mirror of
https://github.com/Stone-Red-Code/DesktopMagic.git
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Updated Guide (markdown)
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-6
@@ -51,6 +51,8 @@ namespace DesktopMagicPlugin
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g.DrawStringFixedWidth("Hello", new Font(Application.Font, 100), Brushes.Black, new PointF(0, 0), 120); //Draw the "Hello" to the image.
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g.DrawStringFixedWidth("Hello", new Font(Application.Font, 100), Brushes.Black, new PointF(0, 0), 120); //Draw the "Hello" to the image.
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}
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}
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bmp.SetResolution(300, 300); //Set DPI to avoid scaling issues.
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return bmp; //Return the image.
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return bmp; //Return the image.
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}
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}
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}
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}
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@@ -62,12 +64,6 @@ namespace DesktopMagicPlugin
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In this example, the user can enter a string that will be displayed on the image.
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In this example, the user can enter a string that will be displayed on the image.
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```cs
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```cs
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using DesktopMagicPluginAPI;
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using DesktopMagicPluginAPI.Inputs;
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using DesktopMagicPluginAPI.Drawing;
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using System.Diagnostics;
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using System.Drawing;
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using DesktopMagicPluginAPI;
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using DesktopMagicPluginAPI;
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using DesktopMagicPluginAPI.Inputs;
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using DesktopMagicPluginAPI.Inputs;
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using DesktopMagicPluginAPI.Drawing;
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using DesktopMagicPluginAPI.Drawing;
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@@ -103,8 +99,12 @@ namespace DesktopMagicPlugin
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g.DrawStringFixedWidth(textBox.Value, new Font(Application.Font, 100), Brushes.Black, new PointF(0, 0), 120); //Draw the value of the text box to the image.
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g.DrawStringFixedWidth(textBox.Value, new Font(Application.Font, 100), Brushes.Black, new PointF(0, 0), 120); //Draw the value of the text box to the image.
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}
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}
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bmp.SetResolution(300, 300); //Set DPI to avoid scaling issues.
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return bmp; //Return the image.
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return bmp; //Return the image.
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}
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}
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}
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}
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}
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}
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```
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```
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> Tip: Use `Bitmap.SetResolution` to avoid scaling problems on different screens.
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