Y + (Size.Height / 2) - 8;
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(2),
Type = RenderCommandType.DrawText,
Position = new Point(tx, ty),
Properties = new Dictionary<string, object?>
{
["Color"] = TextColor,
["Content"] = Text,
["FontSize"] = Size.Height - 8,
["MaxWidth"] = Size.Width,
}
};
}
}
public override void HandleMouseEvent(MouseEvent mouseEvent)
{
if (mouseEvent.Type == MouseEventType.ButtonDown && mouseEvent.Button == MouseButton.Left)
{
OnClick?.Invoke(this, EventArgs.Empty);
}
}
}
@@ -0,0 +1,110 @@
using RemSox.Shared.UI;
using RemSox.Shared.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.UIEelements.Controls;
public class CheckBox() : Control("CheckBox")
{
public event EventHandler? OnCheckedChanged;
public bool IsChecked
{
get;
set
{
SetProperty(nameof(IsChecked), ref field, value);
OnCheckedChanged?.Invoke(this, EventArgs.Empty);
}
} = false;
public string Text
{
get;
set => SetProperty(nameof(Text), ref field, value);
} = string.Empty;
public Color TextColor
{
get;
set => SetProperty(nameof(TextColor), ref field, value);
} = Color.White;
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
int boxSize = Size.Height;
// Checkbox box background
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawFilledRect,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = BackgroundColor,
["Size"] = new Size(boxSize, boxSize),
}
};
// Checkbox box border
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(1),
Type = RenderCommandType.DrawRectBorder,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = Color.DarkGray,
["Size"] = new Size(boxSize, boxSize),
}
};
// Check mark (filled inner rect)
if (IsChecked)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(2),
Type = RenderCommandType.DrawFilledRect,
Position = new Point(Position.X + 3, Position.Y + 3),
Properties = new Dictionary<string, object?>
{
["Color"] = Color.Black,
["Size"] = new Size(boxSize - 6, boxSize - 6),
}
};
}
// Label text
if (!string.IsNullOrEmpty(Text))
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(3),
Type = RenderCommandType.DrawText,
Position = new Point(Position.X + boxSize + 5, Position.Y - 2),
Properties = new Dictionary<string, object?>
{
["Color"] = TextColor,
["Content"] = Text,
["FontSize"] = boxSize,
["MaxWidth"] = Size.Width - boxSize - 5,
}
};
}
}
public override void HandleMouseEvent(MouseEvent mouseEvent)
{
if (mouseEvent.Type == MouseEventType.ButtonDown && mouseEvent.Button == MouseButton.Left)
{
IsChecked = !IsChecked;
}
}
}
@@ -0,0 +1,22 @@
using RemSox.Shared.UI.GUI.Rendering;
namespace RemSox.Kernel.UI.GUI.UIEelements.Controls;
public class Panel() : Control("Panel")
{
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawFilledRect,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = BackgroundColor,
["Size"] = Size,
}
};
}
}
@@ -0,0 +1,70 @@
using RemSox.Shared.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.UIEelements.Controls;
public class ProgressBar() : Control("ProgressBar")
{
public int Value
{
get;
set => SetProperty(nameof(Value), ref field, value);
}
public Color FillColor
{
get;
set => SetProperty(nameof(FillColor), ref field, value);
} = Color.Green;
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
// Background
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawFilledRect,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = BackgroundColor,
["Size"] = Size,
}
};
// Fill
int fillWidth = Size.Width * Math.Clamp(Value, 0, 100) / 100;
if (fillWidth > 0)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(1),
Type = RenderCommandType.DrawFilledRect,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = FillColor,
["Size"] = new Size(fillWidth, Size.Height),
}
};
}
// Border
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(2),
Type = RenderCommandType.DrawRectBorder,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = Color.DarkGray,
["Size"] = Size,
}
};
}
}
@@ -0,0 +1,105 @@
using RemSox.Shared.UI;
using RemSox.Shared.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.UIEelements.Controls;
public class RadioButton() : Control("RadioButton")
{
public event EventHandler? OnCheckedChanged;
public bool IsChecked
{
get;
set
{
SetProperty(nameof(IsChecked), ref field, value);
OnCheckedChanged?.Invoke(this, EventArgs.Empty);
}
}
public string Text
{
get;
set => SetProperty(nameof(Text), ref field, value);
} = string.Empty;
public Color TextColor
{
get;
set => SetProperty(nameof(TextColor), ref field, value);
} = Color.White;
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
int diameter = Size.Height;
int radius = diameter / 2;
Point center = new(Position.X + radius, Position.Y + radius);
// Outer circle
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawCircle,
Position = new Point(center.X - radius, center.Y - radius),
Properties = new Dictionary<string, object?>
{
["Color"] = Color.DarkGray,
["Radius"] = radius,
}
};
// Inner fill when checked
if (IsChecked)
{
int innerRadius = radius - 3;
if (innerRadius > 0)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(1),
Type = RenderCommandType.DrawFilledCircle,
Position = new Point(center.X - innerRadius, center.Y - innerRadius),
Properties = new Dictionary<string, object?>
{
["Color"] = Color.Black,
["Radius"] = innerRadius,
}
};
}
}
// Label text
if (!string.IsNullOrEmpty(Text))
{
int textX = Position.X + diameter + 5;
