Refactor window rendering for faster drawing and z-order tracking

This commit is contained in:
Stone_Red
2026-06-08 22:05:11 +02:00
parent 145055b77e
commit 031b3315a5
2 changed files with 140 additions and 156 deletions
+1 -1
View File
@@ -68,7 +68,7 @@ public class DesktopProcess : Process
WindowManager.Update(); WindowManager.Update();
// Sleep slightly to yield CPU to the main CLI thread (approx 60 FPS) // Sleep slightly to yield CPU to the main CLI thread (approx 60 FPS)
Thread.Sleep(16); //Thread.Sleep(16);
} }
IsRunning = false; IsRunning = false;
+139 -155
View File
@@ -11,106 +11,60 @@ public sealed class CanvasRenderSource : IRenderSource
private static readonly Dictionary<int, Point> windowPositions = []; private static readonly Dictionary<int, Point> windowPositions = [];
private static readonly Dictionary<int, int> windowZIndices = []; private static readonly Dictionary<int, int> windowZIndices = [];
private static bool isDirty = true; // Sorted list keeps windows in Z-order without re-sorting.
// Key = (zIndex << 16 | windowId) so equal Z stays insertion-stable.
private static readonly SortedList<long, int> zOrderedWindows = [];
private static bool isContentDirty = true; // pixel content changed
private static bool isPositionDirty = true; // only layout changed
private static Point lastPointerPosition = new(-1, -1); private static Point lastPointerPosition = new(-1, -1);
private static List<int> orderedWindowsCache = [];
private static bool isZOrderDirty = true;
private static readonly Lock renderLock = new(); private static readonly Lock renderLock = new();
private static readonly Dictionary<string, Action<Canvas, RenderCommand>> elementRenderers = new()
{
["Circle"] = RenderCircle,
["Rectangle"] = RenderRectangle,
["Text"] = RenderText,
["Line"] = RenderLine,
["Button"] = RenderButton,
["CheckBox"] = RenderCheckBox,
};
public void Render(IEnumerable<RenderCommand> commands) public void Render(IEnumerable<RenderCommand> commands)
{ {
lock (renderLock) lock (renderLock)
{ {
bool changed = false;
foreach (RenderCommand command in commands) foreach (RenderCommand command in commands)
{ {
changed = true; switch (command.ElementType)
if (command.ElementType == "WindowClose")
{ {
_ = windowCanvases.Remove(command.WindowId); case "WindowClose":
_ = windowPositions.Remove(command.WindowId); RemoveWindow(command.WindowId);
_ = windowZIndices.Remove(command.WindowId); continue;
isZOrderDirty = true;
continue; case "WindowMove":
windowPositions[command.WindowId] = command.Position;
isPositionDirty = true;
continue;
case "Window":
ProcessWindowCommand(command);
isContentDirty = true;
continue;
} }
if (command.ElementType is "Window" or "WindowMove") if (!windowCanvases.TryGetValue(command.WindowId, out Canvas? canvas))
{ {
if (command.Properties.TryGetValue("ZIndex", out object? rawZIndex) && rawZIndex is int z) canvas = new Canvas(160, 120);
{ windowCanvases[command.WindowId] = canvas;
windowZIndices[command.WindowId] = z;
isZOrderDirty = true;
}
} }
if (command.ElementType == "Window") if (elementRenderers.TryGetValue(command.ElementType, out Action<Canvas, RenderCommand>? renderer))
{ {
Size size = command.Properties.TryGetValue("Size", out object? rawSize) && rawSize is Size windowSize renderer(canvas, command);
? windowSize isContentDirty = true;
: new Size(160, 120);
if (!windowCanvases.TryGetValue(command.WindowId, out Canvas? currentCanvas) ||
currentCanvas.Mode.Width != size.Width ||
currentCanvas.Mode.Height != size.Height)
{
windowCanvases[command.WindowId] = new Canvas(size.Width, size.Height);
