Implement full canvas compositing and redraw only on state change

This commit is contained in:
Stone_Red
2026-06-08 13:03:44 +02:00
parent 2ba87a113d
commit 930a0f6a5d
5 changed files with 139 additions and 43 deletions
+1
View File
@@ -5,6 +5,7 @@ namespace RemSox.UI.GUI.Rendering;
public class RenderCommand
{
public required int WindowId { get; set; }
public required int ElementId { get; set; }
public required string ElementType { get; set; }
public required Point Position { get; set; }