int textY = Position.Y + (Size.Height / 2) - 8;
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(2),
Type = RenderCommandType.DrawText,
Position = new Point(textX, textY),
Properties = new Dictionary<string, object?>
{
["Color"] = TextColor,
["Content"] = Text,
["FontSize"] = Size.Height,
["MaxWidth"] = Size.Width - Size.Height - 5,
}
};
}
}
public override void HandleMouseEvent(MouseEvent mouseEvent)
{
if (mouseEvent.Type == MouseEventType.ButtonDown && mouseEvent.Button == MouseButton.Left)
{
IsChecked = true;
}
}
}
@@ -0,0 +1,143 @@
using RemSox.Shared.UI;
using RemSox.Shared.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.UIEelements.Controls;
public class Slider() : Control("Slider")
{
public event EventHandler? OnValueChanged;
public int MinValue
{
get;
set => SetProperty(nameof(MinValue), ref field, value);
}
public int MaxValue
{
get;
set => SetProperty(nameof(MaxValue), ref field, value);
} = 100;
public int Value
{
get;
set
{
int clamped = Math.Clamp(value, MinValue, MaxValue);
SetProperty(nameof(Value), ref field, clamped);
if (Value == clamped)
{
OnValueChanged?.Invoke(this, EventArgs.Empty);
}
}
}
public Color ThumbColor
{
get;
set => SetProperty(nameof(ThumbColor), ref field, value);
} = Color.LightGray;
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
int trackHeight = 4;
int trackY = Position.Y + (Size.Height / 2) - (trackHeight / 2);
// Track background
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawFilledRect,
Position = new Point(Position.X, trackY),
Properties = new Dictionary<string, object?>
{
["Color"] = Color.DimGray,
["Size"] = new Size(Size.Width, trackHeight),
}
};
// Filled portion
int range = MaxValue - MinValue;
int fillWidth = range > 0 ? Size.Width * (Value - MinValue) / range : 0;
if (fillWidth > 0)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(1),
Type = RenderCommandType.DrawFilledRect,
Position = new Point(Position.X, trackY),
Properties = new Dictionary<string, object?>
{
["Color"] = BackgroundColor,
["Size"] = new Size(fillWidth, trackHeight),
}
};
}
// Thumb (centered at the fill edge)
int thumbSize = Size.Height;
int thumbX = fillWidth - (thumbSize / 2);
int thumbY = Position.Y;
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(2),
Type = RenderCommandType.DrawFilledCircle,
Position = new Point(Position.X + thumbX, thumbY),
Properties = new Dictionary<string, object?>
{
["Color"] = ThumbColor,
["Radius"] = thumbSize / 2,
}
};
// Thumb border
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(3),
Type = RenderCommandType.DrawCircle,
Position = new Point(Position.X + thumbX, thumbY),
Properties = new Dictionary<string, object?>
{
["Color"] = Color.DarkGray,
["Radius"] = thumbSize / 2,
}
};
}
private bool isDragging;
public override void HandleMouseEvent(MouseEvent mouseEvent)
{
if (mouseEvent.Type == MouseEventType.ButtonDown && mouseEvent.Button == MouseButton.Left)
{
isDragging = true;
SetValueFromX(mouseEvent.X);
}
else if (mouseEvent.Type == MouseEventType.Move && isDragging)
{
SetValueFromX(mouseEvent.X);
}
else if (mouseEvent.Type == MouseEventType.ButtonUp && mouseEvent.Button == MouseButton.Left)
{
isDragging = false;
}
}
private void SetValueFromX(int windowX)
{
int localX = windowX - Position.X;
int range = MaxValue - MinValue;
Value = range > 0
? MinValue + (localX * range / Size.Width)
: MinValue;
}
}
+12
View File
@@ -0,0 +1,12 @@
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.UIEelements;
public abstract class Shape(string type) : UIElement(type)
{
public Color Color
{
get;
set => SetProperty(nameof(Color), ref field, value);
}
}
@@ -0,0 +1,34 @@
using RemSox.Shared.UI.GUI.Rendering;
namespace RemSox.Kernel.UI.GUI.UIEelements.Shapes;
public class Circle() : Shape("Circle")
{
public int Radius
{
get;
set => SetProperty(nameof(Radius), ref field, value);
}
public bool IsFilled
{
get;
set => SetProperty(nameof(IsFilled), ref field, value);
} = true;
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = IsFilled ? RenderCommandType.DrawFilledCircle : RenderCommandType.DrawCircle,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = Color,
["Radius"] = Radius,
}
};
}
}
@@ -0,0 +1,30 @@
using RemSox.Shared.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.UIEelements.Shapes;
public class Line() : Shape("Line")
{
public Point EndPosition
{
get;
set => SetProperty(nameof(EndPosition), ref field, value);
}
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawLine,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = Color,
["EndPosition"] = EndPosition,
}
};
}
}
@@ -0,0 +1,21 @@
using RemSox.Shared.UI.GUI.Rendering;
namespace RemSox.Kernel.UI.GUI.UIEelements.Shapes;
public class Pixel() : Shape("Pixel")
{
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawPoint,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = Color,
}
};
}
}
@@ -0,0 +1,36 @@
using RemSox.Shared.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.UIEelements.Shapes;
public class Rectangle() : Shape("Rectangle")
{
public Size Size
{
get;
set => SetProperty(nameof(Size), ref field, value);
}
public bool IsFilled
{
get;
set => SetProperty(nameof(IsFilled), ref field, value);
} = true;
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = IsFilled ? RenderCommandType.DrawFilledRect : RenderCommandType.DrawRectBorder,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = Color,
["Size"] = Size,
}
};
}