}
} }
if (!windowCanvases.ContainsKey(command.WindowId))
{
windowCanvases[command.WindowId] = new Canvas(160, 120);
}
Canvas windowCanvas = windowCanvases[command.WindowId];
if (command.ElementType == "Window")
{
RenderWindow(windowCanvas, command);
windowPositions[command.WindowId] = command.Position;
continue;
}
if (command.ElementType == "WindowMove")
{
windowPositions[command.WindowId] = command.Position;
continue;
}
if (command.ElementType == "Circle")
{
RenderCircle(windowCanvas, command);
}
if (command.ElementType == "Rectangle")
{
RenderRectangle(windowCanvas, command);
}
if (command.ElementType == "Text")
{
RenderText(windowCanvas, command);
}
if (command.ElementType == "Line")
{
RenderLine(windowCanvas, command);
}
if (command.ElementType == "Button")
{
RenderButton(windowCanvas, command);
}
if (command.ElementType == "CheckBox")
{
RenderCheckBox(windowCanvas, command);
}
}
if (changed)
{
isDirty = true;
} }
} }
} }
@@ -119,24 +73,20 @@ public sealed class CanvasRenderSource : IRenderSource
{ {
lock (renderLock) lock (renderLock)
{ {
if (!isDirty && pointerPosition == lastPointerPosition) bool pointerMoved = pointerPosition != lastPointerPosition;
if (!isContentDirty && !isPositionDirty && !pointerMoved)
{ {
return; return;
} }
if (isZOrderDirty)
{
orderedWindowsCache = windowPositions.Keys.OrderBy(id => windowZIndices.TryGetValue(id, out int z) ? z : 0).ToList();
isZOrderDirty = false;
}
screenCanvas.Clear(Color.Black); screenCanvas.Clear(Color.Black);
foreach (int windowId in orderedWindowsCache) foreach (int windowId in zOrderedWindows.Values)
{ {
if (windowPositions.TryGetValue(windowId, out Point position) && windowCanvases.TryGetValue(windowId, out Canvas? windowCanvas)) if (windowPositions.TryGetValue(windowId, out Point pos) &&
windowCanvases.TryGetValue(windowId, out Canvas? wc))
{ {
screenCanvas.DrawCanvas(windowCanvas, position.X, position.Y); screenCanvas.DrawCanvas(wc, pos.X, pos.Y);
} }
} }
@@ -144,54 +94,98 @@ public sealed class CanvasRenderSource : IRenderSource
screenCanvas.Display(); screenCanvas.Display();
lastPointerPosition = pointerPosition; lastPointerPosition = pointerPosition;
isDirty = false; isContentDirty = false;
isPositionDirty = false;
} }
} }
// Helpers
private static void RemoveWindow(int windowId)
{
_ = windowCanvases.Remove(windowId);
_ = windowPositions.Remove(windowId);
if (windowZIndices.TryGetValue(windowId, out int z))
{
_ = zOrderedWindows.Remove(ZKey(z, windowId));
_ = windowZIndices.Remove(windowId);
}
isPositionDirty = true;
}
private static void ProcessWindowCommand(RenderCommand command)
{
int id = command.WindowId;
if (command.Properties.TryGetValue("ZIndex", out object? rawZ) && rawZ is int newZ)
{
if (windowZIndices.TryGetValue(id, out int oldZ))
{
_ = zOrderedWindows.Remove(ZKey(oldZ, id));
}
windowZIndices[id] = newZ;
zOrderedWindows[ZKey(newZ, id)] = id;
}
else if (!windowZIndices.ContainsKey(id))
{
windowZIndices[id] = 0;
zOrderedWindows[ZKey(0, id)] = id;
}
Size size = Get(command.Properties, "Size", new Size(160, 120));
if (!windowCanvases.TryGetValue(id, out Canvas? current) ||
current.Mode.Width != size.Width ||
current.Mode.Height != size.Height)
{
windowCanvases[id] = new Canvas(size.Width, size.Height);
}
windowPositions[id] = command.Position;
RenderWindow(windowCanvases[id], command);
}
// Builds a stable sort key from Z-index and window ID.
private static long ZKey(int z, int id)
{
return ((long)z << 32) | (uint)id;
}
// Inline generic property getter — eliminates repeated TryGetValue + pattern-match boilerplate.
