mirror of
https://github.com/RedWizardsLab/EchoHub.git
synced 2026-09-04 08:36:11 +02:00
fix: enhance chat message handling by implementing full Unicode support and collapsing excessive newlines
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@@ -1,6 +1,5 @@
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using System.Collections;
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using System.Collections.Specialized;
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using System.Text;
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using System.Text.RegularExpressions;
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using Terminal.Gui.Drawing;
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using Terminal.Gui.Text;
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@@ -27,21 +26,15 @@ public partial class ChatLine
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public ChatLine(string plainText)
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{
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Segments = [new ChatSegment(plainText, null)];
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TextLength = DisplayWidth(plainText);
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TextLength = plainText.GetColumns();
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}
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public ChatLine(List<ChatSegment> segments)
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{
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Segments = segments;
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TextLength = segments.Sum(s => DisplayWidth(s.Text));
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TextLength = segments.Sum(s => s.Text.GetColumns());
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}
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/// <summary>
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/// Compute the display column width of a string, accounting for wide characters (emoji, CJK).
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/// </summary>
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private static int DisplayWidth(string text) =>
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text.EnumerateRunes().Sum(r => Math.Max(r.GetColumns(), 1));
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public override string ToString() => string.Concat(Segments.Select(s => s.Text));
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/// <summary>
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@@ -60,20 +53,18 @@ public partial class ChatLine
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foreach (var segment in Segments)
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{
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var text = segment.Text;
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int chunkStart = 0; // char index where current chunk starts
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int chunkStart = 0;
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int charPos = 0;
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foreach (var rune in text.EnumerateRunes())
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foreach (var grapheme in GraphemeHelper.GetGraphemes(text))
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{
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var runeCols = Math.Max(rune.GetColumns(), 1);
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var graphemeCols = Math.Max(grapheme.GetColumns(), 1);
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if (col + runeCols > width)
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if (col + graphemeCols > width)
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{
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// Flush accumulated text from this segment chunk
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if (charPos > chunkStart)
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currentSegments.Add(new ChatSegment(text[chunkStart..charPos], segment.Color));
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// Emit current line and start a new one
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results.Add(new ChatLine(currentSegments));
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currentSegments = [];
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@@ -90,11 +81,10 @@ public partial class ChatLine
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chunkStart = charPos;
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}
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col += runeCols;
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charPos += rune.Utf16SequenceLength;
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col += graphemeCols;
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charPos += grapheme.Length;
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}
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// Flush remaining chunk of this segment
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if (chunkStart < text.Length)
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currentSegments.Add(new ChatSegment(text[chunkStart..], segment.Color));
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}
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@@ -143,7 +133,6 @@ public partial class ChatLine
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if (match.Groups[1].Success)
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{
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// Reset {X}
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currentFg = null;
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currentBg = null;
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}
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@@ -172,13 +161,12 @@ public partial class ChatLine
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return segments.Count > 0 ? new ChatLine(segments) : new ChatLine("");
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}
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// {X} (reset), {F:RRGGBB} (foreground), {B:RRGGBB} (background)
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[GeneratedRegex(@"\{(?:(X)|(?:(F|B):([0-9A-Fa-f]{6})))\}")]
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private static partial Regex ColorTagRegex();
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}
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/// <summary>
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/// Custom list data source for chat messages with per-character coloring.
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/// Custom list data source for chat messages with per-segment coloring.