}
@@ -0,0 +1,50 @@
using RemSox.Shared.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.UIEelements.Shapes;
public class Text() : UIElement("Text")
{
public string Content
{
get;
set => SetProperty(nameof(Content), ref field, value);
} = string.Empty;
public Color Color
{
get;
set => SetProperty(nameof(Color), ref field, value);
} = Color.White;
public int FontSize
{
get;
set => SetProperty(nameof(FontSize), ref field, value);
} = 12;
public int MaxWidth
{
get;
set => SetProperty(nameof(MaxWidth), ref field, value);
} = int.MaxValue;
public override IEnumerable<RenderCommand> ToPrimitives(int windowId)
{
yield return new RenderCommand
{
WindowId = windowId,
ElementId = PrimitiveId(0),
Type = RenderCommandType.DrawText,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Color"] = Color,
["Content"] = Content,
["FontSize"] = FontSize,
["MaxWidth"] = MaxWidth,
}
};
}
}
@@ -0,0 +1,30 @@
using RemSox.Shared.UI.GUI.Rendering;
using RemSox.Kernel.Utils;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.UIEelements;
public abstract class UIElement(string type) : ChangedPropertiesTracker
{
public const int PrimitiveIdShift = 6;
public int Id { get; init; }
public string Type { get; set; } = type;
public Point Position
{
get;
set => SetProperty(nameof(Position), ref field, value);
}
/// <summary> Expands this UI element into drawing primitives. </summary>
public abstract IEnumerable<RenderCommand> ToPrimitives(int windowId);
/// <summary> Builds a stable primitive ID from element ID and sub-index. </summary>
protected int PrimitiveId(int subIndex)
{
return (Id << PrimitiveIdShift) | subIndex;
}
}
+580
View File
@@ -0,0 +1,580 @@
using RemSox.Shared.UI;
using RemSox.Shared.UI.GUI.Rendering;
using RemSox.Kernel.UI.GUI.UIEelements;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.Windows;
/// <summary>
/// Represents a window within the GUI system, managing its state, UI elements, and interactions.
/// </summary>
public sealed class Window(string title, int processId, int id, IRenderSource renderSource)
{
/// <summary> Gets the unique identifier for this window. </summary>
public int Id { get; } = id;
/// <summary> Gets the ID of the process that owns this window. </summary>
public int ProcessId { get; } = processId;
/// <summary> Gets or sets the title of the window. </summary>
public string Title { get; set; } = title;
/// <summary> Gets or sets the Z-order index of the window (higher means more foreground). </summary>
public int ZIndex { get; set; }
/// <summary> Gets or sets a value indicating whether changes should automatically trigger a redraw. </summary>
public bool AutoFlush { get; set; } = false;
/// <summary> Event raised when a keyboard event is handled by this window. </summary>
public event Action<Sys.Keyboard.KeyEvent>? OnKeyEvent;
/// <summary> Event raised when a mouse event is handled by this window. </summary>
public event Action<MouseEvent>? OnMouseEvent;
/// <summary> Gets or sets whether this window is currently focused. </summary>
public bool IsFocused
{
get => WindowManager.IsWindowFocused(this);
set => WindowManager.FocusWindow(value ? this : null);
}
/// <summary> Gets or sets whether the window is visible. </summary>
public bool IsVisible { get; set; } = true;
/// <summary> Gets or sets whether the window is resizable by the user. </summary>
public bool IsResizable { get; set; } = true;
/// <summary> Gets or sets whether the window can be dragged by the user. </summary>
public bool IsDraggable { get; set; } = true;
/// <summary> Gets or sets whether the window has a title bar and border. </summary>
public bool HasChrome { get; set; } = true;
/// <summary> Gets or sets the position of the window. </summary>
public Point Position { get; set; }
/// <summary> Gets or sets the size of the window. </summary>
public Size Size { get; set; }
/// <summary> Gets whether the window is currently being dragged. </summary>
public bool IsDragging => currentInteraction == InteractionMode.Drag;
/// <summary> Gets whether the window is currently being resized. </summary>
public bool IsResizing => currentInteraction is InteractionMode.ResizeTop or InteractionMode.ResizeBottom or InteractionMode.ResizeLeft or InteractionMode.ResizeRight or InteractionMode.ResizeTopLeft or InteractionMode.ResizeTopRight or InteractionMode.ResizeBottomLeft or InteractionMode.ResizeBottomRight;
private readonly Lock uiElementsLock = new();
private readonly Lock controlsLock = new();
private readonly Dictionary<int, UIElement> uiElements = [];
private readonly Dictionary<int, Control> controls = [];
private Control? focusedControl = null;
private Control? capturedControl = null;
private int nextUIElementId = 1;
private enum InteractionMode { None, Drag, ResizeTop, ResizeBottom, ResizeLeft, ResizeRight, ResizeTopLeft, ResizeTopRight, ResizeBottomLeft, ResizeBottomRight }
private InteractionMode currentInteraction = InteractionMode.None;
private Rectangle interactionStartBounds;
private Point interactionStartPointer;
private Point dragOffset;
private Point lastRenderedPosition = new(-1, -1);
private Size lastRenderedSize = new(-1, -1);
private bool lastRenderedIsFocused = false;
private string lastRenderedTitle = string.Empty;
private int lastRenderedZIndex = -1;
private bool isFirstRender = true;
/// <summary>
/// Creates and registers a new UI element within this window.