private static T Get<T>(IReadOnlyDictionary<string, object?> props, string key, T fallback)
{
return props.TryGetValue(key, out object? raw) && raw is T value ? value : fallback;
}
private static void RenderWindow(Canvas canvas, RenderCommand command) private static void RenderWindow(Canvas canvas, RenderCommand command)
{ {
Size size = command.Properties.TryGetValue("Size", out object? rawSize) && rawSize is Size windowSize Size size = Get(command.Properties, "Size", new Size(160, 120));
? windowSize bool focused = Get(command.Properties, "IsFocused", false);
: new Size(160, 120);
bool isFocused = command.Properties.TryGetValue("IsFocused", out object? rawFocused) && rawFocused is bool focused && focused; Color border = focused ? Color.White : Color.DarkGray;
Color title = focused ? Color.FromArgb(0, 120, 215) : Color.FromArgb(80, 80, 80);
Color borderColor = isFocused ? Color.White : Color.DarkGray; canvas.DrawFilledRectangle(Color.FromArgb(32, 32, 32), 0, 0, size.Width, size.Height);
Color bodyColor = Color.FromArgb(32, 32, 32); canvas.DrawFilledRectangle(title, 0, 0, size.Width, 18);
Color titleColor = isFocused ? Color.FromArgb(0, 120, 215) : Color.FromArgb(80, 80, 80); canvas.DrawRectangle(border, 0, 0, size.Width, size.Height);
canvas.DrawFilledRectangle(bodyColor, 0, 0, size.Width, size.Height);
canvas.DrawFilledRectangle(titleColor, 0, 0, size.Width, 18);
canvas.DrawRectangle(borderColor, 0, 0, size.Width, size.Height);
} }
private static void RenderCircle(Canvas canvas, RenderCommand command) private static void RenderCircle(Canvas canvas, RenderCommand command)
{ {
Color color = command.Properties.TryGetValue("Color", out object? rawColor) && rawColor is Color circleColor Color color = Get(command.Properties, "Color", Color.White);
? circleColor int radius = Get(command.Properties, "Radius", 10);
: Color.White;
int radius = command.Properties.TryGetValue("Radius", out object? rawRadius) && rawRadius is int circleRadius canvas.DrawFilledCircle(color, command.Position.X + radius, command.Position.Y + radius, radius);
? circleRadius
: 10;
int centerX = command.Position.X + radius;
int centerY = command.Position.Y + radius;
canvas.DrawFilledCircle(color, centerX, centerY, radius);
} }
private static void RenderRectangle(Canvas canvas, RenderCommand command) private static void RenderRectangle(Canvas canvas, RenderCommand command)
{ {
Color color = command.Properties.TryGetValue("Color", out object? rawColor) && rawColor is Color rectColor Color color = Get(command.Properties, "Color", Color.White);
? rectColor Size size = Get(command.Properties, "Size", new Size(10, 10));
: Color.White; bool isFilled = Get(command.Properties, "IsFilled", false);
Size size = command.Properties.TryGetValue("Size", out object? rawSize) && rawSize is Size rectSize
? rectSize
: new Size(10, 10);
bool isFilled = command.Properties.TryGetValue("IsFilled", out object? rawFilled) && rawFilled is bool filled && filled;
if (isFilled) if (isFilled)
{ {
@@ -205,13 +199,8 @@ public sealed class CanvasRenderSource : IRenderSource
private static void RenderText(Canvas canvas, RenderCommand command) private static void RenderText(Canvas canvas, RenderCommand command)
{ {
Color color = command.Properties.TryGetValue("Color", out object? rawColor) && rawColor is Color textColor Color color = Get(command.Properties, "Color", Color.White);
? textColor string content = Get(command.Properties, "Content", string.Empty);
: Color.White;
string content = command.Properties.TryGetValue("Content", out object? rawContent) && rawContent is string textContent
? textContent
: string.Empty;
if (!string.IsNullOrEmpty(content)) if (!string.IsNullOrEmpty(content))
{ {
@@ -221,45 +210,40 @@ public sealed class CanvasRenderSource : IRenderSource
private static void RenderLine(Canvas canvas, RenderCommand command) private static void RenderLine(Canvas canvas, RenderCommand command)
{ {
Color color = command.Properties.TryGetValue("Color", out object? rawColor) && rawColor is Color lineColor Color color = Get(command.Properties, "Color", Color.White);