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/// </summary>
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public class ChatListSource : IListDataSource
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{
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@@ -232,7 +220,6 @@ public class ChatListSource : IListDataSource
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listView.Move(Math.Max(col - viewportX, 0), row);
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var chatLine = _lines[item];
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// Always use Normal — chat messages should not show focus/selection highlight
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var normalAttr = listView.GetAttributeForRole(VisualRole.Normal);
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var mentionBg = chatLine.IsMention ? ChatColors.MentionHighlightAttr.Background : (Color?)null;
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@@ -242,32 +229,26 @@ public class ChatListSource : IListDataSource
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foreach (var segment in chatLine.Segments)
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{
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var attr = segment.Color ?? normalAttr;
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// Override background for mention-highlighted lines
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if (mentionBg.HasValue)
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attr = new Attribute(attr.Foreground, mentionBg.Value);
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listView.SetAttribute(attr);
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foreach (var rune in segment.Text.EnumerateRunes())
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foreach (var grapheme in GraphemeHelper.GetGraphemes(segment.Text))
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{
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var cols = rune.GetColumns();
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if (cols < 1) cols = 1;
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var cols = Math.Max(grapheme.GetColumns(), 1);
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if (charPos >= viewportX && drawnChars + cols <= width)
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{
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listView.AddRune(rune);
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listView.AddStr(grapheme);
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drawnChars += cols;
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}
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charPos += cols;
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}
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}
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// Fill remaining width with spaces
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var fillAttr = mentionBg.HasValue ? new Attribute(normalAttr.Foreground, mentionBg.Value) : normalAttr;
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listView.SetAttribute(fillAttr);
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while (drawnChars < width)
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{
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listView.AddRune(new Rune(' '));
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drawnChars++;
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}
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for (int i = drawnChars; i < width; i++)
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listView.AddStr(" ");
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}
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private void UpdateMaxLength(ChatLine line)
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@@ -338,56 +319,30 @@ public class ChannelListSource : IListDataSource
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int drawnChars = 0;
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// Use focus attr if this row is selected
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if (selected)
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{
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listView.SetAttribute(focusAttr);
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foreach (var rune in (prefix + channelText + badge).EnumerateRunes())
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{
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var cols = Math.Max(rune.GetColumns(), 1);
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if (drawnChars + cols <= width) { listView.AddRune(rune); drawnChars += cols; }
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}
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drawnChars = RenderHelpers.WriteText(listView, prefix + channelText + badge, drawnChars, width);
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}
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else
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{
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// Prefix
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var prefixAttr = isActive ? ActiveAttr : NormalAttr;
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listView.SetAttribute(prefixAttr);
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foreach (var rune in prefix.EnumerateRunes())
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{
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var cols = Math.Max(rune.GetColumns(), 1);
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if (drawnChars + cols <= width) { listView.AddRune(rune); drawnChars += cols; }
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}
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listView.SetAttribute(isActive ? ActiveAttr : NormalAttr);
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drawnChars = RenderHelpers.WriteText(listView, prefix, drawnChars, width);
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// Channel name
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var nameAttr = isActive ? ActiveAttr : hasUnread ? UnreadAttr : NormalAttr;
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listView.SetAttribute(nameAttr);
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foreach (var rune in channelText.EnumerateRunes())
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{
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var cols = Math.Max(rune.GetColumns(), 1);
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if (drawnChars + cols <= width) { listView.AddRune(rune); drawnChars += cols; }
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}
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listView.SetAttribute(isActive ? ActiveAttr : hasUnread ? UnreadAttr : NormalAttr);
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drawnChars = RenderHelpers.WriteText(listView, channelText, drawnChars, width);
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// Unread badge
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if (hasUnread)
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{
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listView.SetAttribute(BadgeAttr);
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foreach (var rune in badge.EnumerateRunes())
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{
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var cols = Math.Max(rune.GetColumns(), 1);
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if (drawnChars + cols <= width) { listView.AddRune(rune); drawnChars += cols; }
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}
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drawnChars = RenderHelpers.WriteText(listView, badge, drawnChars, width);
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}
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}
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// Fill rest
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var fillAttr = selected ? focusAttr : listView.GetAttributeForRole(VisualRole.Normal);
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listView.SetAttribute(fillAttr);
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while (drawnChars < width)
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{
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listView.AddRune(new Rune(' '));
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drawnChars++;
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}
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for (int i = drawnChars; i < width; i++)
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listView.AddStr(" ");
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}
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public void Dispose() { }
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@@ -409,7 +364,7 @@ public class UserListSource : IListDataSource