/// </summary>
public T CreateUIElement<T>(Action<T>? options = null) where T : UIElement, new()
{
int uiElementId = GetNextUIElementId();
T uiElement = new()
{
Id = uiElementId
};
options?.Invoke(uiElement);
uiElement.PropertyChanged += (sender, args) =>
{
if (AutoFlush)
{
Flush();
}
};
lock (uiElementsLock)
{
uiElements.Add(uiElementId, uiElement);
}
if (uiElement is Control control)
{
lock (controlsLock)
{
controls.Add(uiElementId, control);
}
}
if (AutoFlush)
{
Flush();
}
return uiElement;
}
public void RemoveUIElement(int elementId)
{
bool removed = false;
lock (uiElementsLock)
{
if (uiElements.Remove(elementId))
{
removed = true;
}
}
lock (controlsLock)
{
if (controls.Remove(elementId))
{
removed = true;
}
}
if (removed)
{
renderSource.Render([new RenderCommand
{
WindowId = Id,
ElementId = elementId,
Type = RenderCommandType.RemovePrimitives,
}]);
if (AutoFlush)
{
Flush();
}
}
}
/// <summary>
/// Invalidates the window state, forcing a full redraw on the next flush.
/// </summary>
public void Invalidate()
{
isFirstRender = true;
Flush();
}
private const int ChromeClientBg = -1;
private const int ChromeTitleBg = -2;
private const int ChromeTitleText = -3;
private const int ChromeBorder = -4;
/// <summary>
/// Sends current window and element state to the renderer (delta-only).
/// </summary>
public void Flush()
{
if (!IsVisible)
{
return;
}
List<UIElement> elementsCopy;
lock (uiElementsLock)
{
elementsCopy = [.. uiElements.Values];
}
bool sizeChanged = Size != lastRenderedSize;
bool positionChanged = Position != lastRenderedPosition;
bool zIndexChanged = ZIndex != lastRenderedZIndex;
bool titleChanged = Title != lastRenderedTitle;
bool focusChanged = IsFocused != lastRenderedIsFocused;
bool chromeChanged = isFirstRender || sizeChanged || titleChanged || focusChanged;
List<RenderCommand> commands = [];
// --- Structural commands ---
if (isFirstRender || sizeChanged || zIndexChanged)
{
commands.Add(new RenderCommand
{
WindowId = Id,
ElementId = Id,
Type = RenderCommandType.CreateWindow,
Position = Position,
Properties = new Dictionary<string, object?>
{
["Size"] = Size,
["ZIndex"] = ZIndex,
}
});
}
else if (positionChanged)
{
commands.Add(new RenderCommand
{
WindowId = Id,
ElementId = Id,
Type = RenderCommandType.MoveWindow,
Position = Position,
});
}
// --- Chrome primitives (title bar, border, background) ---
if (chromeChanged && HasChrome)
{
ChromePrimitives(commands);
}
// --- Child element primitives (delta) ---
if (isFirstRender)
{
foreach (UIElement element in elementsCopy)
{
commands.AddRange(element.ToPrimitives(Id));
element.ClearChangedProperties();
}
}
else
{
foreach (UIElement element in elementsCopy)
{
if (!element.AnyPropertyChanged)
{
continue;
}
// Remove old primitives for this element, then emit new ones
// TODO: optimize by diffing properties and only updating what changed instead of full remove+add
commands.Add(new RenderCommand
{
WindowId = Id,
ElementId = element.Id,
Type = RenderCommandType.RemovePrimitives,
});
commands.AddRange(element.ToPrimitives(Id));
element.ClearChangedProperties();
}
}
if (commands.Count > 0)
{
renderSource.Render(commands);
lastRenderedPosition = Position;
lastRenderedSize = Size;
lastRenderedIsFocused = IsFocused;
lastRenderedTitle = Title;
lastRenderedZIndex = ZIndex;
isFirstRender = false;
}
}
private void ChromePrimitives(List<RenderCommand> commands)
{
Color border = IsFocused ? Color.White : Color.DarkGray;
Color title = IsFocused ? Color.FromArgb(0, 120, 215) : Color.FromArgb(80, 80, 80);
// Client area background
commands.Add(new RenderCommand
{
WindowId = Id,
ElementId = ChromeClientBg,
Type = RenderCommandType.DrawFilledRect,
Position = Point.Empty,
Properties = new Dictionary<string, object?>
{
["Color"] = Color.FromArgb(32, 32, 32),
["Size"] = Size,
}
});
// Title bar background
commands.Add(new RenderCommand
{
WindowId = Id,
ElementId = ChromeTitleBg,
Type = RenderCommandType.DrawFilledRect,
Position = Point.Empty,
Properties = new Dictionary<string, object?>
{
["Color"] = title,
["Size"] = new Size(Size.Width, 18),
}
});
// Title bar text
if (!string.IsNullOrEmpty(Title))
{
commands.Add(new RenderCommand
{
WindowId = Id,
ElementId = ChromeTitleText,
Type = RenderCommandType.DrawText,
Position = new Point(4, 2),
Properties = new Dictionary<string, object?>
{
["Color"] = Color.White,
["Content"] = Title,
["FontSize"] = 18,
["MaxWidth"] = Size.Width - 8,
}
});
}
// Window border
commands.Add(new RenderCommand
{
WindowId = Id,
ElementId = ChromeBorder,
Type = RenderCommandType.DrawRectBorder,
Position = Point.Empty,
Properties = new Dictionary<string, object?>
{
["Color"] = border,
["Size"] = Size,
}
});
}
/// <summary> Dispatches a key event to the window's registered event handlers. </summary>
public void HandleKeyEvent(Sys.Keyboard.KeyEvent keyEvent)
{
OnKeyEvent?.Invoke(keyEvent);
focusedControl?.HandleKeyEvent(keyEvent);
}
/// <summary> Dispatches a mouse event to the window's registered event handlers. </summary>
public void HandleMouseEvent(MouseEvent mouseEvent)
{
OnMouseEvent?.Invoke(mouseEvent);
Point local = new(mouseEvent.X - Position.X, mouseEvent.Y - Position.Y);
if (mouseEvent.Type == MouseEventType.ButtonDown && mouseEvent.Button == MouseButton.Left)
{
capturedControl = HitTestControl(local);
focusedControl = capturedControl;
}
if (mouseEvent.Type == MouseEventType.ButtonUp && mouseEvent.Button == MouseButton.Left)
{
capturedControl = null;
}
Control? target = capturedControl ?? HitTestControl(local);
if (target is null)
{
return;
}
MouseEvent localEvent = mouseEvent with
{
X = local.X,
Y = local.Y
};
target.HandleMouseEvent(localEvent);
}
/// <summary>
/// Checks if a pointer position starts an interaction (drag/resize) and handles focus.
