mirror of
https://github.com/Stefan-5422/School-Programming-Projekt-022022.git
synced 2026-09-04 08:56:01 +02:00
Rename some method names for better clarity
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@@ -27,14 +27,14 @@ public class PlayerManager {
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Scene scene = world.getScene();
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scene.setOnKeyPressed(this::ProcessKeyPress);
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scene.widthProperty().addListener((e) -> loadAllOnScreen());
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scene.heightProperty().addListener((e) -> loadAllOnScreen());
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scene.widthProperty().addListener((e) -> redrawChunks());
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scene.heightProperty().addListener((e) -> redrawChunks());
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world.setOnMouseClicked(this::ProcessClick);
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world.setTranslateX(Integer.MAX_VALUE / -5000d);
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world.setTranslateY(Integer.MAX_VALUE / -5000d);
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loadAllOnScreen();
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redrawChunks();
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}
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private void ProcessClick(MouseEvent mouse) {
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@@ -75,47 +75,49 @@ public class PlayerManager {
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}
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Size loadedChunks = getAmountOfLoadedChunks();
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Size preferredAmountOfChunks = getPreferredAmountOfChunks();
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Coordinate chunkPosition = getCurrentChunkPosition();
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if (chunkPosition.x < chunkPos.x) {
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for (int i = 0; i < loadedChunks.y; i++) {
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world.load(new Coordinate(chunkPosition.x, chunkPosition.y + i));
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world.unload(new Coordinate(chunkPos.x + loadedChunks.x - 1, chunkPosition.y + i));
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for (int i = 0; i < preferredAmountOfChunks.y; i++) {
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world.loadChunk(new Coordinate(chunkPosition.x, chunkPosition.y + i));
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world.unloadChunk(new Coordinate(chunkPos.x + preferredAmountOfChunks.x - 1, chunkPosition.y + i));
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}
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}
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if (chunkPosition.x > chunkPos.x) {
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for (int i = 0; i < loadedChunks.y; i++) {
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world.load(new Coordinate(chunkPosition.x + loadedChunks.x - 1, chunkPosition.y + i));
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world.unload(new Coordinate(chunkPos.x, chunkPosition.y + i));
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for (int i = 0; i < preferredAmountOfChunks.y; i++) {
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world.loadChunk(new Coordinate(chunkPosition.x + preferredAmountOfChunks.x - 1, chunkPosition.y + i));
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world.unloadChunk(new Coordinate(chunkPos.x, chunkPosition.y + i));
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}
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}
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if (chunkPosition.y > chunkPos.y) {
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for (int i = 0; i < loadedChunks.x; i++) {
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world.load(new Coordinate(chunkPosition.x + i, chunkPosition.y + loadedChunks.y - 1));
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world.unload(new Coordinate(chunkPosition.x + i, chunkPos.y));
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for (int i = 0; i < preferredAmountOfChunks.x; i++) {
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world.loadChunk(new Coordinate(chunkPosition.x + i, chunkPosition.y + preferredAmountOfChunks.y - 1));
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world.unloadChunk(new Coordinate(chunkPosition.x + i, chunkPos.y));
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}
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}
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if (chunkPosition.y < chunkPos.y) {
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for (int i = 0; i < loadedChunks.x; i++) {
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world.load(new Coordinate(chunkPosition.x + i, chunkPosition.y));
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world.unload(new Coordinate(chunkPosition.x + i, chunkPos.y + loadedChunks.y - 1));
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for (int i = 0; i < preferredAmountOfChunks.x; i++) {
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world.loadChunk(new Coordinate(chunkPosition.x + i, chunkPosition.y));
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world.unloadChunk(new Coordinate(chunkPosition.x + i, chunkPos.y + preferredAmountOfChunks.y - 1));
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}
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}
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chunkPos = new Coordinate(chunkPosition.x, chunkPosition.y);
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}
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private void loadAllOnScreen() {
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Size loadedChunks = getAmountOfLoadedChunks();
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private void redrawChunks() {
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Size preferredAmountOfChunks = getPreferredAmountOfChunks();
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Coordinate chunkPosition = getCurrentChunkPosition();
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for (int y = 0; y < loadedChunks.y; y++) {
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for (int x = 0; x < loadedChunks.x; x++) {
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world.load(new Coordinate(chunkPosition.x + x, chunkPosition.y + y));
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world.unloadAllChunks();
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for (int y = 0; y < preferredAmountOfChunks.y; y++) {
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for (int x = 0; x < preferredAmountOfChunks.x; x++) {
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world.loadChunk(new Coordinate(chunkPosition.x + x, chunkPosition.y + y));
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}
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}
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}
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@@ -129,7 +131,7 @@ public class PlayerManager {
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return new Coordinate(chunkX, chunkY);
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}
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private Size getAmountOfLoadedChunks() {
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private Size getPreferredAmountOfChunks() {
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int loadedChunksX = (int) Math.ceil(world.getScene().getWidth() / Chunk.CHUNK_SIZE / Chunk.ENTITY_SIZE) + 1;
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int loadedChunksY = (int) Math.ceil(world.getScene().getHeight() / Chunk.CHUNK_SIZE / Chunk.ENTITY_SIZE) + 1;
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