Files
EchoHub/src/EchoHub.Client/UI/MainWindow.cs
T

715 lines
23 KiB
C#

using System.Collections.ObjectModel;
using EchoHub.Client.Themes;
using EchoHub.Core.DTOs;
using EchoHub.Core.Models;
using Terminal.Gui.App;
using Terminal.Gui.Configuration;
using Terminal.Gui.Input;
using Terminal.Gui.ViewBase;
using Terminal.Gui.Views;
using Attribute = Terminal.Gui.Drawing.Attribute;
namespace EchoHub.Client.UI;
/// <summary>
/// Main Terminal.Gui window for the EchoHub chat client.
/// </summary>
public sealed class MainWindow : Runnable
{
private readonly IApplication _app;
private readonly ListView _channelList;
private readonly ListView _messageList;
private readonly TextView _inputField;
private readonly FrameView _chatFrame;
private readonly Label _statusLabel;
private readonly Label _topicLabel;
private MenuBar _menuBar;
// Cached Key constants — compare via .KeyCode to avoid Key.Equals (which also checks Handled)
private static readonly Key EnterKey = Key.Enter;
private static readonly Key AltEnterKey = Key.Enter.WithAlt;
private static readonly Key CtrlCKey = Key.C.WithCtrl;
private static readonly Key TabKey = Key.Tab;
// Available slash commands for Tab autocomplete
private static readonly string[] SlashCommands =
[
"/status", "/nick", "/color", "/theme", "/send",
"/profile", "/servers", "/join", "/leave", "/topic",
"/users", "/quit", "/help"
];
private readonly List<string> _channelNames = [];
private readonly Dictionary<string, List<ChatLine>> _channelMessages = [];
private readonly Dictionary<string, int> _channelUnread = [];
private readonly Dictionary<string, string?> _channelTopics = [];
private string _currentChannel = string.Empty;
private string _currentUser = string.Empty;
/// <summary>
/// Fired when the user selects a channel. Parameter is the channel name.
/// </summary>
public event Action<string>? OnChannelSelected;
/// <summary>
/// Fired when the user presses Enter in the input field. Parameters: channel name, message content.
/// </summary>
public event Action<string, string>? OnMessageSubmitted;
/// <summary>
/// Fired when the user requests to connect via the menu.
/// </summary>
public event Action? OnConnectRequested;
/// <summary>
/// Fired when the user requests to disconnect via the menu.
/// </summary>
public event Action? OnDisconnectRequested;
/// <summary>
/// Fired when the user requests to open their profile panel.
/// </summary>
public event Action? OnProfileRequested;
/// <summary>
/// Fired when the user requests to set their status.
/// </summary>
public event Action? OnStatusRequested;
/// <summary>
/// Fired when the user selects a theme from the menu. Parameter is the theme name.
/// </summary>
public event Action<string>? OnThemeSelected;
/// <summary>
/// Fired when the user requests to view saved servers.
/// </summary>
public event Action? OnSavedServersRequested;
/// <summary>
/// Fired when the user requests to create a new channel.