/// </summary>
public bool TryBeginInteract(Point pointerPosition)
{
if (!IsVisible)
{
return false;
}
const int resizeMargin = 5;
bool onLeft = pointerPosition.X >= Position.X && pointerPosition.X <= Position.X + resizeMargin;
bool onRight = pointerPosition.X >= Position.X + Size.Width - resizeMargin && pointerPosition.X <= Position.X + Size.Width;
bool onTop = pointerPosition.Y >= Position.Y && pointerPosition.Y <= Position.Y + resizeMargin;
bool onBottom = pointerPosition.Y >= Position.Y + Size.Height - resizeMargin && pointerPosition.Y <= Position.Y + Size.Height;
bool inBounds = pointerPosition.X >= Position.X && pointerPosition.X <= Position.X + Size.Width &&
pointerPosition.Y >= Position.Y && pointerPosition.Y <= Position.Y + Size.Height;
currentInteraction = InteractionMode.None;
if (IsResizable)
{
if (onTop && onLeft)
{
currentInteraction = InteractionMode.ResizeTopLeft;
}
else if (onTop && onRight)
{
currentInteraction = InteractionMode.ResizeTopRight;
}
else if (onBottom && onLeft)
{
currentInteraction = InteractionMode.ResizeBottomLeft;
}
else if (onBottom && onRight)
{
currentInteraction = InteractionMode.ResizeBottomRight;
}
else if (onLeft && inBounds)
{
currentInteraction = InteractionMode.ResizeLeft;
}
else if (onRight && inBounds)
{
currentInteraction = InteractionMode.ResizeRight;
}
else if (onTop && inBounds)
{
currentInteraction = InteractionMode.ResizeTop;
}
else if (onBottom && inBounds)
{
currentInteraction = InteractionMode.ResizeBottom;
}
}
if (currentInteraction == InteractionMode.None && IsDraggable && IsPointInTitleBar(pointerPosition))
{
currentInteraction = InteractionMode.Drag;
dragOffset = new Point(pointerPosition.X - Position.X, pointerPosition.Y - Position.Y);
}
if (currentInteraction != InteractionMode.None || inBounds)
{
if (currentInteraction != InteractionMode.None)
{
interactionStartBounds = new Rectangle(Position, Size);
interactionStartPointer = pointerPosition;
}
WindowManager.FocusWindow(this);
return true;
}
return false;
}
/// <summary>
/// Updates the drag or resize interaction based on the current pointer position.
/// </summary>
public void UpdateInteraction(Point pointerPosition, Size screenSize)
{
if (currentInteraction == InteractionMode.Drag)
{
int newX = pointerPosition.X - dragOffset.X;
int newY = pointerPosition.Y - dragOffset.Y;
// Clamp left and top edges
newX = Math.Max(0, newX);
newY = Math.Max(0, newY);
// Clamp right and bottom edges
newX = Math.Min(screenSize.Width - Size.Width, newX);
newY = Math.Min(screenSize.Height - Size.Height, newY);
Position = new Point(newX, newY);
Flush();
}
else if (currentInteraction != InteractionMode.None)
{
int dx = pointerPosition.X - interactionStartPointer.X;
int dy = pointerPosition.Y - interactionStartPointer.Y;
int newX = interactionStartBounds.X;
int newY = interactionStartBounds.Y;
int newW = interactionStartBounds.Width;
int newH = interactionStartBounds.Height;
const int minWidth = 100;
const int minHeight = 50;
if (currentInteraction is InteractionMode.ResizeRight or InteractionMode.ResizeBottomRight or InteractionMode.ResizeTopRight)
{
newW = Math.Max(minWidth, interactionStartBounds.Width + dx);
newW = Math.Min(newW, screenSize.Width - newX);
}
if (currentInteraction is InteractionMode.ResizeBottom or InteractionMode.ResizeBottomRight or InteractionMode.ResizeBottomLeft)
{
newH = Math.Max(minHeight, interactionStartBounds.Height + dy);
newH = Math.Min(newH, screenSize.Height - newY);
}
if (currentInteraction is InteractionMode.ResizeLeft or InteractionMode.ResizeBottomLeft or InteractionMode.ResizeTopLeft)
{
int maxDx = interactionStartBounds.Width - minWidth;
int clampedDx = Math.Min(dx, maxDx);
newX = Math.Max(0, interactionStartBounds.X + clampedDx);
newW = interactionStartBounds.X + interactionStartBounds.Width - newX;
}
if (currentInteraction is InteractionMode.ResizeTop or InteractionMode.ResizeTopLeft or InteractionMode.ResizeTopRight)
{
int maxDy = interactionStartBounds.Height - minHeight;
int clampedDy = Math.Min(dy, maxDy);
newY = Math.Max(0, interactionStartBounds.Y + clampedDy);
newH = interactionStartBounds.Y + interactionStartBounds.Height - newY;
}
Position = new Point(newX, newY);
Size = new Size(newW, newH);
Flush();
}
}
/// <summary>
/// Ends the current drag or resize interaction.