? lineColor Point end = Get(command.Properties, "EndPosition", command.Position);
: Color.White;
Point endPosition = command.Properties.TryGetValue("EndPosition", out object? rawEnd) && rawEnd is Point endPoint canvas.DrawLine(color, command.Position.X, command.Position.Y, end.X, end.Y);
? endPoint
: command.Position;
canvas.DrawLine(color, command.Position.X, command.Position.Y, endPosition.X, endPosition.Y);
} }
private static void RenderButton(Canvas canvas, RenderCommand command) private static void RenderButton(Canvas canvas, RenderCommand command)
{ {
Color bgColor = command.Properties.TryGetValue("BackgroundColor", out object? rawBgColor) && rawBgColor is Color c1 ? c1 : Color.LightGray; Color bg = Get(command.Properties, "BackgroundColor", Color.LightGray);
Color textColor = command.Properties.TryGetValue("TextColor", out object? rawTextColor) && rawTextColor is Color c2 ? c2 : Color.Black; Color fg = Get(command.Properties, "TextColor", Color.Black);
Size size = command.Properties.TryGetValue("Size", out object? rawSize) && rawSize is Size s ? s : new Size(60, 20); Size size = Get(command.Properties, "Size", new Size(60, 20));
string text = command.Properties.TryGetValue("Text", out object? rawText) && rawText is string t ? t : string.Empty; string text = Get(command.Properties, "Text", string.Empty);
canvas.DrawFilledRectangle(bgColor, command.Position.X, command.Position.Y, size.Width, size.Height); canvas.DrawFilledRectangle(bg, command.Position.X, command.Position.Y, size.Width, size.Height);
canvas.DrawRectangle(Color.DarkGray, command.Position.X, command.Position.Y, size.Width, size.Height); canvas.DrawRectangle(Color.DarkGray, command.Position.X, command.Position.Y, size.Width, size.Height);
if (!string.IsNullOrEmpty(text)) if (!string.IsNullOrEmpty(text))
{ {
int textX = command.Position.X + (size.Width / 2) - (text.Length * 8 / 2); int tx = command.Position.X + (size.Width / 2) - (text.Length * 4);
int textY = command.Position.Y + (size.Height / 2) - 8; int ty = command.Position.Y + (size.Height / 2) - 8;
canvas.DrawString(text, PCScreenFont.DefaultFont, textColor, textX, textY); canvas.DrawString(text, PCScreenFont.DefaultFont, fg, tx, ty);
} }
} }
private static void RenderCheckBox(Canvas canvas, RenderCommand command) private static void RenderCheckBox(Canvas canvas, RenderCommand command)
{ {
Color bgColor = command.Properties.TryGetValue("BackgroundColor", out object? rawBgColor) && rawBgColor is Color c1 ? c1 : Color.LightGray; Color bg = Get(command.Properties, "BackgroundColor", Color.LightGray);
Color textColor = command.Properties.TryGetValue("TextColor", out object? rawTextColor) && rawTextColor is Color c2 ? c2 : Color.White; Color fg = Get(command.Properties, "TextColor", Color.White);
bool isChecked = command.Properties.TryGetValue("IsChecked", out object? rawChecked) && rawChecked is bool chk && chk; bool isChecked = Get(command.Properties, "IsChecked", false);
string text = command.Properties.TryGetValue("Text", out object? rawText) && rawText is string t ? t : string.Empty; string text = Get(command.Properties, "Text", string.Empty);
int boxSize = 12; const int boxSize = 12;
canvas.DrawFilledRectangle(bgColor, command.Position.X, command.Position.Y, boxSize, boxSize); canvas.DrawFilledRectangle(bg, command.Position.X, command.Position.Y, boxSize, boxSize);
canvas.DrawRectangle(Color.DarkGray, command.Position.X, command.Position.Y, boxSize, boxSize); canvas.DrawRectangle(Color.DarkGray, command.Position.X, command.Position.Y, boxSize, boxSize);
if (isChecked) if (isChecked)
@@ -269,7 +253,7 @@ public sealed class CanvasRenderSource : IRenderSource
if (!string.IsNullOrEmpty(text)) if (!string.IsNullOrEmpty(text))
{ {
canvas.DrawString(text, PCScreenFont.DefaultFont, textColor, command.Position.X + boxSize + 5, command.Position.Y - 2); canvas.DrawString(text, PCScreenFont.DefaultFont, fg, command.Position.X + boxSize + 5, command.Position.Y - 2);
} }
} }
} }