/// </summary>
public event Action? OnCreateChannelRequested;
public MainWindow(IApplication app)
{
_app = app;
Arrangement = ViewArrangement.Fixed;
// Menu bar at the top
_menuBar = BuildMenuBar();
Add(_menuBar);
// Left panel - channels
var channelsFrame = new FrameView
{
Title = "Channels",
X = 0,
Y = 1, // below menu bar
Width = 25,
Height = Dim.Fill(1) // leave room for status bar
};
_channelList = new ListView
{
X = 0,
Y = 0,
Width = Dim.Fill(),
Height = Dim.Fill()
};
_channelList.SetSource(new ObservableCollection<string>(_channelNames));
_channelList.ValueChanged += OnChannelListSelectionChanged;
channelsFrame.Add(_channelList);
Add(channelsFrame);
// Topic bar — sits above the chat frame in the right column
_topicLabel = new Label
{
Text = "",
X = 25,
Y = 1,
Width = Dim.Fill(),
Height = 1,
Visible = false
};
Add(_topicLabel);
// Center panel - messages
_chatFrame = new FrameView
{
Title = "Chat",
X = 25,
Y = 1, // below menu bar (shifts to 2 when topic is visible)
Width = Dim.Fill(),
Height = Dim.Fill(6) // leave room for input area and status bar
};
_messageList = new ListView
{
X = 0,
Y = 0,
Width = Dim.Fill(),
Height = Dim.Fill()
};
_messageList.Source = new ChatListSource();
_chatFrame.Add(_messageList);
Add(_chatFrame);
// Bottom input area
var inputFrame = new FrameView
{
Title = "Message (Enter=send, Tab=autocomplete)",
X = 25,
Y = Pos.Bottom(_chatFrame),
Width = Dim.Fill(),
Height = 5
};
_inputField = new TextView
{
X = 0,
Y = 0,
Width = Dim.Fill(),
Height = Dim.Fill(),
WordWrap = true
};
_inputField.KeyDown += OnInputKeyDown;
inputFrame.Add(_inputField);
Add(inputFrame);
// Status bar at the very bottom
_statusLabel = new Label
{
Text = "Disconnected",
X = 0,
Y = Pos.AnchorEnd(1),
Width = Dim.Fill(),
Height = 1
};
_statusLabel.SetScheme(SchemeManager.GetScheme("Menu"));
Add(_statusLabel);
// Apply our custom color schemes to all views
ApplyColorSchemes();
// Window-level key handling for Ctrl+C (quit)
KeyDown += OnWindowKeyDown;
}
/// <summary>
/// Applies the currently registered color schemes to all views.
/// Call after theme changes to refresh colors.
/// </summary>
public void ApplyColorSchemes()
{
var baseScheme = SchemeManager.GetScheme("Base");
var menuScheme = SchemeManager.GetScheme("Menu");
if (baseScheme is not null)
{
this.SetScheme(baseScheme);
// Propagate to all child views that should use the base scheme
foreach (var sub in SubViews)
{
if (sub != _menuBar && sub != _statusLabel && sub != _topicLabel)
sub.SetScheme(baseScheme);
}
}
if (menuScheme is not null)
{
_menuBar.SetScheme(menuScheme);
_statusLabel.SetScheme(menuScheme);
_topicLabel.SetScheme(menuScheme);
}
}
/// <summary>
/// Builds the menu bar with File, Server, User menus and a theme submenu.
/// </summary>
private MenuBar BuildMenuBar()
{
// Build theme menu items and prepend them with a separator header
var themeItems = new List<MenuItem>();
foreach (var t in Themes.ThemeManager.GetAvailableThemes())
{
var name = t.Name;
themeItems.Add(new MenuItem(name, "", () => OnThemeSelected?.Invoke(name), Key.Empty));
}
// Combine user items with theme items, separated by a line
var allUserItems = new List<View>
{
new MenuItem("_My Profile", "Open your profile panel", () => OnProfileRequested?.Invoke(), Key.Empty),
new MenuItem("Set _Status...", "Set your status", () => OnStatusRequested?.Invoke(), Key.Empty),
new Line()
};
allUserItems.AddRange(themeItems);
var menuBar = new MenuBar(
[
new MenuBarItem("_File",
[
new MenuItem("_Quit", "Quit EchoHub", () => _app.RequestStop(), Key.Empty)
]),
new MenuBarItem("_Server", new View[]
{
new MenuItem("_Connect...", "Connect to a server", () => OnConnectRequested?.Invoke(), Key.Empty),
new MenuItem("_Disconnect", "Disconnect from server", () => OnDisconnectRequested?.Invoke(), Key.Empty),
new Line(),
new MenuItem("New C_hannel...", "Create a new channel", () => OnCreateChannelRequested?.Invoke(), Key.Empty),
new MenuItem("_Saved Servers...", "View saved servers", () => OnSavedServersRequested?.Invoke(), Key.Empty)
}),
new MenuBarItem("_User", allUserItems)
]);
menuBar.X = 0;
menuBar.Y = 0;
menuBar.Width = Dim.Fill();
// Workaround: Make CommandView (title text area) mouse-transparent on each MenuBarItem.