/// </summary>
public void EndInteraction()
{
currentInteraction = InteractionMode.None;
}
private Control? HitTestControl(Point windowRelativePosition)
{
lock (controlsLock)
{
// top-most last (simple Z-order assumption: insertion order)
foreach (Control control in controls.Values.Reverse())
{
Rectangle bounds = new(
control.Position.X,
control.Position.Y,
control.Size.Width,
control.Size.Height
);
if (bounds.Contains(windowRelativePosition))
{
return control;
}
}
}
return null;
}
private bool IsPointInTitleBar(Point pointerPosition)
{
return HasChrome
&& pointerPosition.X >= Position.X
&& pointerPosition.X < Position.X + Size.Width
&& pointerPosition.Y >= Position.Y
&& pointerPosition.Y < Position.Y + 18;
}
private int GetNextUIElementId()
{
return nextUIElementId++;
}
}
@@ -0,0 +1,8 @@
namespace RemSox.Kernel.UI.GUI.Windows;
public enum WindowLayer
{
Background,
Normal,
Foreground
}
@@ -0,0 +1,570 @@
using RemSox.Shared.UI;
using Cosmos.Kernel.System.Graphics;
using Cosmos.Kernel.System.Keyboard;
using RemSox.Kernel.Processing;
using RemSox.Shared.UI.GUI.Rendering;
using System.Drawing;
namespace RemSox.Kernel.UI.GUI.Windows;
/// <summary>
/// Manages window creation, focus, interaction, and rendering orchestration for the GUI system.
/// </summary>
public static class WindowManager
{
private static readonly Lock windowsLock = new();
// Process ID to list of windows
private static readonly Dictionary<int, List<Window>> windows = [];
private static int nextWindowId = 1;
private static int nextZIndex = 1;
private static Window? focusedWindow;
private static Window? activeInteractWindow = null;
private static Point lastPointerPosition = Point.Empty;
private static bool wasLeftButtonDown = false;
private static bool wasRightButtonDown = false;
private static bool wasMiddleButtonDown = false;
private static readonly MuliRenderSource renderSource = new([]);
private static readonly Queue<MouseEvent> mouseQueue = [];
private static readonly Queue<KeyEvent> keyQueue = [];
private static readonly Lock inputLock = new();
/// <summary> Enqueues a mouse event from any input source. </summary>
public static void EnqueueMouseEvent(MouseEvent mouseEvent)
{
lock (inputLock)
{
mouseQueue.Enqueue(mouseEvent);
}
}
/// <summary> Enqueues a keyboard event from any input source. </summary>
public static void EnqueueKeyEvent(KeyEvent keyEvent)
{
lock (inputLock)
{
keyQueue.Enqueue(keyEvent);
}
}
/// <summary>
/// Processes queued input and updates interaction state,
/// and triggers rendering.
/// </summary>
internal static void Update()
{
InputState input = DrainInput();
Point pointerPosition = input.Position;
bool leftButtonDown = input.LeftButton;
bool rightButtonDown = input.RightButton;
bool middleButtonDown = input.MiddleButton;
Canvas canvas = FullScreenCanvas.GetFullScreenCanvas();
if (leftButtonDown && !wasLeftButtonDown)
{
activeInteractWindow = TryBeginInteract(pointerPosition);
}
else if (leftButtonDown && activeInteractWindow is not null)
{
activeInteractWindow.UpdateInteraction(pointerPosition, new Size((int)canvas.Mode.Width, (int)canvas.Mode.Height));
}
else if (!leftButtonDown && activeInteractWindow is not null)
{
activeInteractWindow.EndInteraction();
activeInteractWindow = null;
}
foreach (KeyEvent keyEvent in input.KeyEvents)
{
focusedWindow?.HandleKeyEvent(keyEvent);
}
if (focusedWindow is not null)
{
DispatchMouseEvents(focusedWindow, pointerPosition,
leftButtonDown, wasLeftButtonDown,
rightButtonDown, wasRightButtonDown,
middleButtonDown, wasMiddleButtonDown,
input.ScrollDelta);
}
wasLeftButtonDown = leftButtonDown;
wasRightButtonDown = rightButtonDown;
wasMiddleButtonDown = middleButtonDown;
renderSource.Render([new RenderCommand
{
Type = RenderCommandType.SetCursor,
WindowId = 0,
ElementId = 0,
Position = pointerPosition,
}]);
renderSource.Composite();
lastPointerPosition = pointerPosition;
}
/// <summary>
/// Adds a new rendering source to the compositor.
/// </summary>
public static void AddRenderSource(IRenderSource source)
{
renderSource.AddSource(source);
}
/// <summary>
/// Removes an existing rendering source from the compositor.
/// </summary>
public static void RemoveRenderSource(IRenderSource source)
{
renderSource.RemoveSource(source);
}
/// <summary>
/// Creates and registers a new window for the specified process.
