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Add unified input event queue and cursor support for window manager
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@@ -254,6 +254,7 @@ public sealed class Window(string title, int processId, int id, IRenderSource re
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}
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// Remove old primitives for this element, then emit new ones
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// TODO: optimize by diffing properties and only updating what changed instead of full remove+add
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commands.Add(new RenderCommand
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{
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WindowId = Id,
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