// Without this, clicks on the text hit the CommandView sub-view whose Source propagates
// as a plain View — MenuBar.OnAccepting checks "sourceView is MenuBarItem" which fails.
// Making CommandView transparent lets clicks pass through to the MenuBarItem itself.
foreach (var mbi in menuBar.SubViews.OfType<MenuBarItem>())
{
mbi.CommandView.ViewportSettings |= ViewportSettingsFlags.TransparentMouse;
}
return menuBar;
}
/// <summary>
/// Rebuilds and replaces the menu bar (e.g., after theme list changes).
/// </summary>
public void RefreshMenuBar()
{
Remove(_menuBar);
_menuBar = BuildMenuBar();
Add(_menuBar);
ApplyColorSchemes();
SetNeedsDraw();
}
private void OnChannelListSelectionChanged(object? sender, ValueChangedEventArgs<int?> e)
{
var index = e.NewValue;
if (index.HasValue && index.Value >= 0 && index.Value < _channelNames.Count)
{
var channelName = _channelNames[index.Value];
if (channelName != _currentChannel)
{
SwitchToChannel(channelName);
OnChannelSelected?.Invoke(channelName);
}
}
}
private void OnInputKeyDown(object? sender, Key e)
{
if (e.KeyCode == TabKey.KeyCode)
{
TryAutocompleteCommand();
e.Handled = true;
}
else if (e.KeyCode == AltEnterKey.KeyCode)
{
_inputField.InsertText("\n");
e.Handled = true;
}
else if (e.KeyCode == EnterKey.KeyCode)
{
var text = _inputField.Text?.Trim() ?? string.Empty;
if (!string.IsNullOrEmpty(text) && !string.IsNullOrEmpty(_currentChannel))
{
OnMessageSubmitted?.Invoke(_currentChannel, text);
_inputField.Text = string.Empty;
}
e.Handled = true;
}
else if (e.KeyCode == CtrlCKey.KeyCode)
{
_app.RequestStop();
e.Handled = true;
}
}
/// <summary>
/// Tab-complete slash commands in the input field.
/// </summary>
private void TryAutocompleteCommand()
{
var text = _inputField.Text ?? string.Empty;
if (!text.StartsWith('/') || text.Contains(' '))
return;
var matches = SlashCommands
.Where(c => c.StartsWith(text, StringComparison.OrdinalIgnoreCase))
.ToList();
if (matches.Count == 1)
{
_inputField.Text = matches[0] + " ";
}
else if (matches.Count > 1)
{
// Complete to longest common prefix
var prefix = matches[0];
foreach (var m in matches.Skip(1))
{
var len = 0;
while (len < prefix.Length && len < m.Length
&& char.ToLowerInvariant(prefix[len]) == char.ToLowerInvariant(m[len]))
len++;
prefix = prefix[..len];
}
if (prefix.Length > text.Length)
_inputField.Text = prefix;
}
}
private void OnWindowKeyDown(object? sender, Key e)
{
// Ctrl+C quits from anywhere
if (e.KeyCode == CtrlCKey.KeyCode)
{
_app.RequestStop();
e.Handled = true;
}
}
/// <summary>
/// Add a message to the specified channel's message list and refresh if it is the current channel.
/// Tracks unread count for non-active channels.
/// </summary>
public void AddMessage(MessageDto message)
{
var lines = FormatMessage(message);
if (!_channelMessages.TryGetValue(message.ChannelName, out var messages))
{
messages = [];
_channelMessages[message.ChannelName] = messages;
}
foreach (var line in lines)
{
messages.Add(line);
}
if (message.ChannelName == _currentChannel)
{
RefreshMessages();
}
else
{
// Increment unread count for non-active channels
_channelUnread.TryGetValue(message.ChannelName, out var count);
_channelUnread[message.ChannelName] = count + 1;
RefreshChannelList();
}
}
/// <summary>
/// Add a system/informational message to a channel with colored styling.