/// </summary>
public static Window CreateWindow(Process process, string title, Size size, Point position)
{
Window window = new(title, process.Id, GetNextWindowId(), renderSource)
{
Position = position,
Size = size,
ZIndex = nextZIndex++
};
lock (windowsLock)
{
if (!windows.ContainsKey(process.Id))
{
windows[process.Id] = [];
}
windows[process.Id].Add(window);
}
return window;
}
/// <summary>
/// Creates and registers a new window, automatically finding the most spacious, least overlapping position.
/// </summary>
public static Window CreateWindow(Process process, string title, Size size)
{
Canvas canvas = FullScreenCanvas.GetFullScreenCanvas();
int screenWidth = (int)canvas.Mode.Width;
int screenHeight = (int)canvas.Mode.Height;
List<Window> existingWindows;
lock (windowsLock)
{
existingWindows = windows.Values.SelectMany(w => w).ToList();
}
int bestX = 50;
int bestY = 50;
int minOverlap = int.MaxValue;
int maxSpaciousness = -1;
const int step = 40;
int maxX = Math.Max(0, screenWidth - size.Width);
int maxY = Math.Max(0, screenHeight - size.Height);
for (int y = 0; y <= maxY; y += step)
{
for (int x = 0; x <= maxX; x += step)
{
int currentOverlap = 0;
int minWindowDist = int.MaxValue;
// Edges of the proposed window
int rectLeft = x;
int rectTop = y;
int rectRight = x + size.Width;
int rectBottom = y + size.Height;
foreach (Window win in existingWindows)
{
int winLeft = win.Position.X;
int winTop = win.Position.Y;
int winRight = win.Position.X + win.Size.Width;
int winBottom = win.Position.Y + win.Size.Height;
// Calculate Overlap (AABB)
int intersectLeft = Math.Max(rectLeft, winLeft);
int intersectTop = Math.Max(rectTop, winTop);
int intersectRight = Math.Min(rectRight, winRight);
int intersectBottom = Math.Min(rectBottom, winBottom);
if (intersectRight > intersectLeft && intersectBottom > intersectTop)
{
currentOverlap += (intersectRight - intersectLeft) * (intersectBottom - intersectTop);
}
// Calculate True Edge-to-Edge Distance (Manhattan)
// If the windows overlap, dx and dy will be 0.
int dx = Math.Max(0, Math.Max(winLeft - rectRight, rectLeft - winRight));
int dy = Math.Max(0, Math.Max(winTop - rectBottom, rectTop - winBottom));
int dist = dx + dy;
if (dist < minWindowDist)
{
minWindowDist = dist;
}
}
// Calculate Distance to Screen Borders
int borderDistLeft = x;
int borderDistTop = y;
int borderDistRight = screenWidth - rectRight;
int borderDistBottom = screenHeight - rectBottom;
int minBorderDist = Math.Min(Math.Min(borderDistLeft, borderDistTop), Math.Min(borderDistRight, borderDistBottom));
// Spaciousness evaluates the closest boundary (either a screen edge or another window edge)
int currentSpaciousness = existingWindows.Count == 0
? minBorderDist
: Math.Min(minBorderDist, minWindowDist);
// Score Evaluation
if (currentOverlap < minOverlap)
{
minOverlap = currentOverlap;
maxSpaciousness = currentSpaciousness;
bestX = x;
bestY = y;
}
else if (currentOverlap == minOverlap)
{
// If overlap is tied (e.g., both are 0), pick the most spacious position
if (currentSpaciousness > maxSpaciousness)
{
maxSpaciousness = currentSpaciousness;
bestX = x;
bestY = y;
}
}
}
}
return CreateWindow(process, title, size, new Point(bestX, bestY));
}
/// <summary>
/// Closes a specific window and notifies the renderer.
/// </summary>
public static void CloseWindow(Window window)
{
lock (windowsLock)
{
if (windows.TryGetValue(window.ProcessId, out List<Window>? processWindows))
{
_ = processWindows.Remove(window);
}
}
if (focusedWindow == window)
{
focusedWindow = null;
}
if (activeInteractWindow == window)
{
activeInteractWindow = null;
}
renderSource.Render([new RenderCommand { WindowId = window.Id, ElementId = window.Id, Type = RenderCommandType.DestroyWindow, Position = window.Position }]);
}
/// <summary>
/// Returns a list of all windows belonging to the given process.
/// </summary>
public static List<Window> GetWindowsForProcess(Process process)
{
lock (windowsLock)
{
if (windows.TryGetValue(process.Id, out List<Window>? processWindows))
{
return processWindows.ToList();
}
return [];
}
}
/// <summary>
/// Returns all windows across all processes, ordered by Z-index (highest first).
/// </summary>
public static List<Window> GetAllWindows()
{
lock (windowsLock)
{
return windows.Values
.SelectMany(w => w)
.OrderBy(w => w.Id)
.ToList();
}
}
/// <summary>
/// Closes all windows belonging to the given process.
/// </summary>
public static void CloseWindowsForProcess(Process process)
{
CloseWindowsForProcess(process.Id);
}
/// <summary>
/// Closes all windows belonging to the given process ID.
/// </summary>
public static void CloseWindowsForProcess(int processId)
{
List<Window> windowsToClose = [];
lock (windowsLock)
{
if (windows.TryGetValue(processId, out List<Window>? processWindows))
{
windowsToClose.AddRange(processWindows);
_ = windows.Remove(processId);
}
}
if (windowsToClose.Count > 0)
{
if (focusedWindow != null && windowsToClose.Contains(focusedWindow))
{
focusedWindow = null;
}
if (activeInteractWindow != null && windowsToClose.Contains(activeInteractWindow))
{
activeInteractWindow = null;
}
List<RenderCommand> closeCommands = [];
foreach (Window window in windowsToClose)
{
closeCommands.Add(new RenderCommand { WindowId = window.Id, ElementId = window.Id, Type = RenderCommandType.DestroyWindow, Position = window.Position });
}
renderSource.Render(closeCommands);
}
}
/// <summary>
/// Sets the focus to the specified window, bringing it to the foreground.
