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Refactor CLI command system to support async execution and central command history
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@@ -32,7 +32,7 @@ public static class WindowManager
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/// <summary>
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/// Processes input, updates interaction state, and triggers rendering of all windows.
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/// </summary>
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public static void Update()
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internal static void Update()
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{
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Point pointerPosition = new(MouseManager.X, MouseManager.Y);
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bool leftButtonDown = MouseManager.LeftButton;
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