/// </summary>
public void AddSystemMessage(string channelName, string text)
{
var time = DateTimeOffset.Now.ToString("HH:mm");
var segments = new List<ChatSegment>
{
new($"[{time}] ", ChatColors.TimestampAttr),
new($"** {text}", ChatColors.SystemAttr)
};
if (!_channelMessages.TryGetValue(channelName, out var messages))
{
messages = [];
_channelMessages[channelName] = messages;
}
messages.Add(new ChatLine(segments));
if (channelName == _currentChannel)
{
RefreshMessages();
}
}
/// <summary>
/// Add a status change message to a channel with colored styling.
/// </summary>
public void AddStatusMessage(string channelName, string username, string status)
{
var time = DateTimeOffset.Now.ToString("HH:mm");
var segments = new List<ChatSegment>
{
new($"[{time}] ", ChatColors.TimestampAttr),
new($"** {username} is now {status}", ChatColors.SystemAttr)
};
if (!_channelMessages.TryGetValue(channelName, out var messages))
{
messages = [];
_channelMessages[channelName] = messages;
}
messages.Add(new ChatLine(segments));
if (channelName == _currentChannel)
{
RefreshMessages();
}
}
/// <summary>
/// Set the list of available channels, storing topics, and refresh the channel list view.
/// </summary>
public void SetChannels(List<ChannelDto> channels)
{
_channelNames.Clear();
_channelTopics.Clear();
foreach (var ch in channels)
{
_channelNames.Add(ch.Name);
_channelTopics[ch.Name] = ch.Topic;
if (!_channelMessages.ContainsKey(ch.Name))
_channelMessages[ch.Name] = [];
}
RefreshChannelList();
}
/// <summary>
/// Update the topic for a specific channel.
/// </summary>
public void SetChannelTopic(string channelName, string? topic)
{
_channelTopics[channelName] = topic;
if (channelName == _currentChannel)
UpdateTopicBar();
}
/// <summary>
/// Show an error message to the user.
/// </summary>
public void ShowError(string message)
{
MessageBox.ErrorQuery(_app, "Error", message, "OK");
}
/// <summary>
/// Update the connection status displayed in the status bar.
/// </summary>
public void UpdateStatusBar(string status)
{
var userPart = string.IsNullOrEmpty(_currentUser) ? "" : $" | User: {_currentUser}";
var channelPart = string.IsNullOrEmpty(_currentChannel) ? "" : $" | #{_currentChannel}";
_statusLabel.Text = $" {status}{userPart}{channelPart}";
}
/// <summary>
/// Set the current user name for display in the status bar.
/// </summary>
public void SetCurrentUser(string username)
{
_currentUser = username;
}
/// <summary>
/// Get the current channel name.
/// </summary>
public string CurrentChannel => _currentChannel;
/// <summary>
/// Get all channel names that have message buffers (for broadcasting status changes).
/// </summary>
public IReadOnlyList<string> GetChannelNames() => _channelNames.AsReadOnly();
/// <summary>
/// Switch the chat view to the given channel, resetting its unread count and updating the topic bar.
/// </summary>
public void SwitchToChannel(string channelName)
{
_currentChannel = channelName;
_chatFrame.Title = $"#{channelName}";
// Reset unread count for this channel
_channelUnread[channelName] = 0;
RefreshChannelList();
RefreshMessages();
UpdateTopicBar();
// Update channel list selection
var idx = _channelNames.IndexOf(channelName);
if (idx >= 0)
_channelList.SelectedItem = idx;
}
/// <summary>
/// Load historical messages into a channel (prepend).
/// </summary>
public void LoadHistory(string channelName, List<MessageDto> messages)
{
if (!_channelMessages.TryGetValue(channelName, out var existing))
{
existing = [];
_channelMessages[channelName] = existing;
}
var formatted = messages.SelectMany(FormatMessage).ToList();
existing.InsertRange(0, formatted);
if (channelName == _currentChannel)
{
RefreshMessages();
}
}
/// <summary>
/// Clear all messages and channels (used on disconnect).
