diff --git a/src/LargeGridPathfinding/LargeGridPathfindingGame.cs b/src/LargeGridPathfinding/LargeGridPathfindingGame.cs index 165928e..9c50e9d 100644 --- a/src/LargeGridPathfinding/LargeGridPathfindingGame.cs +++ b/src/LargeGridPathfinding/LargeGridPathfindingGame.cs @@ -767,6 +767,7 @@ public class LargeGridPathfindingGame : Game if (localAffectedZones.Count > 0) { + gridChanged = false; ProgressTracker.ProgressData progressDataUpdateGraph = progressTracker.AddProgress("Updating graph", true, out _); // Use incremental update instead of full rebuild