/// </summary>
public static void FocusWindow(Window? window)
{
if (focusedWindow == window)
{
return;
}
_ = window?.ZIndex = nextZIndex++;
Window? previousFocusedWindow = focusedWindow;
focusedWindow = window;
previousFocusedWindow?.Flush();
focusedWindow?.Flush();
}
/// <summary>
/// Checks if the specified window is currently focused.
/// </summary>
public static bool IsWindowFocused(Window window)
{
return focusedWindow == window;
}
/// <summary>
/// Forces a full redraw of all windows in the system.
/// </summary>
public static void InvalidateAll()
{
List<Window> allWindows;
lock (windowsLock)
{
allWindows = windows.Values.SelectMany(w => w).ToList();
}
foreach (Window window in allWindows)
{
window.Invalidate();
}
}
private static Window? TryBeginInteract(Point pointerPosition)
{
List<Window> allWindows;
lock (windowsLock)
{
allWindows = windows.Values.SelectMany(w => w).OrderByDescending(w => w.ZIndex).ToList();
}
foreach (Window window in allWindows)
{
if (window.TryBeginInteract(pointerPosition))
{
return window;
}
}
return null;
}
private static InputState DrainInput()
{
List<MouseEvent> mouseEvents;
List<KeyEvent> keyEvents;
lock (inputLock)
{
mouseEvents = [.. mouseQueue];
mouseQueue.Clear();
keyEvents = [.. keyQueue];
keyQueue.Clear();
}
Point pos = lastPointerPosition;
bool left = wasLeftButtonDown, right = wasRightButtonDown, middle = wasMiddleButtonDown;
int scroll = 0;
foreach (MouseEvent e in mouseEvents)
{
switch (e.Type)
{
case MouseEventType.Move:
pos = new Point(e.X, e.Y);
break;
case MouseEventType.ButtonDown:
if (e.Button == MouseButton.Left) { left = true; }
else if (e.Button == MouseButton.Right) { right = true; }
else if (e.Button == MouseButton.Middle) { middle = true; }
break;
case MouseEventType.ButtonUp:
if (e.Button == MouseButton.Left) { left = false; }
else if (e.Button == MouseButton.Right) { right = false; }
else if (e.Button == MouseButton.Middle) { middle = false; }
break;
case MouseEventType.Wheel:
scroll += e.Delta;
break;
}
}
return new InputState(pos, left, right, middle, scroll, keyEvents);
}
private static void DispatchMouseEvents(
Window window, Point pos,
bool leftDown, bool wasLeftDown,
bool rightDown, bool wasRightDown,
bool middleDown, bool wasMiddleDown,
int scrollDelta)
{
if (pos != lastPointerPosition)
{
window.HandleMouseEvent(MouseEvent.Move(pos.X, pos.Y));
}
if (leftDown && !wasLeftDown)
{
window.HandleMouseEvent(MouseEvent.ButtonDown(pos.X, pos.Y, MouseButton.Left));
}
else if (!leftDown && wasLeftDown)
{
window.HandleMouseEvent(MouseEvent.ButtonUp(pos.X, pos.Y, MouseButton.Left));
}
if (rightDown && !wasRightDown)
{
window.HandleMouseEvent(MouseEvent.ButtonDown(pos.X, pos.Y, MouseButton.Right));
}
else if (!rightDown && wasRightDown)
{
window.HandleMouseEvent(MouseEvent.ButtonUp(pos.X, pos.Y, MouseButton.Right));
}
if (middleDown && !wasMiddleDown)
{
window.HandleMouseEvent(MouseEvent.ButtonDown(pos.X, pos.Y, MouseButton.Middle));
}
else if (!middleDown && wasMiddleDown)
{
window.HandleMouseEvent(MouseEvent.ButtonUp(pos.X, pos.Y, MouseButton.Middle));
}
if (scrollDelta != 0)
{
window.HandleMouseEvent(MouseEvent.Wheel(pos.X, pos.Y, scrollDelta));
}
}
private static int GetNextWindowId()
{
return nextWindowId++;
}
private readonly record struct InputState(
Point Position,
bool LeftButton,
bool RightButton,
bool MiddleButton,
int ScrollDelta,
List<KeyEvent> KeyEvents
);
private sealed class MuliRenderSource(List<IRenderSource> sources) : IRenderSource
{
private readonly Lock sourcesLock = new();
public void AddSource(IRenderSource source)
{
lock (sourcesLock)
{
sources.Add(source);
}
}
public void RemoveSource(IRenderSource source)
{
lock (sourcesLock)
{
_ = sources.Remove(source);
}
}
public void Render(IEnumerable<RenderCommand> commands)
{
List<IRenderSource> sourcesCopy;
lock (sourcesLock)
{
sourcesCopy = sources.ToList();
}
foreach (IRenderSource source in sourcesCopy)
{
source.Render(commands);
}
}
public void Composite()
{
List<IRenderSource> sourcesCopy;
lock (sourcesLock)
{
sourcesCopy = sources.ToList();
}
foreach (IRenderSource source in sourcesCopy)
{
source.Composite();
}
}
}
}