/// </summary>
public void ClearAll()
{
_channelNames.Clear();
_channelMessages.Clear();
_channelUnread.Clear();
_channelTopics.Clear();
_currentChannel = string.Empty;
_currentUser = string.Empty;
_channelList.SetSource(new ObservableCollection<string>(_channelNames));
_chatFrame.Title = "Chat";
_topicLabel.Visible = false;
_chatFrame.Y = 1;
RefreshMessages();
}
/// <summary>
/// Focus the input field for typing.
/// </summary>
public void FocusInput()
{
_inputField.SetFocus();
}
private void RefreshMessages()
{
if (_channelMessages.TryGetValue(_currentChannel, out var messages))
{
var source = new ChatListSource();
source.AddRange(messages);
_messageList.Source = source;
if (messages.Count > 0)
_messageList.SelectedItem = messages.Count - 1;
}
else
{
_messageList.Source = new ChatListSource();
}
}
/// <summary>
/// Refresh the channel list view, showing unread counts next to channel names.
/// </summary>
private void RefreshChannelList()
{
var displayNames = _channelNames.Select(name =>
{
_channelUnread.TryGetValue(name, out var unread);
return unread > 0 ? $"#{name} ({unread})" : $"#{name}";
}).ToList();
_channelList.SetSource(new ObservableCollection<string>(displayNames));
// Restore selection to current channel
var idx = _channelNames.IndexOf(_currentChannel);
if (idx >= 0)
_channelList.SelectedItem = idx;
}
/// <summary>
/// Show or hide the topic bar based on the current channel's topic.
/// </summary>
private void UpdateTopicBar()
{
_channelTopics.TryGetValue(_currentChannel, out var topic);
if (!string.IsNullOrWhiteSpace(topic))
{
_topicLabel.Text = $" Topic: {topic}";
_topicLabel.Visible = true;
_chatFrame.Y = 2;
}
else
{
_topicLabel.Visible = false;
_chatFrame.Y = 1;
}
}
/// <summary>
/// Format a message DTO into one or more display lines based on its MessageType.
/// Timestamps are dimmed and sender names are colored.
/// </summary>
private static List<ChatLine> FormatMessage(MessageDto message)
{
var time = message.SentAt.ToLocalTime().ToString("HH:mm");
var senderName = message.SenderUsername + ":";
var senderColor = ColorHelper.ParseHexColor(message.SenderNicknameColor);
var lines = new List<ChatLine>();
switch (message.Type)
{
case MessageType.Image:
lines.Add(BuildChatLine(time, senderName, senderColor, " [Image]"));
// Content IS the ASCII art — add each line as a separate list item
if (!string.IsNullOrWhiteSpace(message.Content))
{
foreach (var artLine in message.Content.Split('\n'))
{
// Parse ANSI color codes from colored ASCII art
var trimmed = artLine.TrimEnd('\r');
if (trimmed.Contains('\x1b'))
lines.Add(ChatLine.FromAnsi(" " + trimmed));
else
lines.Add(new ChatLine($" {trimmed}"));
}
}
break;
case MessageType.File:
var fileName = message.AttachmentFileName ?? "unknown";
var fileContent = !string.IsNullOrWhiteSpace(message.Content) ? $" {message.Content}" : "";
lines.Add(BuildChatLine(time, senderName, senderColor, $" [File: {fileName}]{fileContent}"));
break;
case MessageType.Text:
default:
var contentLines = message.Content.Split('\n');
var firstLine = contentLines[0].TrimEnd('\r');
lines.Add(BuildChatLine(time, senderName, senderColor, $" {firstLine}"));
// Continuation lines indented to align with first line's content
var indent = new string(' ', $"[{time}] {senderName} ".Length);
for (int i = 1; i < contentLines.Length; i++)
{
lines.Add(new ChatLine($"{indent}{contentLines[i].TrimEnd('\r')}"));
}
break;
}
return lines;
}
/// <summary>
/// Build a chat line with a dimmed timestamp and optionally colored sender name.
/// </summary>
private static ChatLine BuildChatLine(string time, string senderName, Attribute? senderColor, string suffix)
{
var segments = new List<ChatSegment>
{
new($"[{time}] ", ChatColors.TimestampAttr),
new(senderName, senderColor),
new(suffix, null)
};
return new ChatLine(segments);
}
}