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{
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_users.Clear();
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_users.AddRange(users);
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MaxItemLength = users.Count > 0 ? users.Max(u => u.Text.Length) : 0;
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MaxItemLength = users.Count > 0 ? users.Max(u => u.Text.GetColumns()) : 0;
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if (!SuspendCollectionChangedEvent)
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CollectionChanged?.Invoke(this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
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}
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@@ -425,56 +380,72 @@ public class UserListSource : IListDataSource
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var (text, nameColor) = _users[item];
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var normalAttr = listView.GetAttributeForRole(selected ? VisualRole.Focus : VisualRole.Normal);
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// Convert to runes for safe surrogate handling
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var runes = text.EnumerateRunes().ToArray();
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// Find where the name starts (after status icon + space + optional role badge)
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// Format: "● ★Username" or "● Username"
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var graphemes = GraphemeHelper.GetGraphemes(text).ToList();
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int nameStart = 0;
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while (nameStart < runes.Length && !Rune.IsLetterOrDigit(runes[nameStart]) && runes[nameStart].Value != '_')
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while (nameStart < graphemes.Count)
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{
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var g = graphemes[nameStart];
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if (g.Length > 0 && (char.IsLetterOrDigit(g[0]) || g[0] == '_'))
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break;
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nameStart++;
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}
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int drawnChars = 0;
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// Draw prefix (status icon + role badge) in normal color
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var prefixAttr = normalAttr;
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for (int c = 0; c < nameStart && c < runes.Length; c++)
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listView.SetAttribute(normalAttr);
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for (int i = 0; i < nameStart; i++)
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{
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var cols = Math.Max(runes[c].GetColumns(), 1);
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if (drawnChars + cols <= width)
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{
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listView.SetAttribute(prefixAttr);
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listView.AddRune(runes[c]);
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drawnChars += cols;
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}
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var cols = Math.Max(graphemes[i].GetColumns(), 1);
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if (drawnChars + cols > width) break;
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listView.AddStr(graphemes[i]);
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drawnChars += cols;
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}
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// Draw name in nickname color
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var userAttr = nameColor ?? normalAttr;
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if (selected) userAttr = normalAttr; // use focus attr when selected
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for (int c = nameStart; c < runes.Length; c++)
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var userAttr = selected ? normalAttr : nameColor ?? normalAttr;
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listView.SetAttribute(userAttr);
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for (int i = nameStart; i < graphemes.Count; i++)
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{
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var cols = Math.Max(runes[c].GetColumns(), 1);
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if (drawnChars + cols <= width)
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{
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listView.SetAttribute(userAttr);
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listView.AddRune(runes[c]);
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drawnChars += cols;
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}
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var cols = Math.Max(graphemes[i].GetColumns(), 1);
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if (drawnChars + cols > width) break;
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listView.AddStr(graphemes[i]);
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drawnChars += cols;
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}
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// Fill rest
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listView.SetAttribute(normalAttr);
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while (drawnChars < width)
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{
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listView.AddRune(new Rune(' '));
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drawnChars++;
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}
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for (int i = drawnChars; i < width; i++)
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listView.AddStr(" ");
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}
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public void Dispose() { }
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}
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/// <summary>
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/// Shared rendering helpers for IListDataSource implementations.
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/// </summary>
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static class RenderHelpers
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{
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/// <summary>
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/// Write text grapheme-by-grapheme to a ListView, respecting a width limit.
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/// Returns the updated drawn-columns count.
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/// </summary>
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public static int WriteText(ListView lv, string text, int drawn, int maxWidth)
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{
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foreach (var grapheme in GraphemeHelper.GetGraphemes(text))
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{
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var cols = Math.Max(grapheme.GetColumns(), 1);
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if (drawn + cols > maxWidth) break;
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lv.AddStr(grapheme);
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drawn += cols;
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}
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return drawn;
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}
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}
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/// <summary>
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/// Shared color attributes for chat rendering (timestamps, system messages).
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/// </summary>
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@@ -509,7 +480,6 @@ public static partial class ChatColors
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return segments;
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}
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// Matches @username (letters, digits, underscores, hyphens — same as channel name chars)
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[GeneratedRegex(@"@[\w-]+")]
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private static partial Regex MentionRegex();
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}
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