# UserService > **File:** `src/EchoHub.Server/Services/UserService.cs` > **Kind:** class *Figure: How UserService works.* ```mermaid %%{init: {'theme':'base','themeVariables':{'background':'#faf7ef','primaryColor':'#f0e2c2','primaryTextColor':'#1f2840','primaryBorderColor':'#8a7548','secondaryColor':'#d9efec','secondaryBorderColor':'#1d8a80','secondaryTextColor':'#1f2840','tertiaryColor':'#f2ebd8','tertiaryBorderColor':'#8a7548','tertiaryTextColor':'#1f2840','lineColor':'#1d8a80','titleColor':'#1f2840','fontSize':'14px','edgeLabelBackground':'#faf7ef','clusterBkg':'#f2ebd8','clusterBorder':'#8a7548','actorBkg':'#f0e2c2','actorBorder':'#8a7548','actorTextColor':'#1f2840','actorLineColor':'#8a7548','signalColor':'#1d8a80','signalTextColor':'#1f2840','activationBkgColor':'#d9efec','activationBorderColor':'#1d8a80','noteBkgColor':'#f2ebd8','noteBorderColor':'#8a7548','noteTextColor':'#1f2840','labelBoxBkgColor':'#f0e2c2','labelBoxBorderColor':'#8a7548','labelTextColor':'#1f2840','transitionColor':'#1d8a80','transitionLabelColor':'#1f2840','stateLabelColor':'#1f2840','altBackground':'#f2ebd8'}}}%% flowchart TB Start["Start RegisterUserAsync"] Start --> CheckEmpty CheckEmpty["Check username and password not empty"] CheckEmpty -->|"missing"| FailMissing CheckEmpty -->|"present"| CheckUsernameRegex FailMissing["Return UserOperationResult.Fail(UserError.ValidationFailed, #quot;Username and password are required.#quot;)"] CheckUsernameRegex["Validate username with ValidationConstants.UsernameRegex()"] CheckUsernameRegex -->|"invalid"| FailUsernameRegex CheckUsernameRegex -->|"valid"| CheckPwdMin FailUsernameRegex["Return UserOperationResult.Fail(UserError.ValidationFailed, #quot;Username must be 3-50 characters and contain only letters, digits, underscores, or hyphens.#quot;)"] CheckPwdMin["Check password length >= 6"] CheckPwdMin -->|"too short"| FailPwdShort CheckPwdMin -->|"ok"| CheckPwdMax FailPwdShort["Return UserOperationResult.Fail(UserError.ValidationFailed, #quot;Password must be at least 6 characters.#quot;)"] CheckPwdMax["Check password length <= ValidationConstants.MaxPasswordLength"] CheckPwdMax -->|"too long"| FailPwdLong CheckPwdMax -->|"ok"| Normalize FailPwdLong["Return UserOperationResult.Fail(UserError.ValidationFailed, #quot;Password must not exceed ValidationConstants.MaxPasswordLength characters.#quot;)"] Normalize["Normalize username (ToLowerInvariant and Trim)"] Normalize --> CheckReserved CheckReserved["Compare normalized username to UsersController.DeletedUserName"] CheckReserved -->|"reserved"| FailReserved CheckReserved -->|"not reserved"| CreateScope FailReserved["Return UserOperationResult.Fail(UserError.ValidationFailed, #quot;This username is reserved.#quot;)"] CreateScope["Create scope and get EchoHubDbContext from _scopeFactory"] CreateScope --> CheckExists CheckExists["Check if db.Users.AnyAsync(u => u.Username == normalizedUsername)"] CheckExists -->|"exists"| FailAlreadyExists CheckExists -->|"not exists"| CheckIsFirstUser FailAlreadyExists["Return UserOperationResult.Fail(UserError.AlreadyExists, #quot;Username is already taken.#quot;)"] CheckIsFirstUser["Determine isFirstUser = !await db.Users.AnyAsync()"] CheckIsFirstUser -->|"first user"| CreateUser CheckIsFirstUser -->|"not first"| RegistrationGate RegistrationGate["Check RegistrationMode (open / invite / closed)"] RegistrationGate -->|"closed"| FailRegistrationClosed RegistrationGate -->|"invite"| TryInvite RegistrationGate -->|"open"| CreateUser FailRegistrationClosed["Return UserOperationResult.Fail(UserError.ValidationFailed, #quot;Registration is closed on this server.#quot;)"] TryInvite["Call TryConsumeInviteAsync(db, inviteCode)"] TryInvite -->|"invite error"| FailInviteError TryInvite -->|"ok"| CreateUser FailInviteError["Return UserOperationResult.Fail(UserError.ValidationFailed, inviteError)"] CreateUser["Create new User instance (Id = Guid.NewGuid(), set fields)"] ``` ```csharp public class UserService : IUserService ``` Implements user-account operations for the server, most notably account registration. Use this concrete IUserService implementation when you need the server-backed behavior: configuration-driven registration modes (open / invite / closed), automatic owner bootstrap for the very first account, username/password validation, reserved-name checks, and password hashing before persisting users. ## Remarks UserService is the server-side implementation of IUserService and is responsible for safe, policy-driven user creation. It reads the registration policy from IConfiguration (Server:Registration), uses an IServiceScopeFactory to create a scoped EchoHubDbContext per operation (so the service can be used from different DI lifetimes), and enforces validation rules from ValidationConstants. The very first account created on a fresh database is always promoted to ServerRole.Owner to allow bootstrapping an administration account. Invite consumption (when registration is in "invite" mode) is performed via an atomic/guarded update to avoid races when two registrations attempt to use the last invite simultaneously. ## Example ```csharp // Typical usage from an async context where `userService` is resolved from DI var result = await userService.RegisterUserAsync("alice", "s3cretP@ss", displayName: "Alice"); if (result.IsSuccess) { var profile = result; // UserOperationResult.Success wraps the created UserProfileDto // proceed with signed-in flow } else { // registration failed; map user-visible error to response } ``` ## Notes - Username handling: the service normalizes usernames by trimming and lower-casing; a specific reserved name (UsersController.DeletedUserName) is rejected. - The first user bypasses the registration gate and becomes ServerRole.Owner — this is intentional so a fresh server can be bootstrapped. - Passwords are hashed using BCrypt.Net.BCrypt.HashPassword before being stored; there is no exposed mechanism here to change the hash algorithm. - Invite consumption uses a guarded database update to prevent two concurrent registrations from both consuming the last available use of a code; if invite validation fails, RegisterUserAsync returns a validation failure with the invite error message.